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path: root/src/mesa/main/bufferobj.c
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* dispatch: Make all API functions non-static.Paul Berry2012-11-061-2/+2
* mesa: Fix the core GL genned-name handling for glBindBufferBase()/Range().Eric Anholt2012-11-041-8/+14
* dispatch: GLES1 fixes for _mesa_create_exec_table().Paul Berry2012-11-011-1/+1
* _mesa_create_exec_table: GLES3 fixes.Paul Berry2012-10-231-0/+3
* mesa/es: Enable GL_EXT_map_buffer_rangeFredrik Höglund2012-10-161-6/+16
* mesa: Don't set dispatch pointer for glGetBufferSubData in ES2Ian Romanick2012-09-281-1/+3
* mesa: remove FEATURE_APPLE_object_purgeable define.Oliver McFadden2012-09-151-3/+0
* mesa: remove FEATURE_EXT_transform_feedback define.Oliver McFadden2012-09-151-2/+0
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-2/+1
* mesa: Require names from Gen in core contextIan Romanick2012-08-291-0/+4
* mesa/es: Validate glGetBufferParameteriv pname in Mesa code rather than the E...Ian Romanick2012-08-241-3/+6
* mesa/es: Validate glMapBuffer access in Mesa code rather than the ES wrapperIan Romanick2012-08-241-0/+9
* mesa/es: Validate glBufferData usage in Mesa code rather than the ES wrapperIan Romanick2012-08-241-5/+18
* mesa/es: Validate buffer object targets in Mesa code rather than the ES wrapperIan Romanick2012-08-241-1/+8
* mesa: Add skeleton implementations of glInvalidateBuffer{Sub,}DataIan Romanick2012-08-141-0/+97
* mesa/es: Pass context to _mesa_init_bufferobj_dispatchIan Romanick2012-08-141-3/+6
* mesa: Unbind uniform buffer bindings on glDeleteBuffers().Eric Anholt2012-08-071-0/+7
* mesa: Make glBindBufferBase/glBindBufferRange() work on just-genned names.Eric Anholt2012-08-071-12/+25
* mesa: fix default_access_mode() result for ES2Brian Paul2012-08-021-1/+1
* mesa: default_access_mode() returns a GLbitfield, not GLenumBrian Paul2012-08-021-1/+1
* mesa: rename MaxTransformFeedbackSeparateAttribs to MaxTransformFeedbackBuffersMarek Olšák2012-06-281-1/+1
* mesa: fix comments on UBO buffer binding functionsBrian Paul2012-06-221-4/+7
* mesa: Add a comment explaining my thoughts on glBindBufferBase().Eric Anholt2012-06-211-0/+26
* mesa: Add support for glBindBufferBase/Range on GL_UNIFORM_BUFFER.Eric Anholt2012-06-211-0/+85
* mesa: Move glBindBufferBase and glBindBufferRange() to bufferobj.Eric Anholt2012-06-211-0/+74
* mesa: Move buffer object dispatch setup to bufferobj.c.Eric Anholt2012-06-211-0/+17
* mesa: Add indexed binding points for uniform buffer objects.Eric Anholt2012-06-211-0/+29
* mesa: Add support for the GL_UNIFORM_BUFFER general binding point.Eric Anholt2012-06-211-0/+9
* mesa: Unbind GL_TEXTURE_BUFFER on DeleteBuffers.Kenneth Graunke2012-06-111-0/+4
* mesa: Check for a negative "size" parameter in glCopyBufferSubData().Kenneth Graunke2012-06-111-0/+6
* mesa: Fix "glCopyBuffserSubData" typos in error messages and comments.Kenneth Graunke2012-06-081-10/+10
* mesa: Unbind ARB_transform_feedback2 binding points on Delete too.Kenneth Graunke2012-06-051-1/+7
* mesa: Unbind ARB_copy_buffer and transform feedback buffers on delete.Kenneth Graunke2012-06-051-0/+13
* mesa: new _mesa_total_buffer_object_memory() debug functionBrian Paul2012-04-111-0/+30
* mesa: let GL3 buf obj queries not depend on opengl major versionYuanhan Liu2012-03-011-6/+6
* mesa: Fix the error message function names for glFlushMappedBufferRange().Eric Anholt2012-02-031-7/+7
* mesa: Fix bad-enum/no-buffer error handling for buffer object functions.Eric Anholt2012-02-031-87/+39
* mesa: Avoid void * arithmetic.José Fonseca2012-01-271-1/+1
* mesa: Fix handling of glCopyBufferSubData() for src == dst.Eric Anholt2012-01-271-6/+19
* mesa: Set default access flags based on the run-time APIIan Romanick2012-01-191-13/+31
* mesa: add/update comments in _mesa_copy_buffer_subdata()Brian Paul2012-01-071-1/+4
* mesa: only map src/dest regions in _mesa_copy_buffer_subdata()Brian Paul2012-01-051-6/+7
* mesa: print more info in buffer_object_subdata_range_good() error messageBrian Paul2012-01-051-1/+4
* mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.Mathias Fröhlich2011-11-291-11/+0
* mesa: move ElementArrayBufferObj to gl_array_objectYuanhan Liu2011-11-291-6/+3
* mesa: check for null ptr in _mesa_is_bufferobj()Brian Paul2011-11-281-3/+3
* mesa: Avoid ABA problem on buffer object bind.Mathias Fröhlich2011-10-241-1/+12
* mesa: s/INLINE/inline/Brian Paul2011-10-011-2/+2
* mesa: fix error handling for glMapBufferRangeYuanhan Liu2011-09-191-0/+11
* mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange (v3)Marek Olšák2011-09-021-1/+23