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path: root/src/mesa/main/bufferobj.c
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* mesa: Implement glBindBuffersRangeFredrik Höglund2014-05-021-0/+367
* mesa: Implement glBindBuffersBaseFredrik Höglund2014-05-021-0/+365
* mesa: Refactor set_ubo_binding()Fredrik Höglund2014-05-021-14/+40
* mesa: Add helper functions for looking up multiple buffersFredrik Höglund2014-05-021-0/+72
* mesa: Refactor set_atomic_buffer_binding()Fredrik Höglund2014-05-021-16/+40
* glapi: Add infrastructure for ARB_multi_bindFredrik Höglund2014-05-021-0/+13
* mesa/st: Accelerate ARB_clear_buffer_object with clear_bufferIlia Mirkin2014-03-311-3/+3
* mesa: switch to c11 mutex functionsBrian Paul2014-03-031-13/+13
* mesa: don't call ctx->Driver.ClearBufferSubData() if size==0Brian Paul2014-03-031-4/+8
* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-251-113/+102
* mesa: allow buffers mapped with the persistent flag to be used by the GPUMarek Olšák2014-02-251-13/+19
* mesa: add error checks to glMapBufferRange, glMapBuffer for ARB_buffer_storageMarek Olšák2014-02-251-7/+57
* mesa: implement glBufferStorage, immutable buffers; add extension enable flagMarek Olšák2014-02-251-0/+93
* mesa: add storage flags parameter to Driver.BufferDataMarek Olšák2014-02-251-2/+7
* mesa: remove unused driver hook BindBufferMarek Olšák2014-02-251-5/+0
* mesa: Removed unnecessary check for NULL pointer when freeing memorySiavash Eliasi2014-02-091-2/+1
* mesa: Rename ElementArrayBufferObj to IndexBufferObj.Kenneth Graunke2014-02-031-3/+3
* mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke2014-02-031-1/+1
* mesa: Rename "arrayObj" local variables to "vao".Kenneth Graunke2014-02-031-4/+4
* mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2014-02-031-4/+4
* mesa: use _mesa_align_free() in _mesa_delete_buffer_object()Brian Paul2014-01-311-1/+1
* mesa: Use _mesa_align_malloc in _mesa_buffer_dataSiavash Eliasi2014-01-291-2/+5
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-6/+6
* mesa/main: Free ctx->DrawIndirectBuffer during teardownAaron Watry2014-01-161-0/+2
* mesa: Implement functions for clear_buffer_object extensionsPi Tabred2013-12-181-0/+279
* mesa: Modify get_buffer() to allow for a variable error codePi Tabred2013-12-181-16/+28
* mesa: Add bufferobj_range_mapped functionPi Tabred2013-12-181-32/+59
* mesa: Add binding point for indirect bufferChris Forbes2013-11-251-0/+14
* mesa: Add ARB_vertex_attrib_bindingFredrik Höglund2013-11-071-2/+2
* mesa: Make handle_bind_buffer_gen() non-staticFredrik Höglund2013-11-071-10/+14
* mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund2013-11-071-2/+2
* mesa: Add support for ARB_shader_atomic_counters.Francisco Jerez2013-10-291-0/+58
* mesa: remove outdated commentDylan Noblesmith2013-09-241-1/+0
* mesa: free object labels when deletingTimothy Arceri2013-09-041-0/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: declare UniformBufferBindings as an array with a static sizeMarek Olšák2013-05-281-8/+2
* mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECTMarek Olšák2013-05-111-1/+2
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: Don't check (offset + size <= bufObj->Size) in BindBufferRange.Paul Berry2013-02-071-7/+0
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-11/+0
* mesa: Fix default value of BUFFER_ACCESS_FLAGS.Kenneth Graunke2013-01-151-28/+25
* mesa: don't advertise ARB_texture_buffer_object in legacy contextsMarek Olšák2012-12-121-2/+2
* mesa: Ignore size and offset parameters for BindBufferRange when buffer is 0Matt Turner2012-12-071-10/+12
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-20/+20
* dispatch: Delete unused init_dispatch functions.Paul Berry2012-11-061-31/+0
* dispatch: Make all API functions non-static.Paul Berry2012-11-061-2/+2
* mesa: Fix the core GL genned-name handling for glBindBufferBase()/Range().Eric Anholt2012-11-041-8/+14