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src
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mesa
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main
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context.c
Commit message (
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Author
Age
Files
Lines
*
mesa: Keep a computed value for dual source blend func with each buffer.
Eric Anholt
2012-05-23
1
-17
/
+7
*
mesa: add PrimitiveRestartInSoftware to gl_context.Const
Jordan Justen
2012-05-17
1
-0
/
+3
*
mesa: do FLUSH_VERTICES() in _mesa_flush/finish()
Brian Paul
2012-05-11
1
-2
/
+4
*
mesa: add gl_context::NewDriverState and use it for vertex arrays
Marek Olšák
2012-05-08
1
-0
/
+2
*
mesa: move unrefs of array objects earlier in _mesa_free_context_data()
Brian Paul
2012-04-19
1
-3
/
+3
*
mesa: Use array object constructor.
Mathias Fröhlich
2012-04-18
1
-1
/
+2
*
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
2012-04-13
1
-0
/
+36
*
mesa: implement the last of GL_ARB_debug_output
nobled
2012-03-10
1
-0
/
+2
*
mesa: add infrastructure for GL_ARB_debug_output
nobled
2012-03-10
1
-0
/
+1
*
mesa: remove STENCIL_BITS use
Brian Paul
2012-02-24
1
-1
/
+1
*
mesa: remove last of MAX_WIDTH, MAX_HEIGHT
Brian Paul
2012-02-24
1
-3
/
+3
*
mesa: move/fix MAX_WIDTH/HEIGHT-related assertions
Brian Paul
2012-02-24
1
-9
/
+4
*
mesa: use new _mesa_reference_shared_state() function
Brian Paul
2012-02-01
1
-15
/
+13
*
mesa: Remove remaining FEATURE_ARB_vertex_buffer_object guards.
Mathias Fröhlich
2011-12-28
1
-2
/
+0
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-1
/
+1
*
mesa: move ElementArrayBufferObj to gl_array_object
Yuanhan Liu
2011-11-29
1
-1
/
+0
*
mesa: Simplify uniform debug logging logic
Ian Romanick
2011-10-18
1
-19
/
+3
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
1
-2
/
+1
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
1
-2
/
+1
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
1
-1
/
+1
*
mesa: Allow overriding GLSL version with environment variable
Chad Versace
2011-09-28
1
-0
/
+1
*
Hardcode the default value of ctx->Const.MaxClipPlanes to 6.
Paul Berry
2011-09-20
1
-1
/
+1
*
mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
2011-08-29
1
-1
/
+1
*
mesa: refactor, create _mesa_update_draw_buffers() helper
Brian Paul
2011-06-16
1
-11
/
+2
*
mesa: updated comments in _make_current()
Brian Paul
2011-06-16
1
-8
/
+5
*
Squashed commit of the following:
Brian Paul
2011-04-26
1
-0
/
+4
*
mesa: 80-column wrapping and whitespace fixes
Brian Paul
2011-04-13
1
-4
/
+6
*
mesa: core support for GL_ARB_texture_buffer_object
Brian Paul
2011-04-05
1
-0
/
+1
*
mesa: move location of some geometry program limits
Brian Paul
2011-03-11
1
-8
/
+10
*
mesa: added gl_program_constants::MaxAddressOffset
Brian Paul
2011-03-02
1
-0
/
+1
*
mesa: remove _mesa_create_context_for_api()
Brian Paul
2011-02-08
1
-21
/
+5
*
mesa: remove _mesa_initialize_context_for_api()
Brian Paul
2011-02-08
1
-27
/
+8
*
mesa: Set correct values for range/precision of shader integer types
Ian Romanick
2011-01-20
1
-2
/
+11
*
mesa: implement glGetShaderPrecisionFormat()
Brian Paul
2011-01-19
1
-0
/
+10
*
mesa: do a debug check of _mesa_format_to_type_and_comps()
Brian Paul
2011-01-11
1
-0
/
+5
*
mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.
Eric Anholt
2011-01-04
1
-0
/
+8
*
mesa: raise max texture sizes to 16K
Brian Paul
2010-12-02
1
-0
/
+1
*
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2010-11-23
1
-1
/
+1
*
mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7
Xiang, Haihao
2010-11-23
1
-0
/
+7
*
mesa: Don't spam the console in a debug build unless some spam is requested.
Eric Anholt
2010-11-18
1
-2
/
+4
*
mesa: minor clean-ups in context code
Brian Paul
2010-11-16
1
-9
/
+26
*
mesa: remove always-false conditional in check_compatible()
Brian Paul
2010-11-02
1
-3
/
+0
*
mesa: Allow contexts of different APIs to coexist.
Chia-I Wu
2010-11-02
1
-27
/
+29
*
Merge branch 'glapi-reorg'
Chia-I Wu
2010-10-29
1
-2
/
+1
|
\
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*
mesa: Remove unnecessary glapitable.h includes.
Chia-I Wu
2010-10-27
1
-2
/
+1
*
|
mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT
Brian Paul
2010-10-28
1
-0
/
+4
*
|
Track separate programs for each stage
Ian Romanick
2010-10-27
1
-47
/
+103
|
/
*
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
Brian Paul
2010-10-26
1
-1
/
+11
*
mesa: Remove FEATURE_ARB_shading_language_120 macro.
Kenneth Graunke
2010-10-20
1
-4
/
+0
*
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
1
-12
/
+10
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