Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib() | Brian Paul | 2008-09-05 | 1 | -1/+1 |
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* | mesa: improved gl_buffer_object reference counting | Brian Paul | 2008-09-04 | 1 | -36/+51 |
| | | | | | Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView. | ||||
* | include varray.h to silence warning | Brian | 2008-03-21 | 1 | -1/+1 |
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* | mesa: avoid to unlock an unlocked array in _mesa_PopClientAttrib | Xiang, Haihao | 2008-03-17 | 1 | -1/+1 |
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* | Allow first != 0 in mesa CVA handling, and add more error checking. | Eric Anholt | 2008-02-04 | 1 | -2/+4 |
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* | Only set R_MODE with NV_point_sprite | Alan Hourihane | 2007-10-28 | 1 | -1/+2 |
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* | replace separate 1D/2D/etc fields with an array indexed by texture target | Brian | 2007-08-16 | 1 | -82/+46 |
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* | Bring over the texobj refcounting changes from mesa_7_0_branch | Brian | 2007-08-16 | 1 | -77/+159 |
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* | Implement mutex/locking around texture object reference counting. | Brian | 2007-08-13 | 1 | -0/+1 |
| | | | | | | Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures. | ||||
* | fix mesa's handling of fbo's / window fb (again) | Roland Scheidegger | 2007-07-19 | 1 | -0/+4 |
| | | | | | | | | Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now. | ||||
* | restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049 | Brian | 2007-05-23 | 1 | -0/+1 |
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* | incr/decr 1D/2DArray texture refcounts like other targets | Brian | 2007-05-23 | 1 | -1/+5 |
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* | need to copy new 1D/2D array texture objects in _mesa_PushAttrib() | Brian | 2007-05-19 | 1 | -0/+4 |
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* | Initial implementation of MESA_texture_array | Ian Romanick | 2007-05-16 | 1 | -0/+12 |
| | | | | | Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | ||||
* | don't set GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_RECTANGLE_ARB as that ↵ | Brian | 2007-04-17 | 1 | -1/+2 |
| | | | | generates an error | ||||
* | Colortable re-org. | Brian | 2007-03-16 | 1 | -9/+10 |
| | | | | | The pixel transfer path has three color table lookups. Use an array [3] to store that info, rather than separate variables. | ||||
* | Fix glPush/PopClientAttrib() for VBO state (bug 9445). | Brian | 2007-01-05 | 1 | -2/+15 |
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* | fix glPopAttrib/color material bug #9091 | Brian Paul | 2006-11-20 | 1 | -4/+4 |
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* | Merge texmem-0-3-branch. | Keith Whitwell | 2006-11-01 | 1 | -0/+5 |
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* | fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BIT | Brian Paul | 2006-08-04 | 1 | -0/+2 |
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* | include arrayobj.h | Brian Paul | 2006-06-12 | 1 | -0/+1 |
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* | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | 2006-06-12 | 1 | -13/+39 |
| | | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | ||||
* | Fix yet another issue with popping GL_DRAW_BUFFER state with respect to | Brian Paul | 2006-04-22 | 1 | -12/+29 |
| | | | | single vs. multiple outputs and what kind of FBO is currently bound. | ||||
* | When popping GL_DRAW_BUFFER state, need to re-do error checking since | Brian Paul | 2006-04-14 | 1 | -4/+15 |
| | | | | | | validity depends on whether a window-system FBO or user-created FBO is currently bound. glPopAttrib() may generate GL_INVALID_OPERATION because of this. | ||||
* | Use standard ARB names instead of vendor-specific NV names for the ↵ | Roland Scheidegger | 2006-03-03 | 1 | -4/+4 |
| | | | | ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different. | ||||
* | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | 2005-12-14 | 1 | -3/+0 |
| | | | | done with fragment programs nowadays. | ||||
* | Added _mesa_light() helper function so we can avoid transforming then | Brian Paul | 2005-11-12 | 1 | -18/+14 |
| | | | | | un-transforming light positions and spot directions when popping light state off the attribute stack. | ||||
* | s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some comments | Brian Paul | 2005-11-10 | 1 | -4/+4 |
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* | fix popping of GL_SPOT_DIRECTION (bug 5005) | Brian Paul | 2005-11-10 | 1 | -1/+1 |
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* | fix popping of GL_EYE_PLANE state (bug 4996) | Brian Paul | 2005-11-09 | 1 | -10/+20 |
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* | Replace ctx->Driver.StencilOp/Func/Mask() functions with | Brian Paul | 2005-09-13 | 1 | -7/+10 |
| | | | | ctx->Driver.Stencil*Separate() functions. | ||||
* | OpenGL 2.0's two-sided stencil feature wasn't implemented correctly. | Brian Paul | 2005-09-13 | 1 | -14/+19 |
| | | | | | See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side. | ||||
* | remove dead code, update comments | Brian Paul | 2005-08-31 | 1 | -5/+0 |
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* | removed GL_HP_occlusion_test extension | Brian Paul | 2005-08-25 | 1 | -4/+1 |
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* | Add a set of predicate functions for testing matrices instead of directly | Brian Paul | 2005-06-30 | 1 | -3/+3 |
| | | | | | | testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private. | ||||
* | properly pop the GL_TEXTURE_GEN_ enable state | Brian Paul | 2005-05-27 | 1 | -0/+8 |
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* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -0/+7 |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | ||||
* | handle ENABLE_BIT for EXT_stencil_two_side | Daniel Borca | 2004-11-22 | 1 | -1/+4 |
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* | use parentheses to avoid warning | Daniel Borca | 2004-11-15 | 1 | -1/+1 |
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* | pop(stencil) for EXT_stencil_two_side | Daniel Borca | 2004-11-12 | 1 | -7/+16 |
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* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -6/+5 |
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* | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul | 2004-09-13 | 1 | -3/+1 |
| | | | | Define 2.0 point-sprite related tokens in glheader.h (temporary). | ||||
* | changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | 2004-09-13 | 1 | -0/+4 |
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* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+19 |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | ||||
* | Do more bookkeeping of vertex buffer object reference counts. | Brian Paul | 2004-02-11 | 1 | -3/+31 |
| | | | | Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT). | ||||
* | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | 2004-02-06 | 1 | -31/+31 |
| | | | | ARB_texture_env_combine state. | ||||
* | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | 2004-01-27 | 1 | -1/+10 |
| | | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | ||||
* | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | 2003-10-21 | 1 | -4/+4 |
| | | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | ||||
* | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | 2003-08-23 | 1 | -2/+3 |
| | | | | subset of GL_NV_point_sprite (which was already supported). | ||||
* | Store material attributes in an Attrib[] style array. This is a | Keith Whitwell | 2003-08-05 | 1 | -2/+2 |
| | | | | | first step to reviving/rescuing the 'vtx' rework from the old mesa tree. |