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mesa
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config.h
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Age
Files
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*
mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)
Brian Paul
2009-02-18
1
-1
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+1
*
i965: Eric Anholt's patch for bumping up texture sizes
Robert Ellison
2009-02-13
1
-4
/
+4
*
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-02
1
-26
/
+27
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*
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
1
-26
/
+27
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
1
-2
/
+2
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*
mesa: increase max constants/uniforms to 256 (vec4 vectors)
Brian Paul
2008-12-30
1
-2
/
+2
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-24
1
-0
/
+2
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*
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-11-24
1
-0
/
+2
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*
mesa: comments about vectors vs components
Brian Paul
2008-09-21
1
-2
/
+2
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*
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Keith Whitwell
2008-09-21
1
-35
/
+4
*
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mesa: fix/simplify initialization of vertex/fragment program limits
Brian Paul
2008-09-26
1
-3
/
+1
*
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Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
1
-37
/
+6
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*
mesa: comments about vectors vs components
Brian Paul
2008-07-14
1
-2
/
+2
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*
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Brian Paul
2008-06-10
1
-34
/
+4
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*
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Brian Paul
2008-05-18
1
-19
/
+20
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*
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
1
-0
/
+1
*
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mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
2008-07-29
1
-0
/
+1
*
|
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
1
-0
/
+1
*
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New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...
Brian
2007-11-29
1
-1
/
+1
*
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alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Roland Scheidegger
2007-11-09
1
-19
/
+20
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/
*
increase MAX_POINT_SIZE to 60
Brian
2007-06-28
1
-1
/
+1
*
remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS
Brian
2007-06-08
1
-6
/
+3
*
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-16
1
-0
/
+3
*
enable GLSL 1.20
Brian
2007-04-08
1
-0
/
+1
*
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
Brian
2007-03-11
1
-1
/
+1
*
define and use MAX_PROGRAM_ADDRESS_REGS
Brian
2007-02-25
1
-0
/
+1
*
added MAX_PROGRAM_ENV_PARAMS
Brian
2007-02-22
1
-0
/
+1
*
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-12-15
1
-7
/
+3
*
Initial implementation work for CAL, RET, and BRA instructions for fragment
Brian Paul
2006-11-16
1
-0
/
+1
*
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
Brian Paul
2006-11-03
1
-4
/
+4
*
According to GL_NV_fragment_program, max frag prog length is 1024 instructions.
Brian Paul
2006-08-24
1
-1
/
+1
*
sort the FEATURE_ defines
Brian Paul
2006-08-17
1
-12
/
+14
*
added FEATURE_EXT_timer_query and tests
Brian Paul
2006-08-17
1
-0
/
+1
*
Initial work for GL_EXT_texture_sRGB.
Brian Paul
2006-08-03
1
-1
/
+2
*
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
Brian Paul
2006-04-13
1
-1
/
+5
*
Define MAX_VERTEX_ATTRIBS to 16.
Michal Krol
2006-04-04
1
-2
/
+3
*
some initial work on upcoming GL_EXT_framebuffer_blit extension
Brian Paul
2005-11-08
1
-0
/
+1
*
Re-org and clean-up of vertx/fragment program limits (instructions,
Brian Paul
2005-11-01
1
-1
/
+1
*
Remove ACCUM_BITS.
Brian Paul
2005-09-21
1
-4
/
+0
*
Remove last remnants of pre-renderbuffer code.
Brian Paul
2005-09-03
1
-4
/
+0
*
strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the
Adam Jackson
2005-07-16
1
-5
/
+0
*
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-07-01
1
-3
/
+2
*
set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...
Brian Paul
2005-06-04
1
-1
/
+1
*
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
1
-4
/
+9
*
Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.
Keith Whitwell
2005-04-22
1
-2
/
+2
*
remove carriage returns
Brian Paul
2005-04-15
1
-14
/
+14
*
add FEATURE_ARB_shading_language_100;
Michal Krol
2005-04-14
1
-5
/
+15
*
Use FEATURE_shading_language to control whether the shading language
Brian Paul
2005-04-01
1
-0
/
+4
*
additional work on GL_EXT_framebuffer_object
Brian Paul
2005-02-07
1
-0
/
+6
*
Some initial work on GL_EXT_framebuffer_object.
Brian Paul
2005-02-05
1
-1
/
+1
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