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* mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)Brian Paul2009-02-181-1/+1
* i965: Eric Anholt's patch for bumping up texture sizesRobert Ellison2009-02-131-4/+4
* Merge commit 'origin/master' into gallium-0.2Brian Paul2009-01-021-26/+27
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| * mesa: increase max texture image units and GLSL samplers to 16Brian Paul2008-12-311-26/+27
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-301-2/+2
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| * mesa: increase max constants/uniforms to 256 (vec4 vectors)Brian Paul2008-12-301-2/+2
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-241-0/+2
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| * mesa: add gl_program::Input/OutputFlags[] arrayBrian Paul2008-11-241-0/+2
| * mesa: comments about vectors vs componentsBrian Paul2008-09-211-2/+2
| * mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell2008-09-211-35/+4
* | mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul2008-09-261-3/+1
* | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-37/+6
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| * mesa: comments about vectors vs componentsBrian Paul2008-07-141-2/+2
| * mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul2008-06-101-34/+4
| * alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Brian Paul2008-05-181-19/+20
| * Re-implement GLSL texture sampler variables.Brian2007-10-261-0/+1
* | mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul2008-07-291-0/+1
* | Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul2008-05-141-0/+1
* | New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...Brian2007-11-291-1/+1
* | alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Roland Scheidegger2007-11-091-19/+20
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* increase MAX_POINT_SIZE to 60Brian2007-06-281-1/+1
* remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITSBrian2007-06-081-6/+3
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-0/+3
* enable GLSL 1.20Brian2007-04-081-0/+1
* Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian2007-03-111-1/+1
* define and use MAX_PROGRAM_ADDRESS_REGSBrian2007-02-251-0/+1
* added MAX_PROGRAM_ENV_PARAMSBrian2007-02-221-0/+1
* Lots of assorted changes for new GLSL compiler backend.Brian2006-12-151-7/+3
* Initial implementation work for CAL, RET, and BRA instructions for fragmentBrian Paul2006-11-161-0/+1
* replace CONFIG_H with MESA_CONFIG_H_INCLUDEDBrian Paul2006-11-031-4/+4
* According to GL_NV_fragment_program, max frag prog length is 1024 instructions.Brian Paul2006-08-241-1/+1
* sort the FEATURE_ definesBrian Paul2006-08-171-12/+14
* added FEATURE_EXT_timer_query and testsBrian Paul2006-08-171-0/+1
* Initial work for GL_EXT_texture_sRGB.Brian Paul2006-08-031-1/+2
* Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul2006-04-131-1/+5
* Define MAX_VERTEX_ATTRIBS to 16.Michal Krol2006-04-041-2/+3
* some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul2005-11-081-0/+1
* Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul2005-11-011-1/+1
* Remove ACCUM_BITS.Brian Paul2005-09-211-4/+0
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-4/+0
* strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing theAdam Jackson2005-07-161-5/+0
* Remove NEW_RENDERBUFFER stuff.Brian Paul2005-07-011-3/+2
* set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...Brian Paul2005-06-041-1/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-4/+9
* Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.Keith Whitwell2005-04-221-2/+2
* remove carriage returnsBrian Paul2005-04-151-14/+14
* add FEATURE_ARB_shading_language_100;Michal Krol2005-04-141-5/+15
* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-011-0/+4
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+6
* Some initial work on GL_EXT_framebuffer_object.Brian Paul2005-02-051-1/+1