Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: add implementation of glDrawElementsInstancedBaseVertex | Pierre-Eric Pelloux-Prayer | 2011-06-02 | 1 | -1/+2 |
| | | | | Signed-off-by: Brian Paul <[email protected]> | ||||
* | mesa: Clean up header file inclusion in api_validate.h. | Vinson Lee | 2010-11-06 | 1 | -1/+4 |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -6/+6 |
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* | mesa: new validation functions for GL_ARB_draw_instanced | Brian Paul | 2010-04-04 | 1 | -0/+10 |
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* | mesa: make max_buffer_index() a non-static function | Brian Paul | 2009-09-21 | 1 | -0/+6 |
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* | mesa: Add support for ARB_draw_elements_base_vertex. | Eric Anholt | 2009-09-08 | 1 | -2/+2 |
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* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -1/+0 |
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* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -6/+6 |
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* | Major rework of tnl module | Keith Whitwell | 2000-12-26 | 1 | -0/+50 |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |