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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+6
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-2/+2
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-2/+2
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-1/+5
* updated comment about CHAN_BITSBrian Paul2001-11-281-3/+3
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+4
* Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)Brian Paul2001-07-161-1/+3
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-2/+2
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-2/+8
* New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul2001-05-141-32/+2
* changed MAX_HEIGHT to 2048Brian Paul2001-05-141-2/+2
* Added Makefile support for building libOSMesa16.so which is Mesa compiledBrian Paul2001-04-261-1/+3
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+4
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-6/+6
* Add render stage for unclipped vb's to fx driver.Keith Whitwell2000-12-281-2/+2
* Major rework of tnl moduleKeith Whitwell2000-12-261-23/+1
* minor multi-tex changes, changed MAX_TEXTURE_UNITS to 4Brian Paul2000-11-201-2/+2
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-291-1/+22
* More GLchan color channel changes.Brian Paul2000-10-291-26/+7
* New colormac.h file for color-related macros.Brian Paul2000-10-281-3/+9
* Basic work to support deep color channels:Brian Paul2000-10-281-1/+11
* clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul2000-10-261-3/+8
* More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.Brian Paul2000-10-181-3/+3
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-5/+5
* increased max convolution filter sizeBrian Paul2000-08-211-3/+3
* changed MAX_WIDTH to 2048 to handle 2K texturesBrian Paul2000-07-051-3/+3
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-231-1/+5
* Err, initial code for GL_EXT_convolution, not histogramBrian Paul2000-05-071-1/+1
* initial code for GL_EXT_histogram extensionBrian Paul2000-05-071-1/+4
* more GL_SGI_color_table extension workBrian Paul2000-04-121-3/+3
* added GL_SGI_color_matrix extensionBrian Paul2000-04-081-1/+4
* initial histogram and min/max workBrian Paul2000-04-071-1/+4
* fix for tristrip bug and unfilled quad/polygon bugKeith Whitwell2000-03-161-2/+2
* runtime selectable depth buffer depthBrian Paul2000-03-031-20/+6
* added CHAN_MAX, CHAN_MAXFBrian Paul2000-02-211-2/+3
* added SUB_PIXEL_BITSBrian Paul2000-02-031-2/+5
* changed VB_MAX, no longer dependant on FX symbolBrian Paul2000-01-241-7/+4
* added gl_register_config_var() protoBrian Paul2000-01-131-3/+7
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-27/+7
* Initial revisionjtg1999-08-191-0/+222