Commit message (Collapse) | Author | Age | Files | Lines | |
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* | update comments | Brian Paul | 2006-11-01 | 1 | -17/+6 |
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* | Remove x/y/width/height parameters from Clear functions. | Brian Paul | 2006-11-01 | 1 | -12/+3 |
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* | Don't pass x/y/width/height to ctx->Driver.Accum(). | Brian Paul | 2006-10-18 | 1 | -3/+2 |
| | | | | | Compute the region after we've locked (and possibly updated the buffer's size). Same thing is needed for ctx->Driver.Clear(). | ||||
* | updated comments, mark GetBufferSize() and ResizeBuffers() as obsolete | Brian Paul | 2006-10-15 | 1 | -5/+5 |
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* | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | 2006-10-10 | 1 | -2/+3 |
| | | | | debug) it's only used there. | ||||
* | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | 2006-07-20 | 1 | -5/+5 |
| | | | | "gl_" to match other structs. | ||||
* | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | 2006-06-12 | 1 | -0/+10 |
| | | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | ||||
* | Put color index attribute into the 6th attribute slot. | Brian Paul | 2006-04-25 | 1 | -1/+0 |
| | | | | | | Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct. | ||||
* | No longer alias generic vertex attribs with conventional attribs for ↵ | Brian Paul | 2006-04-25 | 1 | -0/+3 |
| | | | | GL_ARB_vertex_program. | ||||
* | merge from texman branchmesa_20060325 | Brian Paul | 2006-03-26 | 1 | -5/+5 |
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* | Lots of changes/fixes for rendering to framebuffer objects. | Brian Paul | 2006-03-20 | 1 | -5/+3 |
| | | | | | | | - When deleting texture objects, unbind from FBOs if necessary. - Changed driver hooks for starting/ending render to texture. - Now properly handle case where gl[Copy]TexImage() is called after glFramebufferTexture[123]D(). That didn't work before. | ||||
* | sync with texmem branch | Brian Paul | 2006-03-15 | 1 | -0/+2 |
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* | s/GLuint/GLbitfield/ | Brian Paul | 2006-01-09 | 1 | -1/+1 |
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* | Added FinishRenderTexture() device driver function to indicate when | Brian Paul | 2005-12-01 | 1 | -0/+3 |
| | | | | | rendering to a texture has likely completed. Fixed refcount issue in texture renderbuffer wrapper. | ||||
* | Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). | Brian Paul | 2005-11-16 | 1 | -1/+2 |
| | | | | | depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers. | ||||
* | Added _mesa_light() helper function so we can avoid transforming then | Brian Paul | 2005-11-12 | 1 | -1/+4 |
| | | | | | un-transforming light positions and spot directions when popping light state off the attribute stack. | ||||
* | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | 2005-11-08 | 1 | -0/+6 |
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* | Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback. | Brian Paul | 2005-09-14 | 1 | -6/+0 |
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* | Replace ctx->Driver.StencilOp/Func/Mask() functions with | Brian Paul | 2005-09-13 | 1 | -9/+1 |
| | | | | ctx->Driver.Stencil*Separate() functions. | ||||
* | Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵ | Brian Paul | 2005-09-02 | 1 | -2/+4 |
| | | | | | | yet). Extends the query mechanism to query elapsed time while rendering. | ||||
* | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | 2005-08-27 | 1 | -0/+8 |
| | | | | objects for future types of queries. | ||||
* | Change prototype for TextureMemCpy to return void* (was void). | Karl Schultz | 2005-05-24 | 1 | -1/+1 |
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* | Import Thomas Helstrom's SSE memcpy code from the via X.org driver. | Keith Whitwell | 2005-05-23 | 1 | -0/+13 |
| | | | | | | Add a TextureMemCpy callback, called from texstore.c when copying texture data via the memcpy_texture() path. Enable this code in the via driver - 100% speedup in texdown.c results. | ||||
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -5/+10 |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | ||||
* | add FreeTexImageData hook to help single-copy texturing in drivers | Keith Whitwell | 2005-03-22 | 1 | -0/+5 |
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* | More GL_EXT_framebuffer_object: rename some things, added device driver hooks. | Brian Paul | 2005-02-24 | 1 | -1/+12 |
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* | Determine ahead of time whether a display list will include vertices | Keith Whitwell | 2005-01-22 | 1 | -3/+4 |
| | | | | | | which have to be processed in the 'loopback' path. If so, send all vertices that way as the transition from playback->loopback has several problems. | ||||
* | Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions. | Brian Paul | 2005-01-12 | 1 | -1/+10 |
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* | Added driver hooks for GetTexImage() and GetCompressedTexImage(). | Brian Paul | 2004-12-12 | 1 | -4/+20 |
| | | | | Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c | ||||
* | Change the dispatch offsets for the VertexAttrib*NV functions so they don't | Brian Paul | 2004-11-27 | 1 | -1/+9 |
| | | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct. | ||||
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -0/+2 |
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* | minor doxygen updates | Brian Paul | 2004-05-14 | 1 | -3/+0 |
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* | Removed the old teximage code. | Brian Paul | 2004-04-27 | 1 | -11/+7 |
| | | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented). | ||||
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -17/+3 |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | ||||
* | Make it easier for drivers to create "subclasses" of the existing | Keith Whitwell | 2004-02-14 | 1 | -1/+11 |
| | | | | | | | program struct hierarchy. Add driver callbacks to enable the above and make it possible to track more changes to program objects. | ||||
* | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | 2004-01-27 | 1 | -1/+1 |
| | | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | ||||
* | added device driver hooks for BindProgram, NewProgram, DeleteProgram | Brian Paul | 2004-01-23 | 1 | -0/+13 |
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* | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | 2004-01-21 | 1 | -1/+0 |
| | | | | | | dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | ||||
* | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | 2004-01-20 | 1 | -59/+40 |
| | | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | ||||
* | Merge vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 1 | -17/+18 |
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* | texture compression | Daniel Borca | 2003-10-29 | 1 | -0/+11 |
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* | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | 2003-10-21 | 1 | -61/+61 |
| | | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | ||||
* | move some functions, add some comments | Brian Paul | 2003-09-17 | 1 | -32/+40 |
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* | Added most of the infrastructure required to support | Ian Romanick | 2003-09-09 | 1 | -0/+33 |
| | | | | ARB_vertex_buffer_object. THIS IS INCOMPLETE. | ||||
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -240/+492 |
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* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -1/+0 |
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* | New device driver hooks for texture object and texture image creation to | Brian Paul | 2003-04-01 | 1 | -4/+11 |
| | | | | | allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects. | ||||
* | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul | 2002-10-11 | 1 | -2/+6 |
| | | | | | | | Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness. | ||||
* | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | 2002-10-04 | 1 | -9/+1 |
| | | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | ||||
* | new texture compression infrastructure | Brian Paul | 2002-09-27 | 1 | -50/+1 |
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