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path: root/src/mesa/main/arrayobj.c
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* mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund2013-11-071-13/+13
* mesa: free object labels when deletingTimothy Arceri2013-09-041-0/+1
* mesa: make _mesa_lookup_arrayobj() non-staticTimothy Arceri2013-09-041-5/+5
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-4/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL OR IBM" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-3/+0
* Make IsVertexArray() return false before BindVertexArray()Matt Turner2012-12-211-3/+5
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-2/+2
* mesa: Use "non-gen name" more consistently as an error message in GL core.Eric Anholt2012-11-041-1/+1
* mesa: Remove support for NV_vertex_program's special attributes aliasingEric Anholt2012-10-151-2/+0
* mesa: remove FEATURE_point_size_array define.Oliver McFadden2012-09-151-2/+0
* mesa: Fix VAO deletion on GL 3.1 core.Eric Anholt2012-08-291-1/+1
* mesa: make _mesa_reference_array_object() an inline functionBrian Paul2012-06-271-5/+6
* mesa: move gl_array_attrib::NewState to gl_array_object::NewArraysBrian Paul2012-04-201-1/+0
* mesa: Set the gl_array_object::ARBsemantics flag at the right timeIan Romanick2012-02-021-1/+5
* mesa: Rename gl_array_object::VBOonly to ::ARBsemanticsIan Romanick2012-01-241-5/+11
* mesa: Fix and speedup gl_array_object::_MaxElement computation.Mathias Fröhlich2012-01-201-14/+27
* mesa: remove _mesa_ffs(), implement ffs() for non-GNU platformsBrian Paul2012-01-121-1/+1
* mesa: Remove remaining FEATURE_ARB_vertex_buffer_object guards.Mathias Fröhlich2011-12-281-4/+0
* mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.Mathias Fröhlich2011-11-291-55/+39
* mesa: Replace _NEW_ARRAY_* bits with VERT_BIT_*Mathias Fröhlich2011-11-291-1/+1
* mesa: move ElementArrayBufferObj to gl_array_objectYuanhan Liu2011-11-291-0/+4
* mesa: Set the "Integer" field of gl_client_array properly.Paul Berry2011-11-021-0/+1
* mesa: s/INLINE/inline/Brian Paul2011-10-011-1/+1
* mesa: only update array _MaxElement if array is enabledBrian Paul2011-05-181-2/+3
* mesa: Update _ElementSize.Brian Paul2011-04-071-0/+2
* mesa: consolidate code in _mesa_update_array_max_element()Brian Paul2011-04-061-32/+2
* mesa: 80-column wrappingBrian Paul2011-03-191-1/+2
* mesa: Initial size for secondary color array is 3Ian Romanick2011-01-311-1/+1
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-12/+12
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-5/+5
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-1/+1
* mesa: Enable true refcounting for NullBufferObj.Michal Krol2010-02-091-0/+4
* mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_objectBrian Paul2009-06-191-4/+29
* mesa: implement _mesa_BindVertexArray()Brian Paul2009-06-191-12/+43
* mesa: move vertex array objects from shared state to per-contextBrian Paul2009-06-191-21/+8
* mesa: use Elements() macro to limit loops instead of constantsBrian Paul2009-05-221-5/+5
* mesa: added gl_array_object::Weight array fieldBrian Paul2009-05-211-0/+3
* mesa: check FEATURE_point_size_array for PointSize arrayBrian Paul2009-05-211-0/+2
* mesa: new _mesa_update_array_object_max_element() functionBrian Paul2009-05-211-1/+77
* mesa: make the array object save/remove functions staticBrian Paul2009-05-071-7/+7
* mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul2009-05-071-31/+33
* mesa: reference counting for gl_array_objectBrian Paul2009-05-071-4/+63
* mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul2009-05-071-2/+3