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* mesa: restore FLUSH_VERTICES() in _mesa_notifySwapBuffers()Brian Paul2009-02-121-0/+1
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* mesa: get rid of _math_init()Brian Paul2009-02-111-7/+0
| | | | | | | | | | | Only VBO uses the evaluator code so call _math_init_eval() there. Only TNL uses the transform/translate code so call _math_init_transformation() and _math_init_translate9) there. This is a step toward resolving some symbol collisions between Mesa's and gallium's x86 codegen. Have VBO and TNL modules call _math_init_transformation()
* Merge commit 'origin/gallium-master-merge'Brian Paul2009-02-101-34/+52
|\ | | | | | | | | | | | | | | | | | | | | | | This is the big merge of the gallium-0.2 branch into master. gallium-master-merge was just the staging area for it. Both gallium-0.2 and gallium-master-merge are considered closed now. Conflicts: progs/demos/Makefile src/mesa/main/state.c src/mesa/main/texenvprogram.c
| * mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-34/+52
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
| | * mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-091-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <[email protected]>
| | * Merge commit 'origin/master' into gallium-0.2Brian Paul2009-01-021-10/+10
| | |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/ffvertex_prog.c src/mesa/main/texenvprogram.c
| | * \ Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-10-151-0/+1
| | |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/context.c
| | | * | mesa: modify fixed function vertex programs not to reference constant attributesKeith Whitwell2008-10-141-0/+1
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| | | * | mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul2008-09-251-27/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Defaults for program length, num ALU instructions, num indirections, etc. basically indicate no limit for software rendering. Driver should override as needed.
| | * | | mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul2008-09-261-27/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Defaults for program length, num ALU instructions, num indirections, etc. basically indicate no limit for software rendering. Driver should override as needed.
| | * | | mesa: add missing FEATURE_attrib_stack aroundAlan Hourihane2008-09-191-0/+2
| | | | | | | | | | | | | | | | | | | | call to _mesa_free_attrib_data()
| | * | | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-15/+91
| | |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
| | | * | mesa: allow for extra per-context initBrian Paul2008-08-191-0/+4
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| | | * | mesa: fix some feature testsBrian Paul2008-08-081-6/+0
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| | | * | added null ptr check (fix bug 16959)Brian Paul2008-08-031-1/+2
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| | | * | mesa: Implement mutex/locking around texture object reference counting.Brian Paul2008-07-041-11/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures. cherry-picked from master (9e01b915f1243a3f551cb795b7124bd1e52ca15f)
| | | * | mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul2008-07-031-0/+34
| | | | | | | | | | | | | | | | | | | | Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer obj
| | | * | mesa: init ctx->RenderModeBrian Paul2008-06-201-0/+2
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| | | * | mesa: fix some FEATURE_x testsBrian Paul2008-06-201-6/+1
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| | | * | mesa: test for FEATURE_ATI_fragment_shaderBrian Paul2008-06-201-0/+2
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| | | * | mesa: fix ReadBuffer initializationBrian Paul2008-06-181-0/+2
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| | | * | mesa: FEATURE_dispatch to control dispatch table usageBrian Paul2008-06-181-0/+2
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| | | * | mesa: move some glapi bits aroundBrian Paul2008-06-131-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move _glapi_proc typedef from glapitable.h to glapi.h Also, don't include glapitable.h from glapi.h Before we were including the huge glapitable.h file in every .c file.
| | | * | mesa: remove some temp debug codeBrian Paul2008-06-131-1/+0
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| | | * | mesa: check FEATURE_ARB_occlusion_queryBrian Paul2008-06-131-0/+7
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| | | * | mesa: add some #if FEATURE_x testsBrian Paul2008-06-121-2/+2
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| | | * | mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul2008-06-101-2/+48
| | | | | | | | | | | | | | | | | | | | Also, check the FEATURE flags in many places.
| | | * | mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-06-091-0/+1
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| | | * | mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-06-091-0/+1
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| | | * | mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-06-091-0/+1
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| | | * | mesa: refactor: new _mesa_init_pixelstore() functionBrian Paul2008-06-091-0/+2
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| | | * | mesa: chmod a-x context.cBrian Paul2008-06-091-0/+0
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| | | * | mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-311-1/+1
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| | | * | Fix program refcounting assertion failure during context tear-downBrian Paul2008-05-191-22/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When purging the program hash table, the refcount _should_ be one since the program is referenced by the hash table. Need to explicitly set to zero before calling delete(). Also, purge high-level shader hash tables before low-level program hash tabl cherry-picked from master
| | | * | mesa: free shader program data before deleting shader objects.Brian2008-05-061-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | | Picked from master. Fixes mem corruption seen when glean/api2 test exits.
| | | * | gallium: implement full reference counting for vertex/fragment programsBrian2008-05-061-10/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed...
| | | * | Fix build problem with MSVCAlan Hourihane2008-05-011-3/+7
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| | | * | delete default programs with ctx->Driver.DeleteProgram()Brian2008-03-221-2/+2
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| | | * | free Default1D/2DArray objectsBrian2008-01-011-2/+10
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| | | * | disable the driverContext assertionsBrian2007-11-011-2/+2
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| | | * | call Driver.Flush() in _mesa_notifySwapBuffers()Brian2007-10-191-2/+4
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* | | | | mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()Brian Paul2009-02-091-4/+4
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* | | | mesa: display list clean-upsBrian2009-01-311-1/+1
| | | | | | | | | | | | | | | | Rename some structs and fields to be more consistant with the rest of mesa.
* | | | mesa: init MaxSamples = 0 (no multisampling)Brian Paul2009-01-221-0/+3
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* | | | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-071-1/+0
| |_|/ |/| | | | | | | | | | | | | | | | | | | | There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <[email protected]>
* | | mesa: increase max texture image units and GLSL samplers to 16Brian Paul2008-12-311-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The max texture coord units is still 8. All the fixed-function paths are still limited to 8 too. But GLSL shaders can use more samplers now. Note that some texcoord-related data structures are declared to be 16 elements in size rather than 8. This just simplifies the code in a few places; the extra elements aren't accessible to the user. These changes haven't been extensively tested yet, but sanity checking has been done. It should be possible to increase the max image units/samplers to 32 without doing anything special. Beyond that we'll need longer bitfields in a few places.
* | | mesa: allow for extra per-context initBrian Paul2008-09-211-0/+4
| | | | | | | | | | | | (cherry picked from commit 815cdcfbc0740c66b901361620c88d99541bdad2)
* | | mesa: fix some feature testsBrian Paul2008-09-211-6/+0
| | | | | | | | | | | | (cherry picked from commit 74b14fe6ddbece8bc662aac4d3b2b18d8d853486)
* | | mesa: init ctx->RenderModeBrian Paul2008-09-211-0/+2
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* | | mesa: fix some FEATURE_x testsBrian Paul2008-09-211-6/+1
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