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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-9/+9
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
* bring in changes from dri tcl branchKeith Whitwell2002-04-091-9/+43
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* vertex program check-inBrian Paul2001-12-141-34/+53
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* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-65/+61
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* Make COPY_FLOAT available to a wider audience.Gareth Hughes2001-03-201-6/+1
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* Add missing copy in _mesa_noop_Color4fv().Gareth Hughes2001-03-071-18/+18
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-6/+6
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* Lots of GLchan datatype changes.Brian Paul2001-01-241-46/+80
| | | | | | | | | Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
* Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul2001-01-021-13/+19
| | | | | Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
* Major rework of tnl moduleKeith Whitwell2000-12-261-30/+26
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* New files...Keith Whitwell2000-11-241-0/+551