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path: root/src/mesa/main/context.c
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* main/extensions: Add early extension override structuresJordan Justen2014-06-161-0/+2
* mesa: add new enum MAX_UNIFORM_LOCATIONSTapani Pälli2014-06-161-0/+4
* mesa: fix double-freeing of dispatch tables inside glBegin/End.Brian Paul2014-05-161-2/+2
* mesa/sso: Implement ValidateProgramPipelineGregory Hainaut2014-03-251-0/+10
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-251-3/+3
* Add the EGL_MESA_configless_context extensionNeil Roberts2014-03-121-20/+62
* mesa: switch to c11 mutex functionsBrian Paul2014-03-031-3/+3
* mesa/sso: Add pipeline container/stateGregory Hainaut2014-02-211-0/+3
* mesa: Refactor per-stage link check to its own functionIan Romanick2014-02-211-68/+34
* mesa: remove duplicated init of MaxViewportsMaxence Le Doré2014-02-091-3/+0
* main/get: support ARB_gpu_shader5Jordan Justen2014-02-061-0/+4
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.Paul Berry2014-02-051-0/+3
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.Paul Berry2014-02-051-0/+1
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.Paul Berry2014-02-051-0/+5
* mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.Paul Berry2014-02-051-0/+8
* mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.Kenneth Graunke2014-02-031-2/+2
* mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2014-02-031-2/+2
* mesa: Set gl_constants::MinMapBufferAlignment to 64 by defaultSiavash Eliasi2014-01-291-1/+1
* mesa: Set gl_constants::MinMapBufferAlignmentIan Romanick2014-01-231-0/+1
* mesa: Remove ad-hoc arrays of gl_shader_program.Paul Berry2014-01-211-5/+1
* mesa: Fold long lines introduced by the previous patch.Paul Berry2014-01-211-2/+4
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-211-15/+15
* mesa: Set all scissor rectsIan Romanick2014-01-201-1/+1
* mesa: Initialize all the viewportsIan Romanick2014-01-201-9/+20
* mesa: Add an index parameter to _mesa_set_scissorIan Romanick2014-01-201-1/+1
* mesa: Add an index parameter to _mesa_set_viewportIan Romanick2014-01-201-1/+1
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-201-7/+11
* mesa: Add new constants related to GL_ARB_viewport_arrayIan Romanick2014-01-201-0/+6
* main: Change init_program_limits() to use gl_shader_stage.Paul Berry2014-01-091-9/+9
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-091-13/+13
* mesa: Clean up nomenclature for pipeline stages.Paul Berry2014-01-081-4/+4
* mesa: don't leak performance monitors on context destroyIlia Mirkin2013-12-041-0/+1
* mesa: Update MESA_INFO to eliminate errorCourtney Goeltzenleuchter2013-11-211-1/+1
* main: Fix MaxUniformComponents for geometry shaders.Paul Berry2013-11-151-1/+1
* mesa: Add gl_shared_state::ShareGroupReset and gl_context::ShareGroupResetIan Romanick2013-11-071-0/+1
* mesa: Remove gl_context::ResetStatusIan Romanick2013-11-071-1/+0
* mesa: Add ARB_vertex_attrib_bindingFredrik Höglund2013-11-071-0/+4
* mesa: Add support for ARB_shader_atomic_counters.Francisco Jerez2013-10-291-0/+9
* mesa: add texture gather changesMaxence Le Dore2013-10-031-0/+4
* mesa: Add core support for the GL_AMD_performance_monitor extension.Kenneth Graunke2013-09-261-0/+2
* mesa: Set default values for Max{Input,Output}Components in init_program_limitsIan Romanick2013-09-191-0/+6
* mesa: Specify a better GL_MAX_SERVER_WAIT_TIMEOUT limit.Kenneth Graunke2013-08-221-1/+1
* mesa: Set ProfileMask properly for core profile.Matt Turner2013-07-091-2/+4
* mesa: Remove Driver.GetBufferSize and its callers.Eric Anholt2013-06-251-45/+0
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.Kenneth Graunke2013-05-121-12/+0
* mesa: remove unused gl_constants::MaxColorTableSizeMarek Olšák2013-05-111-1/+0
* mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponentsMarek Olšák2013-05-111-2/+0
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-111-8/+8
* mesa: consolidate definitions of max texture image unitsMarek Olšák2013-05-111-4/+2