| Commit message (Collapse) | Author | Age | Files | Lines |
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Directly include mtypes.h if a file uses a gl_context struct. This
allows future removal of headers that are not strictly necessary but
indirectly include mtypes.h for a file.
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For GL_EXT_texture_integer.
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Don't rely on inclusion of other files that already include macros.h.
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This must always be true now, so there is no reason to check it. Ever.
Signed-off-by: Ian Romanick <[email protected]>
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Add explicit casts, fix constant types, fix variable types.
Fixes about 340 warnings in MSFT Visual Studio.
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These functions clear color/depth/stencil buffers with a value that's
passed to the function, rather than the context clear values.
For now these functions are implemented in terms of the existing
ctx->Driver.Clear() hook. In the future when we have non-normalized
integer and unsigned integer color buffer formats we'll need new
driver hook(s) to pass int and uint clear values to the driver.
Note: these functions are not hooked into the dispatch table at this time.
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