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* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-4/+4
| | | | | | Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct.
* Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul2006-04-131-2/+7
| | | | | | | | See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants.
* minor clean-upBrian Paul2006-03-291-4/+2
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* fix some buffer binding tests in _mesa_make_current()Brian Paul2006-03-201-3/+9
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* Moved _glapi_check_multithread() call into drivers, instead of inBrian Paul2006-03-161-8/+1
| | | | | _mesa_make_current(). This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
* just a comment for check_compatible()Brian Paul2006-03-071-0/+5
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* disable double-buffer test in check_compatible(), fixes pbuffer/visual problemBrian Paul2006-03-071-2/+11
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* display list clean-upsBrian Paul2006-02-261-3/+1
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* fix broken _mesa_copy_context() for GL_LIGHTING_BITBrian Paul2006-02-241-2/+2
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* properly free ATI fragment shaders (Tilman Sauerbeck)Brian Paul2006-01-161-3/+21
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* properly notify driver on scissor change in MakeCurrentKeith Whitwell2005-12-301-2/+4
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* Split _MaintainTexEnvProgram into two flags _Maintain and _Use. ThisKeith Whitwell2005-12-121-0/+4
| | | | | restores the ability to run the software driver with program TNL but tradtional swrast.
* No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul2005-11-191-3/+5
| | | | | program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway.
* Added OSMesaColorClamp(), bug 4917Brian Paul2005-11-121-6/+0
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* Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul2005-11-011-16/+42
| | | | | | | temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts.
* Remove ACCUM_BITS.Brian Paul2005-09-211-12/+4
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* Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.Brian Paul2005-09-141-7/+0
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* clean-up some _mesa_make_current() codeBrian Paul2005-09-141-35/+32
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* print version with debug infoBrian Paul2005-09-131-2/+4
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* Move the ctx->FirstTimeCurrent initializationBrian Paul2005-09-131-0/+2
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* Prototype implementation of new GL_EXT_timer_query extension (not finalized ↵Brian Paul2005-09-021-2/+2
| | | | | | yet). Extends the query mechanism to query elapsed time while rendering.
* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-101-7/+4
| | | | | | | | | | | | | | | | | the driver. The loader now takes care of this for the driver. Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e., having a NULL value means that the application is multithreaded and _glapi_get_dispatch must be called). Gut all of the dispatch override code. This removes _glapi_RealDispatch, _glapi_tls_RealDispatch, _glapi_begin_dispatch_override, _glapi_end_dispatch_override, and _glapi_get_override_dispatch. Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version, and _glapi_check_table from the loader / driver interface. Reviewed by: Brian Paul
* Remove NEW_RENDERBUFFER stuff.Brian Paul2005-07-011-5/+1
| | | | | Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function.
* Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick2005-06-301-221/+0
| | | | | | | | | | | | | | | device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
* Rein in debug slightlyKeith Whitwell2005-05-121-1/+1
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-199/+42
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* Add a facility to route all rasterization through a fragment programKeith Whitwell2005-05-041-0/+3
| | | | | | | | | | | which is automatically generated to match the current texture environment state. Introduces a new value ctx->FragmentProgram._Active which is true when either _Enabled is true or there is such a fragment program ready to run. To test out on a driver running the software rasterizer, set MESA_TEX_PROG=t in the environment. It goes without saying that performance is lower for the software rasterizer in this mode.
* added _mesa_share_state()Brian Paul2005-04-151-0/+26
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* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-221-0/+1
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* Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and doBrian Paul2005-02-261-1/+2
| | | | | additional checks. Replace _mesa_init_buffers() with _mesa_init_scissor() and _mesa_init_multisample().
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+6
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* Some initial work on GL_EXT_framebuffer_object.Brian Paul2005-02-051-10/+32
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* init ARB_shader_objects subsystemMichal Krol2005-01-131-6/+16
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* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+29
| | | | no error detection, slow, may not be 100% correct but a good start
* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-031-1/+1
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-271-30/+26
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* add a few functions in add_newer_entrypoints()Brian Paul2004-11-271-5/+9
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* clean up code related to dispatch table initializationBrian Paul2004-11-271-19/+45
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* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-161-0/+3
| | | | enums for this extension, the changes to gl.h can be removed.
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-2/+7
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* More updates for Doxygen.Brian Paul2004-09-101-12/+17
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* Update the doxygen configuration file.Jose Fonseca2004-09-091-1/+1
| | | | Minor updates/fixes to the source documentation.
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-251-0/+10
| | | | 1015696)
* fix some memory leaks (bug #1002030)Brian Paul2004-08-141-14/+22
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* Re-enable SPARC assembly on sunos5-gcc platform.Ian Romanick2004-06-261-1/+1
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* remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul2004-06-111-1/+4
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* Removed the old teximage code.Brian Paul2004-04-271-0/+4
| | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-25/+27
| | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
* Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul2004-02-281-0/+6
| | | | | | IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet).
* init secondary color to (0,0,0,1). remove some redundant initializations.Brian Paul2004-02-131-4/+3
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