| Commit message (Expand) | Author | Age | Files | Lines |
* | init vertex weight attrib to (1,0,0,0) | Markus Amsler | 2008-03-09 | 1 | -1/+1 |
* | mesa: separate shader program object from shader object. | Xiang, Haihao | 2008-02-28 | 1 | -8/+16 |
* | check if fb->Delete is null (bugs 13507,14293) | Brian | 2008-01-30 | 1 | -1/+6 |
* | remove unneeded conditional | Brian | 2008-01-01 | 1 | -2/+3 |
* | fix broken two-sided stencil | Brian | 2007-11-30 | 1 | -1/+0 |
* | In _mesa_make_current(), don't unbind FBOs from the old context. | Brian | 2007-09-11 | 1 | -9/+0 |
* | For _mesa_share_state(), update the context's references to the new share gro... | Brian | 2007-08-23 | 1 | -4/+32 |
* | remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues | Brian | 2007-08-18 | 1 | -14/+0 |
* | Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl... | Brian | 2007-08-16 | 1 | -0/+7 |
* | Bring over the texobj refcounting changes from mesa_7_0_branch | Brian | 2007-08-16 | 1 | -2/+3 |
* | Fix a few more problems with freeing FBOs/textures during context destruction. | Brian | 2007-08-14 | 1 | -27/+39 |
* | free any render/framebuffers left in hash tables when freeing shared state | Brian | 2007-08-13 | 1 | -0/+23 |
* | Implement mutex/locking around texture object reference counting. | Brian | 2007-08-13 | 1 | -11/+3 |
* | added some missing Default1D/2DArray texture code | Brian | 2007-08-13 | 1 | -0/+7 |
* | fix mesa's handling of fbo's / window fb (again) | Roland Scheidegger | 2007-07-19 | 1 | -9/+3 |
* | more fixes for mesa's fbo handling (fixes tests/fbotest1/2) | Roland Scheidegger | 2007-07-19 | 1 | -0/+5 |
* | fix bogus fb/drawable information | Roland Scheidegger | 2007-07-16 | 1 | -0/+11 |
* | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian | 2007-07-04 | 1 | -7/+7 |
* | In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's a... | Brian | 2007-06-11 | 1 | -1/+1 |
* | disable depthBits test in check_compatible(), see bug 11161 | Brian | 2007-06-08 | 1 | -3/+6 |
* | Initial implementation of MESA_texture_array | Ian Romanick | 2007-05-16 | 1 | -0/+11 |
* | Rename occlude.[ch] to queryobj.[ch] | Brian | 2007-04-21 | 1 | -1/+1 |
* | s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token) | Brian | 2007-04-18 | 1 | -1/+1 |
* | Use generic program limits instead of NV-specific ones to init program consta... | Brian | 2007-04-16 | 1 | -4/+4 |
* | more _mesa_unreference_framebuffer() calls, remove dead code | Brian | 2007-04-14 | 1 | -24/+2 |
* | Remove the never-used SI-style imports/exports code. | Brian | 2007-04-04 | 1 | -267/+2 |
* | Restore the UseTexEnvProgram logic. | Brian | 2007-03-27 | 1 | -4/+6 |
* | Free shader-related context state: _mesa_free_shader_state() | Brian | 2007-03-24 | 1 | -0/+1 |
* | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-03-09 | 1 | -6/+17 |
|\ |
|
| * | Fix/improve framebuffer object reference counting. | Brian | 2007-03-06 | 1 | -12/+13 |
| * | Do proper framebuffer refcounting in _mesa_make_current(). | Brian | 2007-02-26 | 1 | -0/+14 |
* | | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-02-22 | 1 | -16/+4 |
|\| |
|
| * | Merge branch 'vbo-0.2' | Keith Whitwell | 2007-02-02 | 1 | -3/+2 |
| |\ |
|
| | * | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i... | Keith Whitwell | 2007-01-16 | 1 | -1/+12 |
| | |\ |
|
| | * | | Don't special-case FOG attribute initialization. | Keith Whitwell | 2007-01-15 | 1 | -1/+0 |
| | * | | merge current trunk into vbo branch | Alan Hourihane | 2006-11-02 | 1 | -0/+11 |
| | * | | Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our | Keith Whitwell | 2006-10-30 | 1 | -2/+2 |
| * | | | Override Const.CheckArrayBounds for Xserver in XMesaCreateContext(). | George Sapountzis | 2007-01-26 | 1 | -7/+1 |
| * | | | Drop old (pre-AIGLX) GLcore interface. | George Sapountzis | 2007-01-26 | 1 | -6/+1 |
| | |/
| |/| |
|
* | | | Minor clean-ups, reformatting, comment changes. | Brian | 2006-12-20 | 1 | -23/+24 |
* | | | Fix shader object reference counting and hash table deallocation. | Brian | 2006-12-20 | 1 | -10/+16 |
* | | | Clean-up and re-org of the main GLSL object types. | Brian | 2006-12-19 | 1 | -3/+0 |
* | | | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 1 | -8/+9 |
* | | | Lots of assorted changes for new GLSL compiler backend. | Brian | 2006-12-15 | 1 | -10/+51 |
|/ / |
|
* | | replace check for XFree86LOADER and IN_MODULE with XFree86Server (bug 9144) | Brian Paul | 2006-11-27 | 1 | -1/+1 |
* | | delete shader objects when destroying shared context state | Brian Paul | 2006-11-18 | 1 | -0/+11 |
* | | Merge texmem-0-3-branch. | Keith Whitwell | 2006-11-01 | 1 | -0/+4 |
* | | Added a few new ctx->Const. fields for shader-related limits. | Brian Paul | 2006-11-01 | 1 | -0/+7 |
|/ |
|
* | check if ctx->Driver.GetBufferSize==NULL and no-op | Brian Paul | 2006-10-17 | 1 | -5/+6 |
* | Added #if / #else / #endif around code related to framebuffer initialization | Brian Paul | 2006-10-15 | 1 | -0/+20 |