Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | sort the FEATURE_ defines | Brian Paul | 2006-08-17 | 1 | -12/+14 | |
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* | added FEATURE_EXT_timer_query and tests | Brian Paul | 2006-08-17 | 1 | -0/+1 | |
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* | Initial work for GL_EXT_texture_sRGB. | Brian Paul | 2006-08-03 | 1 | -1/+2 | |
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* | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul | 2006-04-13 | 1 | -1/+5 | |
| | | | | | | | | See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants. | |||||
* | Define MAX_VERTEX_ATTRIBS to 16. | Michal Krol | 2006-04-04 | 1 | -2/+3 | |
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* | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | 2005-11-08 | 1 | -0/+1 | |
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* | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul | 2005-11-01 | 1 | -1/+1 | |
| | | | | | | | temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts. | |||||
* | Remove ACCUM_BITS. | Brian Paul | 2005-09-21 | 1 | -4/+0 | |
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* | Remove last remnants of pre-renderbuffer code. | Brian Paul | 2005-09-03 | 1 | -4/+0 | |
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* | strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the | Adam Jackson | 2005-07-16 | 1 | -5/+0 | |
| | | | | modular X build | |||||
* | Remove NEW_RENDERBUFFER stuff. | Brian Paul | 2005-07-01 | 1 | -3/+2 | |
| | | | | | Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function. | |||||
* | set OLD_RENDERBUFFER=0, need to clean up a few more things before totally ↵ | Brian Paul | 2005-06-04 | 1 | -1/+1 | |
| | | | | removing that | |||||
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -4/+9 | |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||||
* | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | 2005-04-22 | 1 | -2/+2 | |
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* | remove carriage returns | Brian Paul | 2005-04-15 | 1 | -14/+14 | |
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* | add FEATURE_ARB_shading_language_100; | Michal Krol | 2005-04-14 | 1 | -5/+15 | |
| | | | | | remove FEATURE_shading_language; add ARB_fragment/vertex_shader max values | |||||
* | Use FEATURE_shading_language to control whether the shading language | Brian Paul | 2005-04-01 | 1 | -0/+4 | |
| | | | | | compiler is hooked in. May be enabled on compiler command line by setting -DFEATURE_shading_lanuage=1. | |||||
* | additional work on GL_EXT_framebuffer_object | Brian Paul | 2005-02-07 | 1 | -0/+6 | |
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* | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | 2005-02-05 | 1 | -1/+1 | |
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* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+1 | |
| | | | | no error detection, slow, may not be 100% correct but a good start | |||||
* | add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and | Michal Krol | 2004-10-27 | 1 | -0/+3 | |
| | | | | ARB_fragment_shader | |||||
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -0/+15 | |
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* | Update the doxygen configuration file. | Jose Fonseca | 2004-09-09 | 1 | -2/+0 | |
| | | | | Minor updates/fixes to the source documentation. | |||||
* | minor doxygen updates | Brian Paul | 2004-05-14 | 1 | -0/+3 | |
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* | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul | 2004-03-26 | 1 | -2/+2 | |
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* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -2/+2 | |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||||
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+1 | |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||||
* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 1 | -9/+24 | |
| | | | | instead of GLfixed. (Justin Novosad) | |||||
* | bump MAX_WIDTH/HEIGHT to 4K pixels | Brian Paul | 2004-01-14 | 1 | -4/+4 | |
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* | added support for generic vertex attributes (ARB_vp) and their error checking | Karl Rasche | 2003-11-25 | 1 | -0/+1 | |
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* | fix up FEATURE_* defines | Brian Paul | 2003-09-17 | 1 | -21/+14 | |
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* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -0/+1 | |
| | | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | |||||
* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -0/+1 | |
| | | | | debugging extension. | |||||
* | Fix up FEATURE_* defines in config.h | Brian Paul | 2003-07-18 | 1 | -9/+5 | |
| | | | | _glapi_add_entrypoint() updates in context.c | |||||
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -53/+82 | |
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* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -0/+1 | |
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* | added comment about MAX_WIDTH and textures | Brian Paul | 2003-05-08 | 1 | -1/+1 | |
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* | minor re-org of program matrix, program local parameter limits | Brian Paul | 2003-04-18 | 1 | -4/+7 | |
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* | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-17 | 1 | -0/+8 | |
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* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 1 | -0/+5 | |
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* | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul | 2003-04-04 | 1 | -3/+1 | |
| | | | | | and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures. | |||||
* | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul | 2003-03-29 | 1 | -1/+2 | |
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* | set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3 | Brian Paul | 2003-02-25 | 1 | -2/+2 | |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -3/+28 | |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||||
* | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | 2002-10-16 | 1 | -1/+8 | |
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* | restore ACCUM_BITS to 16 | Brian Paul | 2002-10-05 | 1 | -2/+2 | |
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* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -3/+6 | |
| | | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||||
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 1 | -2/+2 | |
| | | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||||
* | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | 2002-05-27 | 1 | -2/+2 | |
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* | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | 2001-12-18 | 1 | -1/+5 | |
| | | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). |