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* mesa: s/INLINE/inline/Brian Paul2011-10-011-3/+3
| | | | | | | INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <[email protected]>
* mesa: Clean up header file inclusion in atifragshader.h.Vinson Lee2010-11-071-1/+6
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-4/+4
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* mesa: move atifragshader.[ch] to main/Brian Paul2010-06-101-0/+149