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path: root/src/mesa/main/context.c
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* put _mesa prefix on some functionsBrian Paul2000-03-271-7/+7
* added code to die on FP exceptions if DEBEG env var set to FPBrian Paul2000-03-221-2/+2
* removed debug printfBrian Paul2000-03-191-2/+1
* fixed compiler warnings on BeOS R4Brian Paul2000-03-191-3/+4
* removed old Depth buffer pointer varBrian Paul2000-03-171-3/+3
* initial implementation of GL_HP_occlusion_test extensionBrian Paul2000-03-111-1/+3
* fixed off-by-one errors in matrix stack setup/cleanupBrian Paul2000-03-061-7/+13
* runtime selectable depth buffer depthBrian Paul2000-03-031-19/+37
* now using dynamically allocated api dispatch tablesBrian Paul2000-02-121-4/+17
* added point/line size limits to gl_constants structBrian Paul2000-02-031-3/+14
* added Const.SubPixelBitsBrian Paul2000-02-031-1/+2
* changed _gl prefix to _mesa_ on fog functionsBrian Paul2000-02-021-2/+2
* don't include dispatch.hBrian Paul2000-02-021-2/+1
* moved state functions to state.cBrian Paul2000-02-021-624/+18
* added mutexes for thread safetyBrian Paul2000-01-311-3/+13
* renamed _glapi_CurrentContext to _glapi_ContextBrian Paul2000-01-281-4/+5
* enable/disable no-context warnings depending on MESA_DEBUGBrian Paul2000-01-281-3/+12
* prefixed hash functions with _mesa_Brian Paul2000-01-241-8/+8
* renamed CURRENT_INPUT to _mesa_CurrentInputBrian Paul2000-01-181-2/+2
* added X86-optimized message for MESA_INFOBrian Paul2000-01-171-2/+7
* added gl_initialize_context_data(), gl_free_context_data(). code clean-upBrian Paul2000-01-141-749/+782
* print thread safety info if MESA_INFO setBrian Paul1999-12-171-1/+6
* further simplification of thread-related code, misc clean-upBrian Paul1999-12-171-187/+172
* fixed thread problemsBrian Paul1999-12-171-45/+32
* changes in hardware depth buffer supportBrian Paul1999-12-101-33/+38
* minor stencil-related changesBrian Paul1999-12-041-3/+3
* test for null newCtx before newCtx->FirstTimeCurrentBrian Paul1999-12-021-2/+2
* print debug info in gl_make_current() if MESA_INFO env var setBrian Paul1999-11-301-1/+19
* added support for separate read/draw buffers per contextBrian Paul1999-11-241-25/+42
* renamed struct gl_palette as struct gl_color_tableBrian Paul1999-11-191-3/+3
* updates for Mesa 3.3Brian Paul1999-11-191-20/+10
* fixed several texture state bugs found with objbug.c programBrian Paul1999-11-151-12/+4
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-156/+104
* clean-up of header includes (Daryll)Brian Paul1999-11-081-4/+1
* pixel pack/unpack ImageHeight and SkipImages was not initializedBrian Paul1999-10-301-1/+5
* Changes to reduce the memory footprint of display listsKeith Whitwell1999-10-191-2/+1
* removed GL_ prefix from memory macrosBrian Paul1999-10-131-56/+56
* now using GL_MALLOC, GL_FREEBrian Paul1999-10-101-5/+5
* fixed dumb typoBrian Paul1999-10-101-2/+2
* added memory macrosBrian Paul1999-10-101-50/+82
* texture units now share default texture objectsBrian Paul1999-10-091-22/+17
* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-1/+7
* Cleaning upKeith Whitwell1999-09-191-3/+18
* Large patch:Keith Whitwell1999-09-181-2/+7
* added GL_EXT_get_proc_addressBrian Paul1999-09-111-2/+3
* removed TexCoordUnit from GLcontext, use Array.ActiveTexture insteadBrian Paul1999-09-071-4/+1
* fix for mga depthbuffer resizeKeith Whitwell1999-09-041-21/+29
* fixed GL_FRONT_AND_BACK cull bugKeith Whitwell1999-09-021-2/+4
* new files to support vertex-based geometryKeith Whitwell1999-08-291-1/+3
* various pipeline bugsKeith Whitwell1999-08-261-10/+40