Commit message (Collapse) | Author | Age | Files | Lines | |
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* | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul | 2004-03-26 | 1 | -2/+2 |
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* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -2/+2 |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | ||||
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+1 |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | ||||
* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 1 | -9/+24 |
| | | | | instead of GLfixed. (Justin Novosad) | ||||
* | bump MAX_WIDTH/HEIGHT to 4K pixels | Brian Paul | 2004-01-14 | 1 | -4/+4 |
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* | added support for generic vertex attributes (ARB_vp) and their error checking | Karl Rasche | 2003-11-25 | 1 | -0/+1 |
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* | fix up FEATURE_* defines | Brian Paul | 2003-09-17 | 1 | -21/+14 |
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* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -0/+1 |
| | | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | ||||
* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -0/+1 |
| | | | | debugging extension. | ||||
* | Fix up FEATURE_* defines in config.h | Brian Paul | 2003-07-18 | 1 | -9/+5 |
| | | | | _glapi_add_entrypoint() updates in context.c | ||||
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -53/+82 |
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* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -0/+1 |
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* | added comment about MAX_WIDTH and textures | Brian Paul | 2003-05-08 | 1 | -1/+1 |
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* | minor re-org of program matrix, program local parameter limits | Brian Paul | 2003-04-18 | 1 | -4/+7 |
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* | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-17 | 1 | -0/+8 |
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* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 1 | -0/+5 |
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* | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul | 2003-04-04 | 1 | -3/+1 |
| | | | | | and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures. | ||||
* | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul | 2003-03-29 | 1 | -1/+2 |
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* | set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3 | Brian Paul | 2003-02-25 | 1 | -2/+2 |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -3/+28 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | 2002-10-16 | 1 | -1/+8 |
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* | restore ACCUM_BITS to 16 | Brian Paul | 2002-10-05 | 1 | -2/+2 |
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* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -3/+6 |
| | | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | ||||
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 1 | -2/+2 |
| | | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | ||||
* | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | 2002-05-27 | 1 | -2/+2 |
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* | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | 2001-12-18 | 1 | -1/+5 |
| | | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). | ||||
* | updated comment about CHAN_BITS | Brian Paul | 2001-11-28 | 1 | -3/+3 |
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* | added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query | Brian Paul | 2001-11-06 | 1 | -1/+4 |
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* | Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma) | Brian Paul | 2001-07-16 | 1 | -1/+3 |
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* | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | 2001-07-13 | 1 | -2/+2 |
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* | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul | 2001-06-13 | 1 | -2/+8 |
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* | New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with | Brian Paul | 2001-05-14 | 1 | -32/+2 |
| | | | | IFLOOR(1.99999)==2, for example. Moved some macros from config.h to glheader.h | ||||
* | changed MAX_HEIGHT to 2048 | Brian Paul | 2001-05-14 | 1 | -2/+2 |
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* | Added Makefile support for building libOSMesa16.so which is Mesa compiled | Brian Paul | 2001-04-26 | 1 | -1/+3 |
| | | | | for 16-bit color channels, using the OSMesa driver. | ||||
* | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes | 2001-03-18 | 1 | -1/+4 |
| | | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic. | ||||
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -6/+6 |
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* | Add render stage for unclipped vb's to fx driver. | Keith Whitwell | 2000-12-28 | 1 | -2/+2 |
| | | | | | | Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally) | ||||
* | Major rework of tnl module | Keith Whitwell | 2000-12-26 | 1 | -23/+1 |
| | | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. | ||||
* | minor multi-tex changes, changed MAX_TEXTURE_UNITS to 4 | Brian Paul | 2000-11-20 | 1 | -2/+2 |
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* | more minor header file re-org (moved CONST, ASSERT, INLINE to config.h) | Brian Paul | 2000-10-29 | 1 | -1/+22 |
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* | More GLchan color channel changes. | Brian Paul | 2000-10-29 | 1 | -26/+7 |
| | | | | | | Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h | ||||
* | New colormac.h file for color-related macros. | Brian Paul | 2000-10-28 | 1 | -3/+9 |
| | | | | Lot's of clean-up in macros.h and mmath.h | ||||
* | Basic work to support deep color channels: | Brian Paul | 2000-10-28 | 1 | -1/+11 |
| | | | | | Replace GLubyte with GLchan Replace 255 with CHAN_MAX | ||||
* | clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value | Brian Paul | 2000-10-26 | 1 | -3/+8 |
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* | More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now. | Brian Paul | 2000-10-18 | 1 | -3/+3 |
| | | | | | Misc code clean-ups, minor bug fixes. MAX_TEXTURE_UNITS now defaults to 3. | ||||
* | First batch of OpenGL SI related changes: | Brian Paul | 2000-09-26 | 1 | -5/+5 |
| | | | | | | | Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer. | ||||
* | increased max convolution filter size | Brian Paul | 2000-08-21 | 1 | -3/+3 |
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* | changed MAX_WIDTH to 2048 to handle 2K textures | Brian Paul | 2000-07-05 | 1 | -3/+3 |
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* | initial work for GL_ARB_texture_compression | Brian Paul | 2000-05-23 | 1 | -1/+5 |
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* | Err, initial code for GL_EXT_convolution, not histogram | Brian Paul | 2000-05-07 | 1 | -1/+1 |
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