| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
src/gallium/auxiliary/pipebuffer/Makefile
src/gallium/auxiliary/pipebuffer/SConscript
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/gallium/auxiliary/tgsi/tgsi_scan.c
src/gallium/drivers/i915/i915_surface.c
src/gallium/drivers/i915/i915_texture.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/softpipe/sp_prim_vbuf.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/winsys/drm/intel/gem/intel_drm_api.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_drm.c
src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
src/mesa/state_tracker/st_cb_clear.c
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This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0.
The ctx->Color.ColorMask field is now a 2-D array. Until drivers are
modified to support per-buffer color masking, they can just look at
the 0th color mask.
The new _mesa_ColorMaskIndexed() function will be called by
glColorMaskIndexedEXT() or glColorMaski().
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ctx->Color.BlendEnabled is now a GLbitfield instead of a GLboolean to
indicate blend on/off status for each color/draw buffer.
This is infrastructure for GL_EXT_draw_buffers2 and OpenGL 3.x
New functions include _mesa_EnableIndexed(), _mesa_DisableIndexed(), and
_mesa_IsEnabledIndexed(). The enable function corresponds to
glEnableIndexedEXT() for GL_EXT_draw_buffers2 or glEnablei() for GL3.
Note that there's quite a few tests for ctx->Color.BlendEnabled != 0 in
drivers, etc. Those tests can remain as-is since the mask will be 0 or ~0
unless GL_EXT_draw_buffers2 is enabled.
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Move _glapi_proc typedef from glapitable.h to glapi.h
Also, don't include glapitable.h from glapi.h
Before we were including the huge glapitable.h file in every .c file.
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
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Only available with Xlib driver for now.
Assorted clean-ups related to Draw/ReadBuffer().
Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
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The internal driver interface was also changed to use
BlendEquationSeparate instead of BlendEquation.
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same function is used internally for glBlendFunc and
glBlendFuncSeparate.
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dd_function_table:BlendFuncSeparate. If a driver does not actually
support EXT_blend_func_separate, it can assume that the RGB and alpha
blend functions are the same.
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points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
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1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
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Also changed parameter types for some driver functions (like ctx->Driver.Clear-
Color). Updated all the device drivers.
Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
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Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
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Some source files updated to call _mesa_debug(), but not finished.
Added __GLimports as a parameter to _mesa_create/init_context() and
updated drivers accordingly.
Fleshed-out more of the __GLimports and __GLexports functionality.
Removed run-time config file support (config.c)
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only had one or two functions left in them.
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Replaced SEPERATE with SEPARATE.
Renumbered _NEW_ flags.
Removed _NEW_COLORTABLE.
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New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
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Modified Files:
Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
Mesa/src/extensions.c Mesa/src/extensions.h
Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
Mesa/src/swrast_setup/ss_context.h
Mesa/src/swrast_setup/ss_triangle.c
Mesa/src/swrast_setup/ss_triangle.h
Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
Mesa/src/tnl/tnl.h
Added Files:
Mesa/src/mtypes.h
Removed Files:
Mesa/src/types.h
Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.
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- Remove support for choosing software fallbacks from core code
- Remove partial fallback code from vbrender.c -- drivers are now
expected to be able to find a triangle/quad function for every state,
even if they have to use _swsetup_Triangle or _swsetup_Quad.
- Marked derived variables in the GLcontext struct with a leading
underscore '_'.
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More minor GLchan changes.
Silence some compiler warnings in cva.[ch]
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based on the GL attribute groups.
Introduced constants describing the circumstances under which some
key derived values can change:
_SWRAST_NEW_RASTERMASK -- ctx->RasterMask
_SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle
function
_DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps
These are helpful in deciding whether you need to recalculate state if your
recalculation involves reference to a derived value.
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Replace GLubyte with GLchan
Replace 255 with CHAN_MAX
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general cleanups - more to come.
Added P6 architecture timing to debug_xform routines. Still need to add
test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration
of counter overhead for more accurate benchmarking.
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ctx->Driver.Index/ColorMask() now return void.
Removed SWmasking and SWLogicOpEnabled variables.
LogicOps and color/index masking are no longer special-case device
driver functions. The Xlib driver was the only driver that used
them. Things are more uniform now.
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