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path: root/src/mesa/main/bufferobj.c
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* mesa: Implement functions for clear_buffer_object extensionsPi Tabred2013-12-181-0/+279
* mesa: Modify get_buffer() to allow for a variable error codePi Tabred2013-12-181-16/+28
* mesa: Add bufferobj_range_mapped functionPi Tabred2013-12-181-32/+59
* mesa: Add binding point for indirect bufferChris Forbes2013-11-251-0/+14
* mesa: Add ARB_vertex_attrib_bindingFredrik Höglund2013-11-071-2/+2
* mesa: Make handle_bind_buffer_gen() non-staticFredrik Höglund2013-11-071-10/+14
* mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund2013-11-071-2/+2
* mesa: Add support for ARB_shader_atomic_counters.Francisco Jerez2013-10-291-0/+58
* mesa: remove outdated commentDylan Noblesmith2013-09-241-1/+0
* mesa: free object labels when deletingTimothy Arceri2013-09-041-0/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: declare UniformBufferBindings as an array with a static sizeMarek Olšák2013-05-281-8/+2
* mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECTMarek Olšák2013-05-111-1/+2
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: Don't check (offset + size <= bufObj->Size) in BindBufferRange.Paul Berry2013-02-071-7/+0
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-11/+0
* mesa: Fix default value of BUFFER_ACCESS_FLAGS.Kenneth Graunke2013-01-151-28/+25
* mesa: don't advertise ARB_texture_buffer_object in legacy contextsMarek Olšák2012-12-121-2/+2
* mesa: Ignore size and offset parameters for BindBufferRange when buffer is 0Matt Turner2012-12-071-10/+12
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-20/+20
* dispatch: Delete unused init_dispatch functions.Paul Berry2012-11-061-31/+0
* dispatch: Make all API functions non-static.Paul Berry2012-11-061-2/+2
* mesa: Fix the core GL genned-name handling for glBindBufferBase()/Range().Eric Anholt2012-11-041-8/+14
* dispatch: GLES1 fixes for _mesa_create_exec_table().Paul Berry2012-11-011-1/+1
* _mesa_create_exec_table: GLES3 fixes.Paul Berry2012-10-231-0/+3
* mesa/es: Enable GL_EXT_map_buffer_rangeFredrik Höglund2012-10-161-6/+16
* mesa: Don't set dispatch pointer for glGetBufferSubData in ES2Ian Romanick2012-09-281-1/+3
* mesa: remove FEATURE_APPLE_object_purgeable define.Oliver McFadden2012-09-151-3/+0
* mesa: remove FEATURE_EXT_transform_feedback define.Oliver McFadden2012-09-151-2/+0
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-2/+1
* mesa: Require names from Gen in core contextIan Romanick2012-08-291-0/+4
* mesa/es: Validate glGetBufferParameteriv pname in Mesa code rather than the E...Ian Romanick2012-08-241-3/+6
* mesa/es: Validate glMapBuffer access in Mesa code rather than the ES wrapperIan Romanick2012-08-241-0/+9
* mesa/es: Validate glBufferData usage in Mesa code rather than the ES wrapperIan Romanick2012-08-241-5/+18
* mesa/es: Validate buffer object targets in Mesa code rather than the ES wrapperIan Romanick2012-08-241-1/+8
* mesa: Add skeleton implementations of glInvalidateBuffer{Sub,}DataIan Romanick2012-08-141-0/+97
* mesa/es: Pass context to _mesa_init_bufferobj_dispatchIan Romanick2012-08-141-3/+6
* mesa: Unbind uniform buffer bindings on glDeleteBuffers().Eric Anholt2012-08-071-0/+7
* mesa: Make glBindBufferBase/glBindBufferRange() work on just-genned names.Eric Anholt2012-08-071-12/+25
* mesa: fix default_access_mode() result for ES2Brian Paul2012-08-021-1/+1
* mesa: default_access_mode() returns a GLbitfield, not GLenumBrian Paul2012-08-021-1/+1
* mesa: rename MaxTransformFeedbackSeparateAttribs to MaxTransformFeedbackBuffersMarek Olšák2012-06-281-1/+1
* mesa: fix comments on UBO buffer binding functionsBrian Paul2012-06-221-4/+7
* mesa: Add a comment explaining my thoughts on glBindBufferBase().Eric Anholt2012-06-211-0/+26
* mesa: Add support for glBindBufferBase/Range on GL_UNIFORM_BUFFER.Eric Anholt2012-06-211-0/+85
* mesa: Move glBindBufferBase and glBindBufferRange() to bufferobj.Eric Anholt2012-06-211-0/+74
* mesa: Move buffer object dispatch setup to bufferobj.c.Eric Anholt2012-06-211-0/+17