Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: comments about vectors vs components | Brian Paul | 2008-07-14 | 1 | -2/+2 |
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* | mesa: refactor: move #define FEATURE flags into new mfeatures.h file | Brian Paul | 2008-06-10 | 1 | -34/+4 |
| | | | | Also, check the FEATURE flags in many places. | ||||
* | alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935) | Brian Paul | 2008-05-18 | 1 | -19/+20 |
| | | | | | | these should be the same functions (as per spec). cherry-picked from master (86a4810b09097714942bf2b889e6c62357bba931) | ||||
* | Re-implement GLSL texture sampler variables. | Brian | 2007-10-26 | 1 | -0/+1 |
| | | | | | | | | | | GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | ||||
* | increase MAX_POINT_SIZE to 60 | Brian | 2007-06-28 | 1 | -1/+1 |
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* | remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS | Brian | 2007-06-08 | 1 | -6/+3 |
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* | Initial implementation of MESA_texture_array | Ian Romanick | 2007-05-16 | 1 | -0/+3 |
| | | | | | Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | ||||
* | enable GLSL 1.20 | Brian | 2007-04-08 | 1 | -0/+1 |
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* | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian | 2007-03-11 | 1 | -1/+1 |
| | | | | | | GL_MAX_DRAW_BUFFERS is currently 4. Added gl_FragData[] output for fragment programs. In _swrast_write_rgba_span() loop over the color outputs/renderbuffers. | ||||
* | define and use MAX_PROGRAM_ADDRESS_REGS | Brian | 2007-02-25 | 1 | -0/+1 |
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* | added MAX_PROGRAM_ENV_PARAMS | Brian | 2007-02-22 | 1 | -0/+1 |
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* | Lots of assorted changes for new GLSL compiler backend. | Brian | 2006-12-15 | 1 | -7/+3 |
| | | | | New datatypes, constants, variables. | ||||
* | Initial implementation work for CAL, RET, and BRA instructions for fragment | Brian Paul | 2006-11-16 | 1 | -0/+1 |
| | | | | programs. | ||||
* | replace CONFIG_H with MESA_CONFIG_H_INCLUDED | Brian Paul | 2006-11-03 | 1 | -4/+4 |
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* | According to GL_NV_fragment_program, max frag prog length is 1024 instructions. | Brian Paul | 2006-08-24 | 1 | -1/+1 |
| | | | | Updated MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS to 1024. | ||||
* | sort the FEATURE_ defines | Brian Paul | 2006-08-17 | 1 | -12/+14 |
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* | added FEATURE_EXT_timer_query and tests | Brian Paul | 2006-08-17 | 1 | -0/+1 |
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* | Initial work for GL_EXT_texture_sRGB. | Brian Paul | 2006-08-03 | 1 | -1/+2 |
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* | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul | 2006-04-13 | 1 | -1/+5 |
| | | | | | | | | See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants. | ||||
* | Define MAX_VERTEX_ATTRIBS to 16. | Michal Krol | 2006-04-04 | 1 | -2/+3 |
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* | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | 2005-11-08 | 1 | -0/+1 |
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* | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul | 2005-11-01 | 1 | -1/+1 |
| | | | | | | | temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts. | ||||
* | Remove ACCUM_BITS. | Brian Paul | 2005-09-21 | 1 | -4/+0 |
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* | Remove last remnants of pre-renderbuffer code. | Brian Paul | 2005-09-03 | 1 | -4/+0 |
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* | strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the | Adam Jackson | 2005-07-16 | 1 | -5/+0 |
| | | | | modular X build | ||||
* | Remove NEW_RENDERBUFFER stuff. | Brian Paul | 2005-07-01 | 1 | -3/+2 |
| | | | | | Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function. | ||||
* | set OLD_RENDERBUFFER=0, need to clean up a few more things before totally ↵ | Brian Paul | 2005-06-04 | 1 | -1/+1 |
| | | | | removing that | ||||
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -4/+9 |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | ||||
* | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | 2005-04-22 | 1 | -2/+2 |
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* | remove carriage returns | Brian Paul | 2005-04-15 | 1 | -14/+14 |
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* | add FEATURE_ARB_shading_language_100; | Michal Krol | 2005-04-14 | 1 | -5/+15 |
| | | | | | remove FEATURE_shading_language; add ARB_fragment/vertex_shader max values | ||||
* | Use FEATURE_shading_language to control whether the shading language | Brian Paul | 2005-04-01 | 1 | -0/+4 |
| | | | | | compiler is hooked in. May be enabled on compiler command line by setting -DFEATURE_shading_lanuage=1. | ||||
* | additional work on GL_EXT_framebuffer_object | Brian Paul | 2005-02-07 | 1 | -0/+6 |
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* | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | 2005-02-05 | 1 | -1/+1 |
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* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+1 |
| | | | | no error detection, slow, may not be 100% correct but a good start | ||||
* | add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and | Michal Krol | 2004-10-27 | 1 | -0/+3 |
| | | | | ARB_fragment_shader | ||||
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -0/+15 |
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* | Update the doxygen configuration file. | Jose Fonseca | 2004-09-09 | 1 | -2/+0 |
| | | | | Minor updates/fixes to the source documentation. | ||||
* | minor doxygen updates | Brian Paul | 2004-05-14 | 1 | -0/+3 |
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* | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul | 2004-03-26 | 1 | -2/+2 |
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* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -2/+2 |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | ||||
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+1 |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | ||||
* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 1 | -9/+24 |
| | | | | instead of GLfixed. (Justin Novosad) | ||||
* | bump MAX_WIDTH/HEIGHT to 4K pixels | Brian Paul | 2004-01-14 | 1 | -4/+4 |
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* | added support for generic vertex attributes (ARB_vp) and their error checking | Karl Rasche | 2003-11-25 | 1 | -0/+1 |
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* | fix up FEATURE_* defines | Brian Paul | 2003-09-17 | 1 | -21/+14 |
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* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -0/+1 |
| | | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | ||||
* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -0/+1 |
| | | | | debugging extension. | ||||
* | Fix up FEATURE_* defines in config.h | Brian Paul | 2003-07-18 | 1 | -9/+5 |
| | | | | _glapi_add_entrypoint() updates in context.c | ||||
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -53/+82 |
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