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* increase MAX_POINT_SIZE to 60Brian2007-06-281-1/+1
* remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITSBrian2007-06-081-6/+3
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-0/+3
* enable GLSL 1.20Brian2007-04-081-0/+1
* Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian2007-03-111-1/+1
* define and use MAX_PROGRAM_ADDRESS_REGSBrian2007-02-251-0/+1
* added MAX_PROGRAM_ENV_PARAMSBrian2007-02-221-0/+1
* Lots of assorted changes for new GLSL compiler backend.Brian2006-12-151-7/+3
* Initial implementation work for CAL, RET, and BRA instructions for fragmentBrian Paul2006-11-161-0/+1
* replace CONFIG_H with MESA_CONFIG_H_INCLUDEDBrian Paul2006-11-031-4/+4
* According to GL_NV_fragment_program, max frag prog length is 1024 instructions.Brian Paul2006-08-241-1/+1
* sort the FEATURE_ definesBrian Paul2006-08-171-12/+14
* added FEATURE_EXT_timer_query and testsBrian Paul2006-08-171-0/+1
* Initial work for GL_EXT_texture_sRGB.Brian Paul2006-08-031-1/+2
* Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul2006-04-131-1/+5
* Define MAX_VERTEX_ATTRIBS to 16.Michal Krol2006-04-041-2/+3
* some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul2005-11-081-0/+1
* Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul2005-11-011-1/+1
* Remove ACCUM_BITS.Brian Paul2005-09-211-4/+0
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-4/+0
* strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing theAdam Jackson2005-07-161-5/+0
* Remove NEW_RENDERBUFFER stuff.Brian Paul2005-07-011-3/+2
* set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...Brian Paul2005-06-041-1/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-4/+9
* Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.Keith Whitwell2005-04-221-2/+2
* remove carriage returnsBrian Paul2005-04-151-14/+14
* add FEATURE_ARB_shading_language_100;Michal Krol2005-04-141-5/+15
* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-011-0/+4
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+6
* Some initial work on GL_EXT_framebuffer_object.Brian Paul2005-02-051-1/+1
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+1
* add FEATURE flags for ARB_shader_objects, ARB_vertex_shader andMichal Krol2004-10-271-0/+3
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-0/+15
* Update the doxygen configuration file.Jose Fonseca2004-09-091-2/+0
* minor doxygen updatesBrian Paul2004-05-141-0/+3
* increase MAX_TEXTURE_LOD_BIAS to 11.0Brian Paul2004-03-261-2/+2
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-2/+2
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+1
* Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoublesBrian Paul2004-02-171-9/+24
* bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul2004-01-141-4/+4
* added support for generic vertex attributes (ARB_vp) and their error checkingKarl Rasche2003-11-251-0/+1
* fix up FEATURE_* definesBrian Paul2003-09-171-21/+14
* Some work on ARB_vertex_buffer_object.Brian Paul2003-09-151-0/+1
* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-211-0/+1
* Fix up FEATURE_* defines in config.hBrian Paul2003-07-181-9/+5
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-53/+82
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+1
* added comment about MAX_WIDTH and texturesBrian Paul2003-05-081-1/+1
* minor re-org of program matrix, program local parameter limitsBrian Paul2003-04-181-4/+7
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-171-0/+8