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path: root/src/mesa/main/bufferobj.h
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* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-251-5/+10
* mesa: allow buffers mapped with the persistent flag to be used by the GPUMarek Olšák2014-02-251-0/+8
* mesa: implement glBufferStorage, immutable buffers; add extension enable flagMarek Olšák2014-02-251-0/+4
* mesa: Cleanup mesa/main/bufferobj.hPi Tabred2013-12-181-14/+45
* mesa: Implement functions for clear_buffer_object extensionsPi Tabred2013-12-181-0/+4
* mesa: Make handle_bind_buffer_gen() non-staticFredrik Höglund2013-11-071-1/+8
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-11/+11
* dispatch: Delete unused init_dispatch functions.Paul Berry2012-11-061-4/+0
* dispatch: Make all API functions non-static.Paul Berry2012-11-061-39/+27
* mesa: remove FEATURE_APPLE_object_purgeable define.Oliver McFadden2012-09-151-2/+0
* mesa/es: Pass context to _mesa_init_bufferobj_dispatchIan Romanick2012-08-141-1/+2
* mesa: Move glBindBufferBase and glBindBufferRange() to bufferobj.Eric Anholt2012-06-211-0/+7
* mesa: Move buffer object dispatch setup to bufferobj.c.Eric Anholt2012-06-211-0/+3
* mesa: new _mesa_total_buffer_object_memory() debug functionBrian Paul2012-04-111-0/+2
* mesa: Set default access flags based on the run-time APIIan Romanick2012-01-191-1/+2
* mesa: check for null ptr in _mesa_is_bufferobj()Brian Paul2011-11-281-1/+1
* mesa: s/INLINE/inline/Brian Paul2011-10-011-3/+3
* main: use inline function wrapper for _mesa_reference_buffer_object()Brian Paul2011-07-141-1/+11
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-281-41/+0
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-11/+11
* mesa: Reduce bufferobj.h header file inclusion.Vinson Lee2010-07-291-1/+1
* APPLE_object_purgeable: coreChris Wilson2010-03-051-0/+11
* mesa: Enable true refcounting for NullBufferObj.Michal Krol2010-02-091-0/+3
* mesa: added _mesa_GetBufferParameteri64v()Brian Paul2010-01-021-0/+3
* mesa: combined PBO validate/map helpersBrian Paul2009-09-031-0/+16
* mesa: consolidate PBO map/unmap helpersBrian Paul2009-09-031-18/+9
* mesa: const qualifiersBrian Paul2009-08-121-2/+2
* mesa: new _mesa_is_bufferobj() functionBrian Paul2009-08-121-0/+12
* mesa: new _mesa_bufferobj_mapped() helper functionBrian Paul2009-08-071-0/+8
* mesa: make buffer object-related driver fallback functions staticBrian Paul2009-06-191-45/+3
* mesa: implement GL_ARB_map_buffer_rangeBrian Paul2009-06-081-0/+17
* mesa: _mesa_CopyBufferSubData() function, and driver fall-backBrian Paul2009-06-021-1/+14
* Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa into gal...Alan Hourihane2008-09-111-7/+4
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| * mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-7/+4
* | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-3/+2
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| * gallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_drawpix_pbo/Brian Paul2008-04-251-2/+2
| * Refactor PBO validate/map code.Brian2008-03-211-15/+9
| * add a number of PBO validate/map/unmap functionsBrian Paul2008-03-211-2/+37
* | Refactor PBO validate/map code.Brian2008-03-211-15/+9
* | add a number of PBO validate/map/unmap functionsBrian2008-03-211-2/+37
* | For _mesa_share_state(), update the context's references to the new share gro...Brian2007-08-231-0/+3
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* Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoidBrian Paul2006-08-231-0/+3
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-0/+2
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-1/+2