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src
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mesa
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main
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context.c
Commit message (
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Author
Age
Files
Lines
*
mesa: fix Windows build error related to getuid()
Brian Paul
2017-04-19
1
-2
/
+6
*
mesa: add env var to force enable the KHR_no_error ctx flag
Timothy Arceri
2017-04-19
1
-0
/
+6
*
st/mesa: call glthread_destroy() before _vbo_DestroyContext()
Timothy Arceri
2017-03-17
1
-2
/
+0
*
Revert "mesa: make _mesa_alloc_dispatch_table() static"
Marek Olšák
2017-03-16
1
-5
/
+5
*
mesa: Create pointers for multithread marshalling dispatch table.
Paul Berry
2017-03-16
1
-6
/
+7
*
mesa: Add infrastructure for a worker thread to process GL commands.
Eric Anholt
2017-03-16
1
-0
/
+3
*
mesa: Separate INTEL_performance_query frontend
Robert Bragg
2017-02-22
1
-0
/
+3
*
mesa: remove cache creation from _mesa_initialize_context()
Timothy Arceri
2017-02-17
1
-5
/
+0
*
mesa: whitespace fixes in context.c
Brian Paul
2017-02-03
1
-31
/
+31
*
mesa: Don't crash when destroying contexts created with no visual.
Kenneth Graunke
2017-02-03
1
-1
/
+1
*
glsl: add cache to ctx and add sha1 string fields
Carl Worth
2017-01-31
1
-0
/
+6
*
mesa: fold always true conditional
Emil Velikov
2016-11-21
1
-4
/
+2
*
mesa: drop current draw/read buffer when ctx is released
Rob Clark
2016-11-07
1
-0
/
+4
*
mesa: add missing CONTEXT_ROBUST_ACCESS enum
Tapani Pälli
2016-10-27
1
-0
/
+3
*
r200/glsl/st/mesa: use common outputs written field
Timothy Arceri
2016-10-26
1
-1
/
+1
*
r200/i915/st/mesa/compiler: use common inputs read field
Timothy Arceri
2016-10-26
1
-1
/
+1
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-4
/
+4
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
1
-4
/
+4
*
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/main: add support for ARB_compute_variable_groups_size
Samuel Pitoiset
2016-10-07
1
-0
/
+6
*
mesa: move _mesa_valid_to_render() to api_validate.c
Brian Paul
2016-09-30
1
-187
/
+1
*
mesa: add scaffolding for OES/EXT_primitive_bounding_box
Ilia Mirkin
2016-08-30
1
-0
/
+2
*
mesa: Add draw time validation for advanced blending modes.
Kenneth Graunke
2016-08-25
1
-0
/
+52
*
mesa: Restyle _mesa_check_blend_func_error().
Kenneth Graunke
2016-08-25
1
-15
/
+15
*
mesa: Make single-buffered GLES representation internally consistent
Gurchetan Singh
2016-07-07
1
-0
/
+10
*
mesa: Remove the linked list of enabled lights
Mathias Fröhlich
2016-06-16
1
-10
/
+1
*
st/mesa: inline _mesa_create_context() into its only caller
Emil Velikov
2016-06-13
1
-38
/
+0
*
mesa: remove _mesa_init_get_hash()
Emil Velikov
2016-06-13
1
-2
/
+0
*
i965: Enable GL_KHR_robustness
Kristian Høgsberg Kristensen
2016-05-25
1
-0
/
+1
*
mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).
Kenneth Graunke
2016-05-23
1
-0
/
+1
*
mesa: Don't advertise GLES 3.1 without compute support
Daniel Scharrer
2016-05-18
1
-1
/
+2
*
main: rework the compatibility check of visuals in glXMakeCurrent
Miklós Máté
2016-04-12
1
-30
/
+12
*
main: remove MAX_VIEWPORT_WIDTH and MAX_VIEWPORT_HEIGHT constants
Samuel Iglesias Gonsálvez
2016-03-02
1
-2
/
+2
*
mesa: move declaration of buffer var in handle_first_current()
Brian Paul
2016-02-24
1
-2
/
+4
*
mesa: use gl_buffer_index in a few places
Brian Paul
2016-02-24
1
-1
/
+1
*
mesa: move GL_ARB_debug_output code into new debug_output.c file
Brian Paul
2016-02-08
1
-1
/
+2
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
mesa: remove link validation that should be done elsewhere
Timothy Arceri
2016-01-20
1
-60
/
+3
*
mesa: move GL_INVALID_OPERATION error to rendering call
Timothy Arceri
2015-12-07
1
-3
/
+4
*
mesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PROVOKING_VERTEX queries
Roland Scheidegger
2015-12-02
1
-0
/
+3
*
mesa/formats: make format testing a gtest
Nanley Chery
2015-08-25
1
-4
/
+0
*
mesa: update MaxShaderStorageBlockSize to 2^27
Tapani Pälli
2015-08-13
1
-1
/
+1
*
mesa: add misc tessellation shader stuff
Fabian Bieler
2015-07-23
1
-0
/
+2
*
mesa: add tessellation shader state and limits
Chris Forbes
2015-07-23
1
-0
/
+8
*
mesa: add tessellation shader enums
Fabian Bieler
2015-07-23
1
-0
/
+2
*
mesa: add MaxShaderStorageBlocks to struct gl_program_constants
Samuel Iglesias Gonsalvez
2015-07-14
1
-0
/
+2
*
mesa: Add shader storage buffer support to struct gl_context
Iago Toral Quiroga
2015-07-14
1
-0
/
+6
*
mesa: Convert some asserts into STATIC_ASSERT.
Matt Turner
2015-07-06
1
-7
/
+6
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