| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Generated by sed; no manual changes.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Jordan Justen <[email protected]>
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Reviewed-by: Jordan Justen <[email protected]>
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v2:
- Fix error message (Jordan)
Reviewed-by: Jordan Justen <[email protected]>
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v2:
- Add space before const (Jordan)
Reviewed-by: Jordan Justen <[email protected]>
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v2:
- Remove the extra spaces (Jordan)
Reviewed-by: Jordan Justen <[email protected]>
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v2:
- Fix indention, used tabs instead of whitespaces. (Jordan)
Reviewed-by: Jordan Justen <[email protected]>
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This includes the array of bindings, the current buffer bound to the
GL_SHADER_STORAGE_BUFFER target and a set of general limits and default
values for shader storage buffers.
v2:
- Use spec values for the new defined constants (Jordan)
Reviewed-by: Jordan Justen <[email protected]>
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This reverts commit 339ed0984d4f54fca91235a1df2ce3a850f6123f.
Acked-by: Fredrik Höglund <[email protected]>
Cc: "10.6" <[email protected]>
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Signed-off-by: Fredrik Höglund <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Ilia Mirkin found that I had forgotten to free the mutex in the error case.
Reviewed-by: Ilia Mirkin <[email protected]>
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v2: review from Laura Ekstrand
- use the refactored code to lookup the objects
- improve some error messages
- factor out the gl method name computation
- better handle the spec differences between the DSA and non-DSA cases
- quote the spec a little more
v3: review from Laura Ekstrand
- use the new name of _mesa_lookup_bufferobj_err
- swap the comments around the offset and size checks
v4: review from Laura Ekstrand
- add more spec quotes
- properly fix the comments around the offset and size checks
v5: review from Laura Ekstrand
- add quotes on the spec citations
- revert some changes in the printf format
v6: review from Laura Ekstrand
- remove a redondant "gl" in a method name
Signed-off-by: Martin Peres <[email protected]>
Reviewed-by: Laura Ekstrand <[email protected]>
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v2: Review from Laura Ekstrand
- give more helpful error messages
- factor the lookup code for the xfb and objBuf
- replace some already-existing tabs with spaces
- add comments to explain the cases where xfb == 0 or buffer == 0
- fix the condition for binding the transform buffer or not
v3: Review from Laura Ekstrand
- rename _mesa_lookup_bufferobj_err to
_mesa_lookup_transform_feedback_bufferobj_err and make it static to avoid a
future conflict
- make _mesa_lookup_transform_feedback_object_err static
v4: Review from Laura Ekstrand
- add the pdf page number when quoting the spec
- rename some of the symbols to follow the public/private conventions
v5: Review from Laura Ekstrand
- properly rename some of the symbols to follow the public/private conventions
- fix some alignments
- add quotes around a spec citation
- add back a newline I accidentally deleted
- add spaces around the ternary operator usages
Signed-off-by: Martin Peres <[email protected]>
Reviewed-by: Laura Ekstrand <[email protected]>
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Generate GL_INVALID_OPERATION and return NULL when the buffer object
hasn't been created. All callers expect this.
v2: Use a more concise error message.
Cc: Laura Ekstrand <[email protected]>
Reviewed-by: Laura Ekstrand <[email protected]>
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This fixes Bug 89616, a build failure due to line 1639 of bufferobj.c:
_mesa_error(ctx, GL_INVALID_OPERATION, func);
Trivial.
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Reviewed-by: Fredrik Höglund <[email protected]>
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Reviewed-by: Fredrik Höglund <[email protected]>
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v3: Review from Fredrik Hoglund
-Split cosmetic refactor of GetBufferPointerv out into a separate commit
Reviewed-by: Fredrik Höglund <[email protected]>
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v3: Review from Fredrik Hoglund
-Split cosmetic refactor of GetBufferPointerv out into a separate commit
Reviewed-by: Fredrik Höglund <[email protected]>
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Reviewed-by: Fredrik Höglund <[email protected]>
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v2: Split into a refactor commit and an entry point commit.
Reviewed-by: Fredrik Höglund <[email protected]>
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Reviewed-by: Fredrik Höglund <[email protected]>
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v2:-Remove "_mesa" from in front of static software fallback.
-Split out the refactor from the addition of the DSA entry points.
Reviewed-by: Fredrik Höglund <[email protected]>
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v2: review from Ian Romanick
- Restore VBO_DEBUG and BOUNDS_CHECK
- Remove _mesa from static software fallback unmap_buffer.
Reviewed-by: Fredrik Höglund <[email protected]>
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Reviewed-by: Fredrik Höglund <[email protected]>
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v2: review from Jason Ekstrand
- Split refactor from addition of DSA entry points.
review from Ian Romanick
- Remove "_mesa" from static software fallback map_buffer_range
- Restore VBO_DEBUG and BOUNDS_CHECK
Reviewed-by: Fredrik Höglund <[email protected]>
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Reviewed-by: Fredrik Höglund <[email protected]>
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Reviewed-by: Martin Peres <[email protected]>
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v2: review by Jason Ekstrand
- Split refactor of clear buffer sub data from addition of DSA entry
points.
Reviewed-by: Martin Peres <[email protected]>
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v2: remove _mesa in front of static software fallback.
Reviewed-by: Martin Peres <[email protected]>
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- More explicit error reporting.
- Removed legacy style.
Reviewed-by: Martin Peres <[email protected]>
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v2: review by Ian Romanick
- Remove "_mesa" from name of static software fallback buffer_sub_data.
- Remove mappedRange from _mesa_buffer_sub_data.
- Removed some cosmetic changes to a separate commit.
Reviewed-by: Martin Peres <[email protected]>
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v2: review from Ian Romanick
- Fix space in ARB_direct_state_access.xml.
- Remove "_mesa" from the name of buffer_data static fallback.
- Restore VBO_DEBUG and BOUNDS_CHECK.
- Fix beginning of comment to start on same line as /*
Reviewed-by: Martin Peres <[email protected]>
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Reviewed-by: Martin Peres <[email protected]>
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Reviewed-by: Martin Peres <[email protected]>
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This function is exposed to mesa driver internals so that texture buffer
objects and array objects can use it.
Reviewed-by: Anuj Phogat <[email protected]>
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We've been using a mix of these two macros for a while now. Let's
just use the later everywhere. It seems to be the convention used
by other open-source projects.
Acked-by: Ilia Mirkin <[email protected]>
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Acked-by: Eric Anholt <[email protected]>
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It's not possible to query the current buffer binding, because the extension
doesn't define GL_..._BUFFER__BINDING_AMD.
Drivers should check the target parameter of Drivers.BufferData. If it's
equal to GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, the memory should be pinned.
That's all there is to it.
A piglit test is on the piglit mailing list.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Cc: 10.5 10.4 10.3 <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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v2: s/unsigned int/unsigned/ in prog_optimize.c
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: David Heidelberg <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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Trivial.
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NewBufferObject took a "target" parameter, which it blindly passed to
_mesa_initialize_buffer_object(), which ignored it.
Not much point in passing it around.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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When a buffer object is bound to one of the indexed uniform buffer
binding points, assume that from that point on it may be used as
a uniform buffer.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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Silences MinGW warnings:
warning: unknown conversion type character ‘l’ in format [-Wformat]
warning: too many arguments for format [-Wformat-extra-args]
v2: use signed types/formats
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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