| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | minor doxygen updates | Brian Paul | 2004-05-14 | 1 | -0/+3 |
* | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul | 2004-03-26 | 1 | -2/+2 |
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -2/+2 |
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+1 |
* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 1 | -9/+24 |
* | bump MAX_WIDTH/HEIGHT to 4K pixels | Brian Paul | 2004-01-14 | 1 | -4/+4 |
* | added support for generic vertex attributes (ARB_vp) and their error checking | Karl Rasche | 2003-11-25 | 1 | -0/+1 |
* | fix up FEATURE_* defines | Brian Paul | 2003-09-17 | 1 | -21/+14 |
* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -0/+1 |
* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -0/+1 |
* | Fix up FEATURE_* defines in config.h | Brian Paul | 2003-07-18 | 1 | -9/+5 |
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -53/+82 |
* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -0/+1 |
* | added comment about MAX_WIDTH and textures | Brian Paul | 2003-05-08 | 1 | -1/+1 |
* | minor re-org of program matrix, program local parameter limits | Brian Paul | 2003-04-18 | 1 | -4/+7 |
* | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-17 | 1 | -0/+8 |
* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 1 | -0/+5 |
* | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul | 2003-04-04 | 1 | -3/+1 |
* | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul | 2003-03-29 | 1 | -1/+2 |
* | set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3 | Brian Paul | 2003-02-25 | 1 | -2/+2 |
* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -3/+28 |
* | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | 2002-10-16 | 1 | -1/+8 |
* | restore ACCUM_BITS to 16 | Brian Paul | 2002-10-05 | 1 | -2/+2 |
* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -3/+6 |
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 1 | -2/+2 |
* | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | 2002-05-27 | 1 | -2/+2 |
* | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | 2001-12-18 | 1 | -1/+5 |
* | updated comment about CHAN_BITS | Brian Paul | 2001-11-28 | 1 | -3/+3 |
* | added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query | Brian Paul | 2001-11-06 | 1 | -1/+4 |
* | Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma) | Brian Paul | 2001-07-16 | 1 | -1/+3 |
* | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | 2001-07-13 | 1 | -2/+2 |
* | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul | 2001-06-13 | 1 | -2/+8 |
* | New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with | Brian Paul | 2001-05-14 | 1 | -32/+2 |
* | changed MAX_HEIGHT to 2048 | Brian Paul | 2001-05-14 | 1 | -2/+2 |
* | Added Makefile support for building libOSMesa16.so which is Mesa compiled | Brian Paul | 2001-04-26 | 1 | -1/+3 |
* | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes | 2001-03-18 | 1 | -1/+4 |
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -6/+6 |
* | Add render stage for unclipped vb's to fx driver. | Keith Whitwell | 2000-12-28 | 1 | -2/+2 |
* | Major rework of tnl module | Keith Whitwell | 2000-12-26 | 1 | -23/+1 |
* | minor multi-tex changes, changed MAX_TEXTURE_UNITS to 4 | Brian Paul | 2000-11-20 | 1 | -2/+2 |
* | more minor header file re-org (moved CONST, ASSERT, INLINE to config.h) | Brian Paul | 2000-10-29 | 1 | -1/+22 |
* | More GLchan color channel changes. | Brian Paul | 2000-10-29 | 1 | -26/+7 |
* | New colormac.h file for color-related macros. | Brian Paul | 2000-10-28 | 1 | -3/+9 |
* | Basic work to support deep color channels: | Brian Paul | 2000-10-28 | 1 | -1/+11 |
* | clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value | Brian Paul | 2000-10-26 | 1 | -3/+8 |
* | More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now. | Brian Paul | 2000-10-18 | 1 | -3/+3 |
* | First batch of OpenGL SI related changes: | Brian Paul | 2000-09-26 | 1 | -5/+5 |
* | increased max convolution filter size | Brian Paul | 2000-08-21 | 1 | -3/+3 |
* | changed MAX_WIDTH to 2048 to handle 2K textures | Brian Paul | 2000-07-05 | 1 | -3/+3 |
* | initial work for GL_ARB_texture_compression | Brian Paul | 2000-05-23 | 1 | -1/+5 |