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path: root/src/mesa/main/condrender.c
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* mesa: Set the correct error in _mesa_BeginConditionalRenderIan Romanick2014-01-101-11/+30
| | | | | | | | | | | | Piglit was recently changed to expect the correct error code (piglit commit 271b998), so it started failing on Mesa. This corrects that failing and adds some spec quotations to justify the errrors set. The code was rearranged a little bit to match the order listed in the spec. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: Fix error code generation in glBeginConditionalRender()Anuj Phogat2013-12-131-1/+3
| | | | | | | | | | | | | This patch changes the error condition to satisfy below statement from OpenGL 4.3 core specification: "An INVALID_OPERATION error is generated if id is the name of a query object with a target other SAMPLES_PASSED, ANY_SAMPLES_PASSED, or ANY_SAMPLES_PASSED_CONSERVATIVE, or if id is the name of a query currently in progress." Cc: [email protected] Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: In conditional rendering fallback, check the query status.Eric Anholt2012-08-081-0/+2
| | | | | | | | | | | Otherwise, conditional rendering always takes the fallthrough "render it anyway" case unless the application had itself done a check or wait on the query. Fixes intel oglconform's conditional_render advanced.nofbo.readpixels. Reviewed-by: Brian Paul <[email protected]> NOTE: This is a candidate for the 8.0 branch.
* mesa: Throw an error when starting conditional render on an active query.Eric Anholt2011-09-191-1/+1
| | | | | | | | | | | | | | | From the NV_conditional_render spec: BeginQuery sets the active query object name for the query type given by <target> to <id>. If BeginQuery is called with an <id> of zero, if the active query object name for <target> is non-zero, if <id> is the active query object name for any query type, or if <id> is the active query object for condtional rendering (Section 2.X), the error INVALID OPERATION is generated. Fixes piglit nv_conditional_render-begin-while-active. Reviewed-by: Brian Paul <[email protected]>
* mesa: Throw an error instead of asserting for condrender with query == 0.Eric Anholt2011-09-191-1/+2
| | | | | | | | | | | | | | | From the NV_conditional_render spec: BeginQuery sets the active query object name for the query type given by <target> to <id>. If BeginQuery is called with an <id> of zero, if the active query object name for <target> is non-zero, if <id> is the active query object name for any query type, or if <id> is the active query object for condtional rendering (Section 2.X), the error INVALID OPERATION is generated. Fixes piglit nv_conditional_render-begin-zero. Reviewed-by: Brian Paul <[email protected]>
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
| | | | | | Directly include mtypes.h if a file uses a gl_context struct. This allows future removal of headers that are not strictly necessary but indirectly include mtypes.h for a file.
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
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* mesa: Make condrender.[ch] prototypes match.José Fonseca2010-01-011-2/+2
| | | | | | GLAPI on windows is more than "extern" -- it includes the --, so the mismatch between condrender.[ch] prototypes causes "different linkage" errors on windows.
* mesa: added FLUSH_VERTICES(), more commentsBrian Paul2009-12-311-6/+10
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* mesa: add flag for GL_NV_conditional_render extensionBrian Paul2009-12-311-2/+2
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* mesa: _mesa_Begin/EndConditionalRender() functionsBrian Paul2009-12-311-0/+143
For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet.