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path: root/src/mesa/main/context.c
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* new texture compression infrastructureBrian Paul2002-09-271-2/+1
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* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-8/+17
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* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-8/+9
| | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-147/+17
| | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
* fix problems in _mesa_debug/printf()Brian Paul2002-06-231-3/+7
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* Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul2002-06-181-3/+4
| | | | | Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc.
* new fix for initial window size problemBrian Paul2002-06-171-2/+34
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* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-171-23/+58
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* added a commentBrian Paul2002-06-161-1/+2
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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-10/+43
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-31/+70
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* more removal of fprintf() callsBrian Paul2002-06-131-3/+3
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* fixed a couple dumb mistakesBrian Paul2002-06-131-2/+2
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* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-34/+176
| | | | | | | | Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-2/+6
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* Minor change to current raster position and texcoords.Brian Paul2002-05-091-3/+2
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* added some castsBrian Paul2002-04-191-2/+2
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* bring in changes from dri tcl branchKeith Whitwell2002-04-091-14/+48
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* remove dead vertex assemblyKeith Whitwell2002-04-091-2/+1
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* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-291-3/+2
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* Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul2002-03-191-8/+8
| | | | | | | memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly.
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-1/+4
| | | | | | | instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
* added a commentBrian Paul2002-03-131-1/+2
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* fix evaluator data and matrix stack mem leaks (Robert Bergkvist)Brian Paul2002-02-051-1/+6
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* infrastructure for vertex program attribute evaluatorsBrian Paul2002-01-051-2/+9
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* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-77/+60
| | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
* disable prototype matrix stack codeBrian Paul2001-12-171-3/+3
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* vertex program check-inBrian Paul2001-12-141-23/+65
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* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+2
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* Committing in .Jouk Jansen2001-10-181-2/+3
| | | | | | | | | | | | Modified Files: Mesa/src/context.c Initializing ctx->Driver.CurrentExecPrimitive to 0, just after the allocation of the context. I hope this solved a very rare crash of the molecule mode of xlockmore on my VMS-machine. (I have not seen any crash the last week. Normally it crashed at least once in the 3 days) ----------------------------------------------------------------------
* more warning fixes (Karl Schultz)Brian Paul2001-09-151-10/+10
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* fixes for proxy cube map texture imagesBrian Paul2001-07-261-2/+8
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* Added Win32 memory debugging and fixed a few memory leaks (Gerk Huisma)Brian Paul2001-07-191-1/+11
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* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-1/+2
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* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-3/+6
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* removed old, redundant CurrentTransformUnit state varBrian Paul2001-06-121-2/+1
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* Sparc optimized GLAPI dispatch table.davem692001-06-051-1/+7
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* Add USE_SPARC_ASM diagnostics to print_info.davem692001-06-051-1/+6
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* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-1/+9
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* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+2
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* set MRD to 1.0, fixes new Glean polygon offset failureBrian Paul2001-05-071-2/+2
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* minor clean-ups and warning fixesBrian Paul2001-05-031-14/+2
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* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-2/+22
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* added _mesa_free_framebuffer_data()Brian Paul2001-04-271-23/+43
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* fixed a potential tex obj reference count problem involving multi-textureBrian Paul2001-04-251-17/+10
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* Updated bug report info in _mesa_problem()Brian Paul2001-04-041-2/+6
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* New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul2001-03-281-2/+1
| | | | | | Folded glapinoop.c code into glapi.c. Added code to glapitemp.h to fill in dispatch tables. Updated Makefiles.
* - Minor cleanups of ctx->Driver.Current*Primitive usage.Gareth Hughes2001-03-241-15/+1
| | | | - Remove unused gl_reduce_prim array.
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+2
| | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
* Add missing header file.Gareth Hughes2001-03-121-1/+2
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