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path: root/src/mesa/main/buffers.c
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* mesa: Check that draw buffers are valid for glDrawBuffers on GLES3Eduardo Lima Mitev2015-02-201-0/+14
* mesa: Fix some signed-unsigned comparison warningsJan Vesely2015-01-211-1/+1
* mesa/glsl/glapi: enable GL_EXT_draw_buffers extensionTapani Pälli2015-01-141-2/+4
* mesa: trim down some #includesBrian Paul2014-09-101-1/+0
* mesa: fix NULL pointer deref bug in _mesa_drawbuffers()Brian Paul2014-08-191-1/+1
* mesa: simplify _mesa_update_draw_buffers()Brian Paul2014-08-111-7/+2
* mesa: fix assertion in _mesa_drawbuffers()Brian Paul2014-08-111-2/+3
* Use the magic behaviour of GL_BACK in GLES 1 and 2 as well as 3Neil Roberts2014-03-121-1/+6
* mesa: Generate correct error code in glDrawBuffers()Anuj Phogat2014-01-281-3/+5
* mesa: GL_EXT_framebuffer_object is not optionalIan Romanick2013-06-281-1/+0
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: updated read_buffer_enum_to_index() commentBrian Paul2013-04-261-2/+2
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove redundant _NEW_BUFFERS setting in ReadBufferMarek Olšák2013-04-241-1/+0
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-3/+6
* mesa: Make ES3 glDrawBuffers() only accept BACK/NONE for the winsys fbo.Kenneth Graunke2013-01-151-5/+17
* mesa: Handle GL_BACK correctly for ES 3.0 in glDrawBuffers().Kenneth Graunke2013-01-151-4/+19
* mesa: Rework crazy error code rules in glDrawBuffers().Kenneth Graunke2013-01-151-3/+63
* mesa: Allow glReadBuffer(GL_NONE) for winsys framebuffers.Paul Berry2012-12-201-2/+2
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-1/+1
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-2/+2
* mesa: remove FEATURE_GL test from updated_drawbuffers()Brian Paul2012-10-161-2/+0
* Temporarily revert "mesa: remove remaining FEATURE_* defines where protected ...José Fonseca2012-09-151-0/+2
* mesa: remove remaining FEATURE_* defines where protected by API check.Oliver McFadden2012-09-151-2/+0
* mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functionsBrian Paul2012-01-121-6/+7
* mesa: whitespace, 80-column wrapping in buffers.cBrian Paul2012-01-121-2/+6
* mesa: remove _mesa_ffs(), implement ffs() for non-GNU platformsBrian Paul2012-01-121-2/+2
* mesa: Also set the remaining draw buffers to GL_NONE when updating just the f...Henri Verbeet2011-09-251-15/+14
* mesa: refactor, create _mesa_update_draw_buffers() helperBrian Paul2011-06-161-0/+21
* mesa: Flush vertices before updating drawbuffer computed state.Eric Anholt2011-05-261-7/+7
* mesa: Trigger FBO validation on DrawBuffers change in non-ES2 mode.Eric Anholt2011-05-261-10/+26
* mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.Henri Verbeet2011-04-101-1/+1
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* mesa: Remove unnecessary headers from buffers.c.Vinson Lee2010-01-181-2/+0
* mesa: remove old commentBrian Paul2009-11-171-1/+0
* mesa: remove a bit of old codeBrian Paul2009-11-171-1/+0
* mesa: fix infinite loop bug in _mesa_drawbuffers()Brian Paul2009-11-051-1/+2
* mesa: clean-up formattingBrian Paul2009-11-031-1/+1
* mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()Brian Paul2009-11-031-1/+1
* mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()Brian Paul2009-11-031-9/+29
* mesa: use ffs() to shorten loop in _mesa_drawbuffers()Brian Paul2009-11-031-6/+10
* mesa: added assertion, another commentBrian Paul2009-11-031-1/+3
* mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul2009-05-011-1/+1
* mesa: fix glRead/DrawBuffer(GL_AUXn) error valueBrian Paul2009-03-121-0/+8
* mesa: remove unused AUX buffersBrian Paul2009-03-021-12/+0
* glDrawBuffers(n==0) is validRobert Ellison2009-02-121-3/+8
* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-1/+2
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