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src
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mesa
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main
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arrayobj.c
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Author
Age
Files
Lines
...
*
mesa: move ElementArrayBufferObj to gl_array_object
Yuanhan Liu
2011-11-29
1
-0
/
+4
*
mesa: Set the "Integer" field of gl_client_array properly.
Paul Berry
2011-11-02
1
-0
/
+1
*
mesa: s/INLINE/inline/
Brian Paul
2011-10-01
1
-1
/
+1
*
mesa: only update array _MaxElement if array is enabled
Brian Paul
2011-05-18
1
-2
/
+3
*
mesa: Update _ElementSize.
Brian Paul
2011-04-07
1
-0
/
+2
*
mesa: consolidate code in _mesa_update_array_max_element()
Brian Paul
2011-04-06
1
-32
/
+2
*
mesa: 80-column wrapping
Brian Paul
2011-03-19
1
-1
/
+2
*
mesa: Initial size for secondary color array is 3
Ian Romanick
2011-01-31
1
-1
/
+1
*
mesa: Directly include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-07
1
-0
/
+1
*
mesa: Include mtypes.h in files that use gl_context struct.
Vinson Lee
2011-01-05
1
-0
/
+1
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-12
/
+12
*
mesa: Move src/mesa/glapi/dispatch.h to mesa.
Chia-I Wu
2010-02-25
1
-1
/
+1
*
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
1
-5
/
+5
*
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
1
-1
/
+1
*
mesa: Enable true refcounting for NullBufferObj.
Michal Krol
2010-02-09
1
-0
/
+4
*
mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_object
Brian Paul
2009-06-19
1
-4
/
+29
*
mesa: implement _mesa_BindVertexArray()
Brian Paul
2009-06-19
1
-12
/
+43
*
mesa: move vertex array objects from shared state to per-context
Brian Paul
2009-06-19
1
-21
/
+8
*
mesa: use Elements() macro to limit loops instead of constants
Brian Paul
2009-05-22
1
-5
/
+5
*
mesa: added gl_array_object::Weight array field
Brian Paul
2009-05-21
1
-0
/
+3
*
mesa: check FEATURE_point_size_array for PointSize array
Brian Paul
2009-05-21
1
-0
/
+2
*
mesa: new _mesa_update_array_object_max_element() function
Brian Paul
2009-05-21
1
-1
/
+77
*
mesa: make the array object save/remove functions static
Brian Paul
2009-05-07
1
-7
/
+7
*
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-07
1
-31
/
+33
*
mesa: reference counting for gl_array_object
Brian Paul
2009-05-07
1
-4
/
+63
*
mesa: move the NullBufferObj from GLcontext to gl_shared_state
Brian Paul
2009-05-07
1
-2
/
+3
*
mesa: improve array initialization code, and set the new array->Format field.
Brian Paul
2009-01-23
1
-75
/
+33
*
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
1
-3
/
+3
*
mesa: point size arrays
Brian Paul
2008-09-21
1
-0
/
+9
*
mesa: replace MALLOC w/ CALLOC to fix valgrind warning
Brian Paul
2008-09-05
1
-1
/
+1
*
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
1
-11
/
+20
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-1
/
+1
*
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
2006-10-30
1
-9
/
+0
*
minor clean-ups
Brian Paul
2006-06-15
1
-9
/
+4
*
s/buffer/arrays/
Brian Paul
2006-06-12
1
-7
/
+5
*
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-06-12
1
-0
/
+426
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