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src
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mesa
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main
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attrib.c
Commit message (
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Author
Age
Files
Lines
*
st/mesa: simplify determination whether a draw needs min/max index
Marek Olšák
2020-02-14
1
-0
/
+2
*
mesa: add EXT_dsa glClientAttribDefaultEXT / glPushClientAttribDefaultEXT
Pierre-Eric Pelloux-Prayer
2019-10-18
1
-0
/
+75
*
mesa: Remove the now unused _NEW_ARRAY state change flag.
Mathias Fröhlich
2019-05-04
1
-1
/
+0
*
mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
Mathias Fröhlich
2018-11-21
1
-2
/
+2
*
mesa: Add support for AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
1
-7
/
+33
*
mesa: Remove Array._DrawArrays.
Mathias Fröhlich
2018-05-10
1
-1
/
+0
*
mesa: Compute effective buffer bindings in the vao.
Mathias Fröhlich
2018-05-10
1
-0
/
+1
*
mesa: add support for nvidia conservative rasterization extensions
Rhys Perry
2018-04-30
1
-10
/
+50
*
mesa: include dispatch.h less
Marek Olšák
2018-04-12
1
-1
/
+0
*
mesa: When copying a VAO also copy the vertex attribute mode.
Mathias Fröhlich
2018-03-23
1
-0
/
+1
*
mesa: Make gl_vertex_array contain pointers to first order VAO members.
Mathias Fröhlich
2018-03-10
1
-1
/
+0
*
mesa: Introduce a yet unused _DrawVAO.
Mathias Fröhlich
2018-02-23
1
-0
/
+2
*
mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit
Marek Olšák
2018-02-13
1
-7
/
+10
*
mesa: rename gl_vertex_array_object::_VertexAttrib -> _VertexArray
Brian Paul
2018-02-06
1
-1
/
+1
*
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
Marek Olšák
2018-02-04
1
-8
/
+8
*
mesa: rename some 'client' array functions
Brian Paul
2018-01-30
1
-1
/
+1
*
mesa: replace GLenum with GLenum16 in common structures (v4)
Marek Olšák
2018-01-29
1
-4
/
+9
*
mesa/vbo: replace vbo_draw_method() with _mesa_set_drawing_arrays()
Brian Paul
2018-01-29
1
-3
/
+2
*
mesa: whitespace fixes in attrib.c
Brian Paul
2018-01-25
1
-78
/
+77
*
mesa: set driver flags for glPopAttrib(GL_ENABLE_BIT) properly
Marek Olšák
2017-06-22
1
-0
/
+14
*
mesa: don't flag _NEW_POLYGON_STIPPLE for st/mesa
Marek Olšák
2017-06-22
1
-1
/
+6
*
mesa: remove _mesa_problem() from a few locations
Timothy Arceri
2017-05-11
1
-4
/
+2
*
mesa: tidy up left over APPLE_vertex_array_object semantics
Timothy Arceri
2017-04-26
1
-16
/
+7
*
mesa: drop APPLE_vertex_array_object support
Timothy Arceri
2017-04-26
1
-1
/
+1
*
mesa: don't use _NEW_TEXTURE mainly in mesa/main
Marek Olšák
2017-03-29
1
-1
/
+1
*
mesa/main: fix meta caller of _mesa_ClampColor
Nicolai Hähnle
2017-01-19
1
-1
/
+2
*
mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding
Brian Paul
2016-10-28
1
-1
/
+1
*
mesa: Copy bitmask of VBOs in the VAO on gl{Push,Pop}Attrib.
Mathias Fröhlich
2016-08-06
1
-0
/
+2
*
mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Ilia Mirkin
2016-06-18
1
-0
/
+7
*
mesa: Rename CoordReplaceBits back to CoordReplace.
Mathias Fröhlich
2016-06-16
1
-1
/
+1
*
mesa: Add gl_point_attrib::CoordReplaceBits bitfield.
Mathias Fröhlich
2016-06-16
1
-1
/
+1
*
mesa: remove _ARB suffix from cube map enums
Brian Paul
2016-02-12
1
-2
/
+2
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-1
/
+1
*
mesa: restore GL_EXT_depth_bounds_test state in glPopAttrib()
Brian Paul
2015-06-03
1
-0
/
+5
*
mesa: fix glPushAttrib(0) / glPopAttrib() error
Brian Paul
2015-06-03
1
-0
/
+17
*
mesa: remove unneeded #include of colormac.h
Brian Paul
2015-04-01
1
-1
/
+0
*
mesa/main: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-1
/
+1
*
mesa: add support for GL_EXT_polygon_offset_clamp
Ilia Mirkin
2015-02-02
1
-2
/
+4
*
mesa: Don't call _mesa_ClipControl from glPopAttrib when unsupported.
Kenneth Graunke
2014-11-03
1
-1
/
+2
*
mesa: Implement ARB_clip_control.
Mathias Fröhlich
2014-10-24
1
-0
/
+1
*
mesa: Use VertexArray, not _VertexArray, in array size expressions.
Kenneth Graunke
2014-09-24
1
-1
/
+1
*
mesa: Delete VAO _MaxElement code and index buffer bounds checking.
Kenneth Graunke
2014-09-19
1
-1
/
+0
*
mesa: invalidate draw state in glPopClientAttrib
Marek Olšák
2014-09-04
1
-0
/
+4
*
mesa: use malloc/free instead of MALLOC/FREE in attrib stack code
Brian Paul
2014-04-10
1
-10
/
+10
*
mesa: Preserve the NewArrays state when copying a VAO
Fredrik Höglund
2014-02-12
1
-0
/
+1
*
mesa: Rename ElementArrayBufferObj to IndexBufferObj.
Kenneth Graunke
2014-02-03
1
-6
/
+6
*
mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.
Kenneth Graunke
2014-02-03
1
-2
/
+2
*
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
Kenneth Graunke
2014-02-03
1
-5
/
+5
*
mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
Kenneth Graunke
2014-02-03
1
-16
/
+16
*
mesa: Restore all the viewports in _mesa_PopAttrib
Ian Romanick
2014-01-20
1
-2
/
+7
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