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src
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mesa
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main
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context.c
Commit message (
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Author
Age
Files
Lines
*
mesa: Remove FEATURE_ARB_shading_language_120 macro.
Kenneth Graunke
2010-10-20
1
-4
/
+0
*
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
1
-12
/
+10
*
Drop the "neutral" tnl module
Kristian Høgsberg
2010-10-14
1
-5
/
+0
*
mesa: Silence unused variable warning
Ian Romanick
2010-10-13
1
-0
/
+1
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-40
/
+40
*
Drop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg
2010-10-13
1
-4
/
+4
*
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
1
-15
/
+15
*
gl: Remove unused GLcontextModes fields
Kristian Høgsberg
2010-10-13
1
-1
/
+0
*
Get rid of GL/internal/glcore.h
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
mesa: Validate assembly shaders when GLSL shaders are used
Ian Romanick
2010-10-12
1
-12
/
+40
*
mesa: Remove unnecessary headers.
Vinson Lee
2010-09-24
1
-1
/
+0
*
mesa: Remove EXT_convolution.
Eric Anholt
2010-09-23
1
-2
/
+0
*
mesa: Remove SGI_color_matrix.
Eric Anholt
2010-09-23
1
-2
/
+0
*
mesa: Remove SGI_color_table.
Eric Anholt
2010-09-23
1
-2
/
+0
*
mesa: Remove EXT_histogram.
Eric Anholt
2010-09-23
1
-2
/
+0
*
mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Brian Paul
2010-09-21
1
-0
/
+15
*
mesa: Less FEATURE_ARB_sync tests.
Chia-I Wu
2010-09-14
1
-6
/
+0
*
Revert "glapi: Implement optional dispatch logging"
Kristian Høgsberg
2010-09-09
1
-33
/
+2
*
mesa: Only reference logging symbols in debug builds
Kristian Høgsberg
2010-09-09
1
-0
/
+11
*
mesa: Don't reuse DummyFramebuffer as the incomplete framebuffer
Kristian Høgsberg
2010-09-09
1
-0
/
+3
*
glapi: Implement optional dispatch logging
Kristian Høgsberg
2010-09-09
1
-2
/
+22
*
mesa: Fix many printf-like warnings.
Eric Anholt
2010-09-01
1
-1
/
+1
*
mesa: use atexit() handler to release GLSL compiler memory
Brian Paul
2010-08-27
1
-0
/
+9
*
mesa: Silence uninitialized variable warnings in dummy_enum_func.
Vinson Lee
2010-08-19
1
-10
/
+10
*
mesa: use switch stmt in init_program_limits()
Brian Paul
2010-08-10
1
-5
/
+10
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-1
/
+19
*
mesa: initialize extension string when context is first bound
Brian Paul
2010-06-25
1
-0
/
+2
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-2
/
+2
*
mesa: refactor shader api / object code
Brian Paul
2010-06-10
1
-1
/
+1
*
mesa: Optimize get.c by using a table-driven approach
Kristian Høgsberg
2010-05-11
1
-0
/
+1
*
mesa: Only initialize TNL for OpenGL
Kristian Høgsberg
2010-05-03
1
-4
/
+5
*
mesa: Only initialize save dispatch table for OpenGL
Kristian Høgsberg
2010-05-03
1
-12
/
+10
*
mesa: increase MAX_DRAW_BUFFERS to 8
Brian Paul
2010-05-03
1
-0
/
+3
*
mesa: Move api_exec_es*.c into mesa/main
Kristian Høgsberg
2010-04-27
1
-5
/
+43
*
mesa: Move struct _glapi_table allocation out of context.c
Kristian Høgsberg
2010-04-22
1
-13
/
+13
*
mesa: Move API specific context intialization into context.c
Kristian Høgsberg
2010-04-22
1
-3
/
+25
*
mesa: Track the OpenGL API we're implementing in the context
Kristian Høgsberg
2010-04-22
1
-11
/
+41
*
mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query
Brian Paul
2010-04-20
1
-0
/
+3
*
mesa: plug in transform feedback functions, set limits
Brian Paul
2010-03-30
1
-0
/
+8
*
mesa: Add missing features.
Chia-I Wu
2010-03-30
1
-1
/
+1
*
mesa: Remove checks of Visual.rgbMode
Ian Romanick
2010-03-03
1
-2
/
+0
*
mesa: Remove support for creating color-index visuals
Ian Romanick
2010-03-03
1
-10
/
+5
*
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
1
-12
/
+12
*
mesa: replace old MEMCPY macro with memcpy
Brian Paul
2010-02-19
1
-1
/
+1
*
mesa: additional constant/limit assertions
Brian Paul
2010-02-11
1
-0
/
+5
*
mesa: move all limit/constant assertions into check_context_limits()
Brian Paul
2010-02-09
1
-30
/
+30
*
mesa: Enable true refcounting for NullBufferObj.
Michal Krol
2010-02-09
1
-0
/
+2
*
mesa: Always do proper ref counting of shared state.
José Fonseca
2010-02-09
1
-20
/
+4
*
mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITS
Brian Paul
2010-02-03
1
-0
/
+3
*
mesa: Remove unnecessary headers.
Vinson Lee
2010-02-01
1
-3
/
+0
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