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path: root/src/mesa/main/context.c
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* Change a few frequented uses of DEBUG to !NDEBUGMarek Olšák2019-05-291-1/+1
* Revert "mesa: unreference current winsys buffers when unbinding winsys buffers"Dave Airlie2019-05-271-4/+0
* mesa: unreference current winsys buffers when unbinding winsys buffersCharmaine Lee2019-05-201-0/+4
* mesa: Replace MaxTextureLevels with MaxTextureSize.Eric Anholt2019-05-131-6/+4
* st/mesa/radeonsi: fix race between destruction of types and shader compilationTimothy Arceri2019-04-241-3/+4
* compiler/glsl: handle case where we have multiple users for typesTapani Pälli2019-04-161-0/+4
* mesa: release references to image textures when a context is destroyedGert Wollny2019-02-051-0/+2
* mesa: fold _glapi_check_multithread() back into _mesa_make_currentEmil Velikov2018-10-031-1/+4
* mesa: add ctx->Const.MaxGeometryShaderInvocationsMarek Olšák2018-08-231-0/+1
* bin: always define MESA_GIT_SHA1 to make it directly usable in codeEric Engestrom2018-08-161-5/+1
* mesa: Fix copy-paste error in ConservativeRasterDilateRange initializationDanylo Piliaiev2018-07-241-1/+1
* mesa: dont call _mesa_override_glsl_version() in _mesa_init_constants()Timothy Arceri2018-05-091-3/+0
* mesa: dont set GLSLVersion in _mesa_init_constants()Timothy Arceri2018-05-091-1/+0
* mesa: add support for nvidia conservative rasterization extensionsRhys Perry2018-04-301-0/+10
* mesa: Introduce a yet unused _DrawVAO.Mathias Fröhlich2018-02-231-0/+2
* mesa: Provide an alternative to get_vp_mode()Mathias Fröhlich2018-02-231-0/+3
* mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unitMarek Olšák2018-02-131-2/+4
* mesa: replace GLenum with GLenum16 in common structures (v4)Marek Olšák2018-01-291-1/+1
* mesa: Make numSamples an unsigned intGert Wollny2018-01-191-2/+2
* mesa: Fold _mesa_record_error into its only callerIan Romanick2018-01-021-25/+0
* mesa: remove unused vertex attrib WEIGHTMarek Olšák2017-11-251-1/+0
* mesa: pass the ctx to _mesa_one_time_init_extension_overridesEmil Velikov2017-11-161-1/+1
* mesa: call _mesa_make_extension_string only as neededEmil Velikov2017-11-161-2/+0
* mesa: increase MaxServerWaitTimeoutNicolai Hähnle2017-11-091-1/+1
* mesa: Implement a new GL_MESA_tile_raster_order extension.Eric Anholt2017-10-101-0/+2
* mesa: Drop Mesa_DXTn from gl_contextMatt Turner2017-10-021-2/+0
* mesa: free current ComputeProgram state in _mesa_free_context_dataTapani Pälli2017-09-211-0/+2
* mesa: allow user to set MESA_NO_ERROR=0Eric Engestrom2017-09-071-1/+2
* mesa: replace date/time macros with MESA_GIT_SHA1Emil Velikov2017-09-061-3/+7
* mesa: don't use %s for PACKAGE_VERSION macroEmil Velikov2017-09-061-2/+2
* mesa: optimize _mesa_attr_zero_aliases_vertex()Brian Paul2017-08-211-0/+17
* mesa: make _mesa_check_init_viewport() staticSamuel Pitoiset2017-07-311-4/+3
* mesa: add some braces in _mesa_make_current()Brian Paul2017-07-071-1/+2
* mesa: inline _mesa_finish()Timothy Arceri2017-06-291-16/+8
* mesa: implement ARB_bindless_textureSamuel Pitoiset2017-06-141-0/+3
* mesa: Avoid leaking surface in st_renderbuffer_deleteBartosz Tomczyk2017-05-301-2/+8
* mesa: fix Windows build error related to getuid()Brian Paul2017-04-191-2/+6
* mesa: add env var to force enable the KHR_no_error ctx flagTimothy Arceri2017-04-191-0/+6
* st/mesa: call glthread_destroy() before _vbo_DestroyContext()Timothy Arceri2017-03-171-2/+0
* Revert "mesa: make _mesa_alloc_dispatch_table() static"Marek Olšák2017-03-161-5/+5
* mesa: Create pointers for multithread marshalling dispatch table.Paul Berry2017-03-161-6/+7
* mesa: Add infrastructure for a worker thread to process GL commands.Eric Anholt2017-03-161-0/+3
* mesa: Separate INTEL_performance_query frontendRobert Bragg2017-02-221-0/+3
* mesa: remove cache creation from _mesa_initialize_context()Timothy Arceri2017-02-171-5/+0
* mesa: whitespace fixes in context.cBrian Paul2017-02-031-31/+31
* mesa: Don't crash when destroying contexts created with no visual.Kenneth Graunke2017-02-031-1/+1
* glsl: add cache to ctx and add sha1 string fieldsCarl Worth2017-01-311-0/+6
* mesa: fold always true conditionalEmil Velikov2016-11-211-4/+2
* mesa: drop current draw/read buffer when ctx is releasedRob Clark2016-11-071-0/+4
* mesa: add missing CONTEXT_ROBUST_ACCESS enumTapani Pälli2016-10-271-0/+3