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path: root/src/mesa/main/attrib.c
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* mesa: Preserve the NewArrays state when copying a VAOFredrik Höglund2014-02-121-0/+1
* mesa: Rename ElementArrayBufferObj to IndexBufferObj.Kenneth Graunke2014-02-031-6/+6
* mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.Kenneth Graunke2014-02-031-2/+2
* mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke2014-02-031-5/+5
* mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2014-02-031-16/+16
* mesa: Restore all the viewports in _mesa_PopAttribIan Romanick2014-01-201-2/+7
* mesa: Restore all the scissor rectangles in _mesa_PopAttribIan Romanick2014-01-201-6/+10
* mesa: Add an index parameter to _mesa_set_scissorIan Romanick2014-01-201-1/+1
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-201-2/+3
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-6/+16
* mesa: Verify memory allocations success in _mesa_PushAttribJuha-Pekka Heikkila2013-12-181-84/+154
* mesa: Verify memory allocations success in _mesa_PushClientAttribJuha-Pekka Heikkila2013-12-181-11/+59
* mesa: Change save_attrib_data() to return booleanJuha-Pekka Heikkila2013-12-181-1/+3
* mesa: Remove support for GL_MESA_texture_arrayIan Romanick2013-12-041-12/+0
* mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_arrayIan Romanick2013-12-041-3/+3
* mesa: Add ARB_vertex_attrib_bindingFredrik Höglund2013-11-071-1/+4
* mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund2013-11-071-2/+2
* mesa: Remove GL_EXT_clip_volume_hintIan Romanick2013-06-271-2/+0
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Delete the ctx->Array._RestartIndex derived state.Kenneth Graunke2013-05-291-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove _NEW_PACKUNPACKMarek Olšák2013-04-241-2/+0
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: allow drivers not to expose ARB_color_buffer_float in GL core profileMarek Olšák2013-04-061-2/+7
* mesa: add texobj support for ARB_texture_multisampleChris Forbes2013-03-021-0/+3
* attrib: push/pop FRAGMENT_PROGRAM_ARB stateJordan Justen2013-02-281-0/+12
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-4/+2
* mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEXIan Romanick2013-01-111-0/+3
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-1/+1
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-20/+20
* mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on < OpenGL-2.0Mario Kleiner2012-11-081-2/+5
* mesa: arb_texture_cube_map_array: fix attrib push/popDave Airlie2012-11-091-2/+4
* dispatch: Delete unused init_dispatch functions.Paul Berry2012-11-061-10/+0
* mesa: Fix comments for NV_vp code that's now only used by other extensions.Eric Anholt2012-10-151-3/+3
* mesa: Remove support for NV_vertex_program's attribute evaluation.Eric Anholt2012-10-151-12/+0
* mesa: remove FEATURE_attrib_stack define.Oliver McFadden2012-09-151-6/+0
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-1/+1
* mesa: s/FREE/free/Brian Paul2012-09-011-4/+4
* mesa: s/MALLOC/malloc/Brian Paul2012-09-011-1/+1
* mesa: test for GL_EXT_framebuffer_sRGB in glPopAttrib()Brian Paul2012-08-291-1/+2
* mesa: Kill GL_ARB_shadow_ambient with fireIan Romanick2012-08-141-4/+0
* mesa: Fix glPopAttrib() behavior on GL_FRAMEBUFFER_SRGB.Eric Anholt2012-08-081-0/+13
* mesa: Move DepthMode to texture objectPauli Nieminen2012-08-011-1/+1
* mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).Kenneth Graunke2012-06-021-0/+8
* mesa: move gl_array_attrib::NewState to gl_array_object::NewArraysBrian Paul2012-04-201-7/+0
* mesa,vbo: properly detect when vertex arrays need to be recalculatedMarek Olšák2012-04-191-3/+0
* mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.Eric Anholt2012-02-151-2/+17
* mesa: Fix push/pop of multisample coverage invert.Eric Anholt2012-02-151-5/+0