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path: root/src/mesa/main/context.c
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* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-261-2/+13
* changed allocation/initialization of API dispatch tablesBrian Paul2000-05-241-5/+15
* register recent GL extensions for libGL compatibilityBrian Paul2000-05-231-1/+11
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-231-2/+4
* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-221-1/+2
* added Kevin's 32bpp Z buffer fixBrian Paul2000-05-181-2/+10
* Err, initial code for GL_EXT_convolution, not histogramBrian Paul2000-05-071-1/+1
* initial code for GL_EXT_histogram extensionBrian Paul2000-05-071-17/+18
* removed software alpha flag from GLvisual structBrian Paul2000-05-041-9/+5
* added _mesa_initialize_buffer/visual()Brian Paul2000-04-221-236/+141
* dynamically allocate color table data, uses less memoryBrian Paul2000-04-171-27/+16
* more GL_SGI_color_table extension workBrian Paul2000-04-121-10/+24
* initial work on GL_SGI_color_table extensionBrian Paul2000-04-111-1/+12
* fixed GL_PGI_misc_hints identifiersBrian Paul2000-04-101-2/+2
* added GL_SGI_color_matrix extensionBrian Paul2000-04-081-1/+16
* added GL_SGIX/SGIS_pixel_texture extensionBrian Paul2000-04-071-1/+6
* initial histogram and min/max workBrian Paul2000-04-071-1/+27
* more GL_HP_occlusion_test workBrian Paul2000-04-041-1/+2
* added _mesa_create/destroy_visual()Brian Paul2000-03-311-20/+67
* put _mesa prefix on some functionsBrian Paul2000-03-271-7/+7
* added code to die on FP exceptions if DEBEG env var set to FPBrian Paul2000-03-221-2/+2
* removed debug printfBrian Paul2000-03-191-2/+1
* fixed compiler warnings on BeOS R4Brian Paul2000-03-191-3/+4
* removed old Depth buffer pointer varBrian Paul2000-03-171-3/+3
* initial implementation of GL_HP_occlusion_test extensionBrian Paul2000-03-111-1/+3
* fixed off-by-one errors in matrix stack setup/cleanupBrian Paul2000-03-061-7/+13
* runtime selectable depth buffer depthBrian Paul2000-03-031-19/+37
* now using dynamically allocated api dispatch tablesBrian Paul2000-02-121-4/+17
* added point/line size limits to gl_constants structBrian Paul2000-02-031-3/+14
* added Const.SubPixelBitsBrian Paul2000-02-031-1/+2
* changed _gl prefix to _mesa_ on fog functionsBrian Paul2000-02-021-2/+2
* don't include dispatch.hBrian Paul2000-02-021-2/+1
* moved state functions to state.cBrian Paul2000-02-021-624/+18
* added mutexes for thread safetyBrian Paul2000-01-311-3/+13
* renamed _glapi_CurrentContext to _glapi_ContextBrian Paul2000-01-281-4/+5
* enable/disable no-context warnings depending on MESA_DEBUGBrian Paul2000-01-281-3/+12
* prefixed hash functions with _mesa_Brian Paul2000-01-241-8/+8
* renamed CURRENT_INPUT to _mesa_CurrentInputBrian Paul2000-01-181-2/+2
* added X86-optimized message for MESA_INFOBrian Paul2000-01-171-2/+7
* added gl_initialize_context_data(), gl_free_context_data(). code clean-upBrian Paul2000-01-141-749/+782
* print thread safety info if MESA_INFO setBrian Paul1999-12-171-1/+6
* further simplification of thread-related code, misc clean-upBrian Paul1999-12-171-187/+172
* fixed thread problemsBrian Paul1999-12-171-45/+32
* changes in hardware depth buffer supportBrian Paul1999-12-101-33/+38
* minor stencil-related changesBrian Paul1999-12-041-3/+3
* test for null newCtx before newCtx->FirstTimeCurrentBrian Paul1999-12-021-2/+2
* print debug info in gl_make_current() if MESA_INFO env var setBrian Paul1999-11-301-1/+19
* added support for separate read/draw buffers per contextBrian Paul1999-11-241-25/+42
* renamed struct gl_palette as struct gl_color_tableBrian Paul1999-11-191-3/+3
* updates for Mesa 3.3Brian Paul1999-11-191-20/+10