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path: root/src/mesa/main/arrayobj.c
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* mesa: Set the "Integer" field of gl_client_array properly.Paul Berry2011-11-021-0/+1
* mesa: s/INLINE/inline/Brian Paul2011-10-011-1/+1
* mesa: only update array _MaxElement if array is enabledBrian Paul2011-05-181-2/+3
* mesa: Update _ElementSize.Brian Paul2011-04-071-0/+2
* mesa: consolidate code in _mesa_update_array_max_element()Brian Paul2011-04-061-32/+2
* mesa: 80-column wrappingBrian Paul2011-03-191-1/+2
* mesa: Initial size for secondary color array is 3Ian Romanick2011-01-311-1/+1
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-12/+12
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-5/+5
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-1/+1
* mesa: Enable true refcounting for NullBufferObj.Michal Krol2010-02-091-0/+4
* mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_objectBrian Paul2009-06-191-4/+29
* mesa: implement _mesa_BindVertexArray()Brian Paul2009-06-191-12/+43
* mesa: move vertex array objects from shared state to per-contextBrian Paul2009-06-191-21/+8
* mesa: use Elements() macro to limit loops instead of constantsBrian Paul2009-05-221-5/+5
* mesa: added gl_array_object::Weight array fieldBrian Paul2009-05-211-0/+3
* mesa: check FEATURE_point_size_array for PointSize arrayBrian Paul2009-05-211-0/+2
* mesa: new _mesa_update_array_object_max_element() functionBrian Paul2009-05-211-1/+77
* mesa: make the array object save/remove functions staticBrian Paul2009-05-071-7/+7
* mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul2009-05-071-31/+33
* mesa: reference counting for gl_array_objectBrian Paul2009-05-071-4/+63
* mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul2009-05-071-2/+3
* mesa: improve array initialization code, and set the new array->Format field.Brian Paul2009-01-231-75/+33
* mesa: increase max texture image units and GLSL samplers to 16Brian Paul2008-12-311-3/+3
* mesa: point size arraysBrian Paul2008-09-211-0/+9
* mesa: replace MALLOC w/ CALLOC to fix valgrind warningBrian Paul2008-09-051-1/+1
* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-11/+20
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-1/+1
* better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell2006-10-301-9/+0
* minor clean-upsBrian Paul2006-06-151-9/+4
* s/buffer/arrays/Brian Paul2006-06-121-7/+5
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-0/+426