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path: root/src/mesa/main/context.c
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* mesa: allow for extra per-context initBrian Paul2008-08-191-0/+4
* mesa: fix some feature testsBrian Paul2008-08-081-6/+0
* added null ptr check (fix bug 16959)Brian Paul2008-08-031-1/+2
* mesa: Implement mutex/locking around texture object reference counting.Brian Paul2008-07-041-11/+3
* mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul2008-07-031-0/+34
* mesa: init ctx->RenderModeBrian Paul2008-06-201-0/+2
* mesa: fix some FEATURE_x testsBrian Paul2008-06-201-6/+1
* mesa: test for FEATURE_ATI_fragment_shaderBrian Paul2008-06-201-0/+2
* mesa: fix ReadBuffer initializationBrian Paul2008-06-181-0/+2
* mesa: FEATURE_dispatch to control dispatch table usageBrian Paul2008-06-181-0/+2
* mesa: move some glapi bits aroundBrian Paul2008-06-131-0/+1
* mesa: remove some temp debug codeBrian Paul2008-06-131-1/+0
* mesa: check FEATURE_ARB_occlusion_queryBrian Paul2008-06-131-0/+7
* mesa: add some #if FEATURE_x testsBrian Paul2008-06-121-2/+2
* mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul2008-06-101-2/+48
* mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-06-091-0/+1
* mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-06-091-0/+1
* mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-06-091-0/+1
* mesa: refactor: new _mesa_init_pixelstore() functionBrian Paul2008-06-091-0/+2
* mesa: chmod a-x context.cBrian Paul2008-06-091-0/+0
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-311-1/+1
* Fix program refcounting assertion failure during context tear-downBrian Paul2008-05-191-22/+24
* mesa: free shader program data before deleting shader objects.Brian2008-05-061-0/+16
* gallium: implement full reference counting for vertex/fragment programsBrian2008-05-061-10/+16
* Fix build problem with MSVCAlan Hourihane2008-05-011-3/+7
* delete default programs with ctx->Driver.DeleteProgram()Brian2008-03-221-2/+2
* free Default1D/2DArray objectsBrian2008-01-011-2/+10
* disable the driverContext assertionsBrian2007-11-011-2/+2
* call Driver.Flush() in _mesa_notifySwapBuffers()Brian2007-10-191-2/+4
* fix mesa's handling of fbo's / window fb (again)Roland Scheidegger2007-07-191-9/+3
* more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger2007-07-191-0/+5
* fix bogus fb/drawable informationRoland Scheidegger2007-07-161-0/+11
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-7/+7
* In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's a...Brian2007-06-111-1/+1
* disable depthBits test in check_compatible(), see bug 11161Brian2007-06-081-3/+6
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-0/+11
* Rename occlude.[ch] to queryobj.[ch]Brian2007-04-211-1/+1
* s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)Brian2007-04-181-1/+1
* Use generic program limits instead of NV-specific ones to init program consta...Brian2007-04-161-4/+4
* more _mesa_unreference_framebuffer() calls, remove dead codeBrian2007-04-141-24/+2
* Remove the never-used SI-style imports/exports code.Brian2007-04-041-267/+2
* Restore the UseTexEnvProgram logic.Brian2007-03-271-4/+6
* Free shader-related context state: _mesa_free_shader_state()Brian2007-03-241-0/+1
* Merge branch 'origin' into glsl-compiler-1Brian2007-03-091-6/+17
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| * Fix/improve framebuffer object reference counting.Brian2007-03-061-12/+13
| * Do proper framebuffer refcounting in _mesa_make_current().Brian2007-02-261-0/+14
* | Merge branch 'origin' into glsl-compiler-1Brian2007-02-221-16/+4
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| * Merge branch 'vbo-0.2'Keith Whitwell2007-02-021-3/+2
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| | * Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...Keith Whitwell2007-01-161-1/+12
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| | * | Don't special-case FOG attribute initialization.Keith Whitwell2007-01-151-1/+0