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path: root/src/mesa/main/attrib.c
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* Fix glPush/PopClientAttrib() for VBO state (bug 9445).Brian2007-01-051-2/+15
* fix glPopAttrib/color material bug #9091Brian Paul2006-11-201-4/+4
* Merge texmem-0-3-branch.Keith Whitwell2006-11-011-0/+5
* fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BITBrian Paul2006-08-041-0/+2
* include arrayobj.hBrian Paul2006-06-121-0/+1
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-13/+39
* Fix yet another issue with popping GL_DRAW_BUFFER state with respect toBrian Paul2006-04-221-12/+29
* When popping GL_DRAW_BUFFER state, need to re-do error checking sinceBrian Paul2006-04-141-4/+15
* Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...Roland Scheidegger2006-03-031-4/+4
* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-3/+0
* Added _mesa_light() helper function so we can avoid transforming thenBrian Paul2005-11-121-18/+14
* s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some commentsBrian Paul2005-11-101-4/+4
* fix popping of GL_SPOT_DIRECTION (bug 5005)Brian Paul2005-11-101-1/+1
* fix popping of GL_EYE_PLANE state (bug 4996)Brian Paul2005-11-091-10/+20
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-7/+10
* OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul2005-09-131-14/+19
* remove dead code, update commentsBrian Paul2005-08-311-5/+0
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-251-4/+1
* Add a set of predicate functions for testing matrices instead of directlyBrian Paul2005-06-301-3/+3
* properly pop the GL_TEXTURE_GEN_ enable stateBrian Paul2005-05-271-0/+8
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-0/+7
* handle ENABLE_BIT for EXT_stencil_two_sideDaniel Borca2004-11-221-1/+4
* use parentheses to avoid warningDaniel Borca2004-11-151-1/+1
* pop(stencil) for EXT_stencil_two_sideDaniel Borca2004-11-121-7/+16
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-6/+5
* Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul2004-09-131-3/+1
* changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-0/+4
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+19
* Do more bookkeeping of vertex buffer object reference counts.Brian Paul2004-02-111-3/+31
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-061-31/+31
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-1/+10
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-4/+4
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-231-2/+3
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-051-2/+2
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-0/+8
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* fix bug in popping texture color table stateBrian Paul2003-02-051-2/+2
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-261-11/+6
* push/pop color table state (Eric Plante)Brian Paul2003-01-221-3/+28
* Header file clean-up:Brian Paul2002-10-241-9/+2
* Add casts to quiet compiler warnings.Karl Schultz2002-10-171-3/+3
* check EXT_point_parameters before calling PointParameterfvEXT()Brian Paul2002-10-111-7/+11
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-8/+7
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-6/+9
* s/5/NUM_TEXTURE_TARGETS/Brian Paul2002-09-031-2/+2
* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-171-42/+11
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-15/+32
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-4/+5
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-6/+5
* fixed point sprite bugBrian Paul2002-06-071-1/+2