Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Remove ACCUM_BITS. | Brian Paul | 2005-09-21 | 1 | -4/+0 |
| | |||||
* | Remove last remnants of pre-renderbuffer code. | Brian Paul | 2005-09-03 | 1 | -4/+0 |
| | |||||
* | strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the | Adam Jackson | 2005-07-16 | 1 | -5/+0 |
| | | | | modular X build | ||||
* | Remove NEW_RENDERBUFFER stuff. | Brian Paul | 2005-07-01 | 1 | -3/+2 |
| | | | | | Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function. | ||||
* | set OLD_RENDERBUFFER=0, need to clean up a few more things before totally ↵ | Brian Paul | 2005-06-04 | 1 | -1/+1 |
| | | | | removing that | ||||
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -4/+9 |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | ||||
* | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | 2005-04-22 | 1 | -2/+2 |
| | |||||
* | remove carriage returns | Brian Paul | 2005-04-15 | 1 | -14/+14 |
| | |||||
* | add FEATURE_ARB_shading_language_100; | Michal Krol | 2005-04-14 | 1 | -5/+15 |
| | | | | | remove FEATURE_shading_language; add ARB_fragment/vertex_shader max values | ||||
* | Use FEATURE_shading_language to control whether the shading language | Brian Paul | 2005-04-01 | 1 | -0/+4 |
| | | | | | compiler is hooked in. May be enabled on compiler command line by setting -DFEATURE_shading_lanuage=1. | ||||
* | additional work on GL_EXT_framebuffer_object | Brian Paul | 2005-02-07 | 1 | -0/+6 |
| | |||||
* | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | 2005-02-05 | 1 | -1/+1 |
| | |||||
* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+1 |
| | | | | no error detection, slow, may not be 100% correct but a good start | ||||
* | add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and | Michal Krol | 2004-10-27 | 1 | -0/+3 |
| | | | | ARB_fragment_shader | ||||
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -0/+15 |
| | |||||
* | Update the doxygen configuration file. | Jose Fonseca | 2004-09-09 | 1 | -2/+0 |
| | | | | Minor updates/fixes to the source documentation. | ||||
* | minor doxygen updates | Brian Paul | 2004-05-14 | 1 | -0/+3 |
| | |||||
* | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul | 2004-03-26 | 1 | -2/+2 |
| | |||||
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -2/+2 |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | ||||
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+1 |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | ||||
* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 1 | -9/+24 |
| | | | | instead of GLfixed. (Justin Novosad) | ||||
* | bump MAX_WIDTH/HEIGHT to 4K pixels | Brian Paul | 2004-01-14 | 1 | -4/+4 |
| | |||||
* | added support for generic vertex attributes (ARB_vp) and their error checking | Karl Rasche | 2003-11-25 | 1 | -0/+1 |
| | |||||
* | fix up FEATURE_* defines | Brian Paul | 2003-09-17 | 1 | -21/+14 |
| | |||||
* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -0/+1 |
| | | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | ||||
* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -0/+1 |
| | | | | debugging extension. | ||||
* | Fix up FEATURE_* defines in config.h | Brian Paul | 2003-07-18 | 1 | -9/+5 |
| | | | | _glapi_add_entrypoint() updates in context.c | ||||
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -53/+82 |
| | |||||
* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -0/+1 |
| | |||||
* | added comment about MAX_WIDTH and textures | Brian Paul | 2003-05-08 | 1 | -1/+1 |
| | |||||
* | minor re-org of program matrix, program local parameter limits | Brian Paul | 2003-04-18 | 1 | -4/+7 |
| | |||||
* | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-17 | 1 | -0/+8 |
| | |||||
* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 1 | -0/+5 |
| | |||||
* | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul | 2003-04-04 | 1 | -3/+1 |
| | | | | | and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures. | ||||
* | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul | 2003-03-29 | 1 | -1/+2 |
| | |||||
* | set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3 | Brian Paul | 2003-02-25 | 1 | -2/+2 |
| | |||||
* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -3/+28 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | 2002-10-16 | 1 | -1/+8 |
| | |||||
* | restore ACCUM_BITS to 16 | Brian Paul | 2002-10-05 | 1 | -2/+2 |
| | |||||
* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -3/+6 |
| | | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | ||||
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 1 | -2/+2 |
| | | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | ||||
* | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | 2002-05-27 | 1 | -2/+2 |
| | |||||
* | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | 2001-12-18 | 1 | -1/+5 |
| | | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). | ||||
* | updated comment about CHAN_BITS | Brian Paul | 2001-11-28 | 1 | -3/+3 |
| | |||||
* | added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query | Brian Paul | 2001-11-06 | 1 | -1/+4 |
| | |||||
* | Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma) | Brian Paul | 2001-07-16 | 1 | -1/+3 |
| | |||||
* | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | 2001-07-13 | 1 | -2/+2 |
| | |||||
* | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul | 2001-06-13 | 1 | -2/+8 |
| | |||||
* | New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with | Brian Paul | 2001-05-14 | 1 | -32/+2 |
| | | | | IFLOOR(1.99999)==2, for example. Moved some macros from config.h to glheader.h | ||||
* | changed MAX_HEIGHT to 2048 | Brian Paul | 2001-05-14 | 1 | -2/+2 |
| |