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path: root/src/mesa/main/api_validate.h
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* mesa: add implementation of glDrawElementsInstancedBaseVertexPierre-Eric Pelloux-Prayer2011-06-021-1/+2
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: Clean up header file inclusion in api_validate.h.Vinson Lee2010-11-061-1/+4
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-6/+6
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* mesa: new validation functions for GL_ARB_draw_instancedBrian Paul2010-04-041-0/+10
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* mesa: make max_buffer_index() a non-static functionBrian Paul2009-09-211-0/+6
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* mesa: Add support for ARB_draw_elements_base_vertex.Eric Anholt2009-09-081-2/+2
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-6/+6
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* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+50
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.