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* clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul2000-10-261-3/+8
* More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.Brian Paul2000-10-181-3/+3
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-5/+5
* increased max convolution filter sizeBrian Paul2000-08-211-3/+3
* changed MAX_WIDTH to 2048 to handle 2K texturesBrian Paul2000-07-051-3/+3
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-231-1/+5
* Err, initial code for GL_EXT_convolution, not histogramBrian Paul2000-05-071-1/+1
* initial code for GL_EXT_histogram extensionBrian Paul2000-05-071-1/+4
* more GL_SGI_color_table extension workBrian Paul2000-04-121-3/+3
* added GL_SGI_color_matrix extensionBrian Paul2000-04-081-1/+4
* initial histogram and min/max workBrian Paul2000-04-071-1/+4
* fix for tristrip bug and unfilled quad/polygon bugKeith Whitwell2000-03-161-2/+2
* runtime selectable depth buffer depthBrian Paul2000-03-031-20/+6
* added CHAN_MAX, CHAN_MAXFBrian Paul2000-02-211-2/+3
* added SUB_PIXEL_BITSBrian Paul2000-02-031-2/+5
* changed VB_MAX, no longer dependant on FX symbolBrian Paul2000-01-241-7/+4
* added gl_register_config_var() protoBrian Paul2000-01-131-3/+7
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-27/+7
* Initial revisionjtg1999-08-191-0/+222