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path: root/src/mesa/main/context.h
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* mesa: remove the driverCtx parameter to _mesa_create/initialize_context()Brian Paul2012-10-051-4/+2
| | | | No longer used.
* mesa/main: Make no-op dispatch function publicIan Romanick2012-09-281-0/+2
| | | | Signed-off-by: Ian Romanick <[email protected]>
* mesa/es3: Add _mesa_is_gles3 predicateIan Romanick2012-08-141-0/+10
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: add api check functionsJordan Justen2012-07-301-0/+20
| | | | | | | | | These functions make it easier to check for multiple API types. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa,glsl,mapi: Put extern "C" { ... } where appropriate.José Fonseca2011-11-091-0/+9
| | | | | Probably a several places missing, but enough to cover all headers (in)directly included by uniform_query.cpp, and fix the MSVC build.
* mesa: fix comment languageBrian Paul2011-10-251-2/+2
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* mesa: 80-column wrapping and whitespace fixesBrian Paul2011-04-131-6/+6
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* mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul2011-03-111-24/+0
| | | | and rename them.
* Revert "mesa: convert macros to inline functions"Brian Paul2011-02-211-22/+22
| | | | | | This reverts commit e9ff76aa81d9bd973d46b7e46f1e4ece2112a5b7. Need to use macros so __FUNCTION__ reports the caller.
* mesa: convert macros to inline functionsBrian Paul2011-02-211-22/+22
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* mesa: remove _mesa_create_context_for_api()Brian Paul2011-02-081-11/+5
| | | | Just add the gl_api parameter to _mesa_create_context().
* mesa: remove _mesa_initialize_context_for_api()Brian Paul2011-02-081-8/+1
| | | | Just add the gl_api parameter to _mesa_initialize_context().
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-151-1/+1
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-27/+27
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* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-131-4/+4
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* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-131-9/+9
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* Get rid of GL/internal/glcore.hKristian Høgsberg2010-10-131-1/+1
| | | | | | | __GLcontextModes is always only used as an implementation internal struct at this point and we shouldn't install glcore.h anymore. Anything that needs __GLcontextModes should just include the struct in its headers files directly.
* Revert "glapi: Implement optional dispatch logging"Kristian Høgsberg2010-09-091-3/+0
| | | | | | This reverts commit b9abc6139a310677a37754ea7172d976dbf56979 and the follow on fixes (7aae704 and 6fe1b47). It's changing the glapi/driver ABI and causes a number of problems for debug/non-debug builds.
* glapi: Implement optional dispatch loggingKristian Høgsberg2010-09-091-0/+3
| | | | | | | There's a useful feature buried in glapi to log all API calls to stderr. Unfortunately it requires editing the code and then it's enabled unconditionally for that build. This patch builds in API logging for debug builds and makes it run-time switchable by setting MESA_DEBUG=dispatch.
* mesa: Optimize get.c by using a table-driven approachKristian Høgsberg2010-05-111-0/+2
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* mesa: Move API specific context intialization into context.cKristian Høgsberg2010-04-221-3/+0
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* mesa: Track the OpenGL API we're implementing in the contextKristian Høgsberg2010-04-221-0/+15
| | | | | | | | | | | | | | | | This introduces a new way to create or initialize a context: _mesa_create_context_for_api and _mesa_initialize_context_for_api which in addition to the current arguments take an api enum to indicate which OpenGL API the context should implement. At this point the API field in GLcontext isn't used anywhere, but later commits will key certain functionality off of it. The _mesa_create_context and _mesa_initialize_context functions are kept in place as wrappers around the *_for_api versions, passing in API_OPENGL to get the same behavior as before.
* mesa: Remove support for creating color-index visualsIan Romanick2010-03-031-5/+1
| | | | | | | | Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <[email protected]>
* mesa: code refactoring- new _mesa_finish(), _mesa_flush()Brian Paul2009-10-221-0/+8
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* mesa: new _mesa_valid_to_render() functionBrian Paul2009-08-141-1/+5
| | | | | Tests if the current shader/program is valid and that the framebuffer is complete. To be called by glBegin, glDrawArrays, etc.
* mesa: rework viewport/scissor initialization codeBrian Paul2009-06-171-0/+3
| | | | | | | | | | The first time a context is bound to a drawable, the viewport and scissor bounds are initialized to the buffer's size. This is actually a bit tricky. A new _mesa_check_init_viewport() function is called in several places to check if the viewport has been initialized. We also use a new ctx->ViewportInitialized flag instead of the overloaded ctx->FirstTimeCurrent flag.
* mesa: Add success/failures return value to _mesa_make_current.José Fonseca2009-05-301-1/+1
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* mesa: more complete fix for transform_invarient glitchesKeith Whitwell2009-05-081-0/+4
| | | | | | Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations.
* mesa: remove unneeded #includeBrian Paul2009-02-221-1/+3
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* mesa: allow for extra per-context initBrian Paul2008-09-211-0/+3
| | | | (cherry picked from commit 815cdcfbc0740c66b901361620c88d99541bdad2)
* mesa: re-define NEED_SECONDARY_COLOR. fix #14310.Xiang, Haihao2008-02-021-0/+2
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* fix NEED_SECONDARY_COLOR for vert/frag progsBrian2007-12-181-4/+4
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* Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian2007-07-041-1/+1
| | | | of -I flags.
* Remove the never-used SI-style imports/exports code.Brian2007-04-041-38/+0
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* new RGBA_LOGICOP_ENABLED() macroBrian Paul2006-11-021-0/+8
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* move/update commentsBrian Paul2006-07-201-37/+33
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* remove unused NEED_TWO_SIDED_LIGHTING() macroBrian Paul2006-07-201-17/+1
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* Move stuff common to vertex/fragment_program into the base class, including:Brian Paul2005-11-121-2/+2
| | | | | | Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-34/+2
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* added _mesa_share_state()Brian Paul2005-04-151-0/+2
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* In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of theIan Romanick2005-04-141-25/+0
| | | | | | variable. Without this, GET_CURRENT_CONTEXT would *always* result in a call to _glapi_get_context (because _glapi_Context is a const pointer to NULL in TLS builds).
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-4/+4
| | | | | | | program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-201-4/+4
| | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
* Update NEED_SECONDARY_COLOR macro to test if either vertex/fragmentBrian Paul2003-12-091-1/+6
| | | | | programs are enabled and if they need secondary color input register. Patch by Karl Rasche, with tweaks by Brian.
* Remove unnecessary usage of __FUNCTION__.Brian Paul2003-11-251-2/+2
| | | | #define MESA_FUNCTION to __FUNCTION__ if MESA_DEBUG is defined.
* Merge vtx-0-2-branchKeith Whitwell2003-11-241-2/+2
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* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-2/+2
| | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
* Move away from using the ctx->_TriangleCaps bitfield.Brian Paul2003-09-181-0/+26
| | | | | New macros in context.h for testing state: NEED_SECONDARY_COLOR and NEED_TWO_SIDED_LIGHTING.
* Move context ASSERT/FLUSH macros to context.hBrian Paul2003-09-181-0/+104
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* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-34/+55
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