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path: root/src/mesa/main/dd.h
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* mesa: Eliminate parameters to dd_function_table::ScissorIan Romanick2014-01-151-1/+1
* mesa: Eliminate parameters to dd_function_table::DepthRangeIan Romanick2014-01-151-1/+1
* mesa: Eliminate parameters to dd_function_table::ViewportIan Romanick2014-01-151-1/+1
* mesa: Add driver interface for ARB_shader_image_load_store.Francisco Jerez2014-01-151-0/+13
* mesa: Add state data structures required for ARB_shader_image_load_store.Francisco Jerez2014-01-151-0/+1
* mesa: Add infrastructure for GL_ARB_clear_buffer_objectPi Tabred2013-12-181-0/+6
* mesa: Add driver entry point for ARB_texture_viewCourtney Goeltzenleuchter2013-12-131-0/+5
* mesa: Add dd_function_table::GetGraphicsResetStatusIan Romanick2013-11-071-0/+9
* mesa: Add a new GetTransformFeedbackVertexCount() driver hook.Kenneth Graunke2013-10-311-0/+8
* implement NV_vdpau_interop v7Christian König2013-10-261-0/+14
* mesa: add comment to clarify ctx->Driver.MapBufferRange() return valueBrian Paul2013-10-111-1/+2
* mesa: Add core support for the GL_AMD_performance_monitor extension.Kenneth Graunke2013-09-261-0/+24
* mesa: Remove Driver.GetBufferSize and its callers.Eric Anholt2013-06-251-9/+0
* mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().Eric Anholt2013-06-171-1/+7
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Make FinishRenderTexture just take the renderbuffer being finished.Eric Anholt2013-05-171-1/+1
* mesa: change ctx->Driver.NeedFlush to GLbitfield and update commentBrian Paul2013-05-031-3/+3
* mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it.Brian Paul2013-05-031-1/+2
* mesa: update GLvertexformat commentsBrian Paul2013-05-021-20/+7
* mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()Brian Paul2013-05-021-16/+0
* mesa: remove GLvertexformat::Rectf()Brian Paul2013-05-021-2/+0
* mesa: simplify dispatch for glDraw* functionsBrian Paul2013-05-021-58/+0
* mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constantBrian Paul2013-05-021-4/+3
* mesa: Add a clarifying comment about rowStride of compressed textures.Eric Anholt2013-04-301-1/+3
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: allow internalformat_query with multisample texture targetsChris Forbes2013-03-241-1/+3
* mesa: Add a new QueryCounter() hook for TIMESTAMP queries.Kenneth Graunke2013-03-011-0/+1
* mesa: implement GetMultisamplefvChris Forbes2013-03-021-0/+8
* gles2: a stub implementation for GL_EXT_discard_framebufferTapani Pälli2013-02-201-1/+3
* mesa: remove ctx->Driver.Error() hookBrian Paul2013-01-291-6/+0
* mesa: Remove the dead PrepareExecBegin() driver hook.Eric Anholt2013-01-211-8/+0
* mesa: Add driver method to determine the possible sample countsIan Romanick2013-01-151-0/+16
* mesa: Fix comments for NV_vp code that's now only used by other extensions.Eric Anholt2012-10-151-1/+1
* mesa: rework texture size error checkingBrian Paul2012-09-171-6/+6
* mesa: Use a new, more specific hook for shader uniform changes.Kenneth Graunke2012-08-251-0/+7
* mesa: add texture target field to ChooseTextureFormat() driver hookBrian Paul2012-08-241-4/+7
* mesa: Remove unnecessary parameters CompressedTexImagePauli Nieminen2012-08-121-3/+0
* mesa: Remove unnecessary parameters from AllocTextureImageBufferPauli Nieminen2012-08-121-3/+1
* mesa: Remove unnecessary parameters from TexImagePauli Nieminen2012-08-121-2/+0
* mesa: implement display list support for new DrawTransformFeedback functionsMarek Olšák2012-07-121-0/+8
* mesa: implement glGet(GL_TIMESTAMP) v2Marek Olšák2012-07-101-0/+6
* mesa: more const qualifiers to match the latest glext.hBrian Paul2012-06-271-1/+1
* mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-191-0/+10
* mesa: consolidate internal glCompressedTexSubImage1/2/3D codeBrian Paul2012-06-061-26/+7
* mesa: consolidate internal glCompressedTexImage1/2/3D codeBrian Paul2012-06-061-31/+8
* mesa: consolidate internal glCopyTexSubImage1/2/3D codeBrian Paul2012-06-061-27/+8
* mesa: consolidate internal glTexSubImage1/2/3D codeBrian Paul2012-06-061-36/+9
* mesa: consolidate internal glTexImage1/2/3D codeBrian Paul2012-06-061-33/+11