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path: root/src/mesa/main/config.h
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* minor doxygen updatesBrian Paul2004-05-141-0/+3
* increase MAX_TEXTURE_LOD_BIAS to 11.0Brian Paul2004-03-261-2/+2
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-2/+2
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+1
* Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoublesBrian Paul2004-02-171-9/+24
* bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul2004-01-141-4/+4
* added support for generic vertex attributes (ARB_vp) and their error checkingKarl Rasche2003-11-251-0/+1
* fix up FEATURE_* definesBrian Paul2003-09-171-21/+14
* Some work on ARB_vertex_buffer_object.Brian Paul2003-09-151-0/+1
* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-211-0/+1
* Fix up FEATURE_* defines in config.hBrian Paul2003-07-181-9/+5
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-53/+82
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+1
* added comment about MAX_WIDTH and texturesBrian Paul2003-05-081-1/+1
* minor re-org of program matrix, program local parameter limitsBrian Paul2003-04-181-4/+7
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-171-0/+8
* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-111-0/+5
* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-041-3/+1
* Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul2003-03-291-1/+2
* set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3Brian Paul2003-02-251-2/+2
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-3/+28
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-1/+8
* restore ACCUM_BITS to 16Brian Paul2002-10-051-2/+2
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+6
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-2/+2
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-2/+2
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-1/+5
* updated comment about CHAN_BITSBrian Paul2001-11-281-3/+3
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+4
* Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)Brian Paul2001-07-161-1/+3
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-2/+2
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-2/+8
* New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul2001-05-141-32/+2
* changed MAX_HEIGHT to 2048Brian Paul2001-05-141-2/+2
* Added Makefile support for building libOSMesa16.so which is Mesa compiledBrian Paul2001-04-261-1/+3
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+4
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-6/+6
* Add render stage for unclipped vb's to fx driver.Keith Whitwell2000-12-281-2/+2
* Major rework of tnl moduleKeith Whitwell2000-12-261-23/+1
* minor multi-tex changes, changed MAX_TEXTURE_UNITS to 4Brian Paul2000-11-201-2/+2
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-291-1/+22
* More GLchan color channel changes.Brian Paul2000-10-291-26/+7
* New colormac.h file for color-related macros.Brian Paul2000-10-281-3/+9
* Basic work to support deep color channels:Brian Paul2000-10-281-1/+11
* clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul2000-10-261-3/+8
* More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.Brian Paul2000-10-181-3/+3
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-5/+5
* increased max convolution filter sizeBrian Paul2000-08-211-3/+3
* changed MAX_WIDTH to 2048 to handle 2K texturesBrian Paul2000-07-051-3/+3
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-231-1/+5