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src
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mesa
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main
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context.c
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Author
Age
Files
Lines
...
*
mesa: Convert some asserts into STATIC_ASSERT.
Matt Turner
2015-07-06
1
-7
/
+6
*
mesa/main: free locale at exit
Erik Faye-Lund
2015-06-29
1
-1
/
+11
*
util: port _mesa_strto[df] to C
Erik Faye-Lund
2015-06-29
1
-0
/
+3
*
mesa/main: only call _mesa_destroy_shader_compiler once on exit
Erik Faye-Lund
2015-06-29
1
-5
/
+2
*
mesa/main: Get rid of outdated GDB-hack
Erik Faye-Lund
2015-06-29
1
-27
/
+0
*
mesa: remove some MAX_NV_FRAGMENT_PROGRAM_* macros
Brian Paul
2015-06-09
1
-2
/
+2
*
mesa: remove unused geometry shader variables
Marek Olšák
2015-06-05
1
-1
/
+0
*
mesa: Allow overriding the version of ES2+ contexts
Ian Romanick
2015-05-28
1
-3
/
+1
*
glapi: Encapsulate nop table knowledge in new _mesa_new_nop_table function
Ian Romanick
2015-05-26
1
-8
/
+8
*
mesa: do not use _glapi_new_nop_table() for DRI builds
Brian Paul
2015-05-26
1
-2
/
+60
*
main: Refactor _mesa_ReadBuffer.
Laura Ekstrand
2015-05-14
1
-1
/
+1
*
main: Refactor _mesa_drawbuffers.
Laura Ekstrand
2015-05-14
1
-1
/
+2
*
mesa: Initialize image units to default state on context creation.
Francisco Jerez
2015-05-04
1
-0
/
+2
*
mesa: the function name appears to have a gl prefix already
Ilia Mirkin
2015-04-27
1
-2
/
+2
*
Fix a few typos
Zoë Blade
2015-04-27
1
-1
/
+1
*
mesa: Remove the _WindowMap from gl_viewport_attrib.
Mathias Froehlich
2015-04-05
1
-10
/
+2
*
mesa: make _mesa_alloc_dispatch_table() static
Brian Paul
2015-03-18
1
-5
/
+5
*
mesa: reimplement dispatch table no-op function handling
Brian Paul
2015-03-18
1
-31
/
+35
*
mesa/main: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-1
/
+1
*
mesa: use fi_type in vertex attribute code
Marius Predut
2015-02-25
1
-1
/
+2
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-3
/
+3
*
mesa/main: Silence unused parameter warning
Ian Romanick
2015-02-17
1
-1
/
+0
*
mesa: Move simple_list.h to src/util.
Eric Anholt
2015-01-28
1
-1
/
+1
*
mesa: Only validate shaders that can exist in the context
Ian Romanick
2015-01-14
1
-29
/
+49
*
mesa: Don't use _mesa_generic_nop on Windows.
José Fonseca
2015-01-07
1
-0
/
+9
*
mesa: Silence unused parameter warning in check_context_limits in non-debug b...
Ian Romanick
2014-11-05
1
-0
/
+2
*
mesa: Add support for the GL_KHR_context_flush_control extension
Neil Roberts
2014-10-28
1
-2
/
+7
*
mesa: validate sampler uniforms during gluniform calls
Tapani Pälli
2014-10-20
1
-0
/
+12
*
mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
Brian Paul
2014-10-03
1
-1
/
+35
*
mesa: fix _mesa_alloc_dispatch_table() declaration
Brian Paul
2014-10-01
1
-1
/
+1
*
glsl: Add context-level controls for whether temporaries have real names
Ian Romanick
2014-09-30
1
-0
/
+6
*
mesa: Drop the always-software-primitive-restart paths.
Eric Anholt
2014-09-30
1
-3
/
+0
*
mesa: Drop _mesa_getenv() wrapper.
Matt Turner
2014-09-24
1
-3
/
+3
*
mesa: don't set ES versions to GLSLVersion in _mesa_init_constants
Marek Olšák
2014-09-24
1
-10
/
+2
*
mesa: Delete VAO _MaxElement code and index buffer bounds checking.
Kenneth Graunke
2014-09-19
1
-3
/
+0
*
st/mesa: handle failed context creation for core profile
Brian Paul
2014-09-11
1
-1
/
+4
*
glsl: Add a lowering pass for gl_VertexID
Ian Romanick
2014-09-10
1
-0
/
+6
*
mesa: set UniformBooleanTrue = 1.0f by default
Marek Olšák
2014-09-05
1
-0
/
+3
*
mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
1
-0
/
+3
*
mesa: make _mesa_init_constants context-independent and public
Marek Olšák
2014-08-11
1
-101
/
+101
*
mesa: make _mesa_init_extensions context-independent
Marek Olšák
2014-08-11
1
-1
/
+1
*
mesa: make _mesa_override_glsl_version context-independent
Marek Olšák
2014-08-11
1
-1
/
+1
*
mesa: fix geometry shader memory leaks
Brian Paul
2014-07-09
1
-0
/
+3
*
Remove the ATI_envmap_bumpmap extension
Jason Ekstrand
2014-06-30
1
-3
/
+0
*
main/extensions: Add early extension override structures
Jordan Justen
2014-06-16
1
-0
/
+2
*
mesa: add new enum MAX_UNIFORM_LOCATIONS
Tapani Pälli
2014-06-16
1
-0
/
+4
*
mesa: fix double-freeing of dispatch tables inside glBegin/End.
Brian Paul
2014-05-16
1
-2
/
+2
*
mesa/sso: Implement ValidateProgramPipeline
Gregory Hainaut
2014-03-25
1
-0
/
+10
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-3
/
+3
*
Add the EGL_MESA_configless_context extension
Neil Roberts
2014-03-12
1
-20
/
+62
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