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path: root/src/mesa/main/dd.h
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* more work on GL_ARB_texture_compressionBrian Paul2000-06-061-0/+41
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* more work on GL_ARB_texture_compressionBrian Paul2000-05-241-0/+28
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* changes for single-copy texturesBrian Paul2000-03-291-1/+1
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* more clean-up and rearrangingBrian Paul2000-03-231-29/+27
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* removed retainInternalCopy from TexSubImage functionsBrian Paul2000-03-211-11/+8
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* more reorganization and clean-upBrian Paul2000-03-201-37/+26
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* rearranged order of some functionsBrian Paul2000-03-201-57/+55
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* added new TexImage and TexSubImage functionsBrian Paul2000-03-201-2/+82
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* added device driver functions for CopyTexImage, CopyTexSubImage, GetTexImageBrian Paul2000-03-201-1/+45
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* removed Driver.UseGlobalTexturePalette()Brian Paul2000-03-071-6/+1
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* added target parameter to Driver.TexEnv()Brian Paul2000-03-071-5/+3
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* added LineWidth device driver functionBrian Paul2000-03-031-1/+2
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* runtime selectable depth buffer depthBrian Paul2000-03-031-1/+3
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* added device driver ReadPixels and CopyPixels functionsBrian Paul2000-03-031-1/+20
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* add callbacks for stippleKeith Whitwell2000-02-271-1/+3
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* Fog coordinate stage which drivers may use to replace standard foggingKeith Whitwell2000-02-251-1/+2
| | | | | | mechanism. LogicOp state change callback
* removed driver RendererString() and ExtensionString() funcsBrian Paul2000-02-171-18/+5
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* new Clear function maskBrian Paul2000-01-061-5/+18
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* changes in hardware depth buffer supportBrian Paul1999-12-101-24/+22
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* added stencil buffer functionsBrian Paul1999-12-101-1/+39
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* replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()Brian Paul1999-11-251-3/+14
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* changed comment for WriteRGBSpan()Brian Paul1999-11-221-4/+3
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* updated some comments/docsBrian Paul1999-10-211-23/+32
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* more hooks for mga driver, including an immediate fastpathKeith Whitwell1999-09-301-1/+25
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* Large patch:Keith Whitwell1999-09-181-1/+8
| | | | | | | | | | - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
* Initial revisionjtg1999-08-191-0/+635