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src
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mesa
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attrib.c
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Author
Age
Files
Lines
*
Do more bookkeeping of vertex buffer object reference counts.
Brian Paul
2004-02-11
1
-3
/
+31
*
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-06
1
-31
/
+31
*
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
1
-1
/
+10
*
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-10-21
1
-4
/
+4
*
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-23
1
-2
/
+3
*
Store material attributes in an Attrib[] style array. This is a
Keith Whitwell
2003-08-05
1
-2
/
+2
*
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-17
1
-0
/
+8
*
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2003-06-05
1
-1
/
+0
*
fix bug in popping texture color table state
Brian Paul
2003-02-05
1
-2
/
+2
*
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-26
1
-11
/
+6
*
push/pop color table state (Eric Plante)
Brian Paul
2003-01-22
1
-3
/
+28
*
Header file clean-up:
Brian Paul
2002-10-24
1
-9
/
+2
*
Add casts to quiet compiler warnings.
Karl Schultz
2002-10-17
1
-3
/
+3
*
check EXT_point_parameters before calling PointParameterfvEXT()
Brian Paul
2002-10-11
1
-7
/
+11
*
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-10-04
1
-8
/
+7
*
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-09-06
1
-6
/
+9
*
s/5/NUM_TEXTURE_TARGETS/
Brian Paul
2002-09-03
1
-2
/
+2
*
Port glXCopyContext bug from 4.0 branch.
Brian Paul
2002-06-17
1
-42
/
+11
*
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
1
-15
/
+32
*
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-15
1
-4
/
+5
*
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-06-13
1
-6
/
+5
*
fixed point sprite bug
Brian Paul
2002-06-07
1
-1
/
+2
*
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-27
1
-1
/
+15
*
minor optimization in GL_TRANSFORM_BIT popping
Brian Paul
2002-04-01
1
-4
/
+6
*
Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.
Brian Paul
2002-03-29
1
-10
/
+7
*
popping of user-defined clip planes was broken
Brian Paul
2002-03-28
1
-13
/
+22
*
More suport for t&l drivers
Keith Whitwell
2002-02-13
1
-10
/
+31
*
infrastructure for vertex program attribute evaluators
Brian Paul
2002-01-05
1
-1
/
+14
*
vertex program check-in
Brian Paul
2001-12-14
1
-1
/
+16
*
compiler warnings
Karl Schultz
2001-09-18
1
-5
/
+5
*
more warning fixes (Karl Schultz)
Brian Paul
2001-09-14
1
-6
/
+9
*
fixed a glPush/PopAttrib bug related to texture binding (reported by Wes Bethel)
Brian Paul
2001-08-07
1
-12
/
+16
*
fixed NewState update bugs in _mesa_PopClientAttrib()
Brian Paul
2001-08-07
1
-4
/
+4
*
added GL_IBM_rasterpos_clip extension
Brian Paul
2001-06-26
1
-2
/
+6
*
Consolidated source files. Since the re-org a number of source files
Brian Paul
2001-06-18
1
-5
/
+1
*
infrastructure for GL_ARB_multisample
Brian Paul
2001-05-29
1
-2
/
+41
*
minor clean-ups and warning fixes
Brian Paul
2001-05-03
1
-3
/
+3
*
Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.
Brian Paul
2001-04-17
1
-2
/
+3
*
Reimplemented glPopAttrib code for GL_TEXTURE_BIT. It now calls the
Brian Paul
2001-04-11
1
-31
/
+157
*
- Port 3.4 texture utils, texture format work to 3.5 (including new
Gareth Hughes
2001-03-18
1
-1
/
+2
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
1
-4
/
+1
*
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-03-03
1
-8
/
+8
*
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Brian Paul
2001-02-20
1
-1
/
+4
*
GL_SHADE_MODEL wasn't popped correctly
Brian Paul
2001-01-29
1
-2
/
+2
*
redo _mesa_PopAttrib() to call Mesa state functions so derived state is updated
Brian Paul
2001-01-24
1
-185
/
+210
*
Lots of GLchan datatype changes.
Brian Paul
2001-01-24
1
-6
/
+2
*
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-23
1
-3
/
+3
*
Major rework of tnl module
Keith Whitwell
2000-12-26
1
-12
/
+11
*
Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
Brian Paul
2000-12-14
1
-3
/
+3
*
Set ENABLE_LIGHT according to ctx->Light.Enabled whether or not
Brian Paul
2000-11-27
1
-2
/
+2
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