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path: root/src/mesa/main/api_loopback.c
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* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-2/+2
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-427/+427
* dispatch: Make all API functions non-static.Paul Berry2012-11-061-208/+208
* dispatch: GLES1 fixes for _mesa_create_exec_table().Paul Berry2012-11-011-3/+6
* mesa: Don't set loopback dispatch pointers for most things in ES2 or coreIan Romanick2012-09-281-216/+223
* mesa: remove FEATURE_beginend define.Oliver McFadden2012-09-151-6/+0
* mesa: Include mfeatures.h in api_loopback for FEATURE_beginend.Vinson Lee2010-11-061-0/+1
* mesa: remove dead codeBrian Paul2010-10-291-41/+0
* mesa: Fix windows build (uint -> GLuint).José Fonseca2010-10-291-4/+4
* Merge branch 'glapi-reorg'Chia-I Wu2010-10-291-1/+0
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| * mesa: Remove unnecessary glapitable.h includes.Chia-I Wu2010-10-271-1/+0
* | mesa: implement integer-valued vertex attribute functionsBrian Paul2010-10-281-108/+36
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* mesa: new GL 3.0 VertexAttrib commandsBrian Paul2010-05-251-0/+174
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
* mesa/main: New feature FEATURE_beginend.Chia-I Wu2009-09-301-0/+7
* mesa: remove unneeded includesBrian Paul2008-10-101-1/+0
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-4/+4
* Color3iv: set the alpha value to 1.0Xiang, Haihao2007-03-251-1/+1
* glTexCoord3dv was not using third coordinateSean D'Epagnier2006-11-211-1/+1
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-0/+11
* Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick2005-07-181-233/+235
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-93/+174
* VertexAttrib3svNV was incorrectBrian Paul2004-10-291-3/+3
* Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick2004-05-271-24/+25
* don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul2004-01-211-20/+20
* Add missing GLAPIENTRYKarl Schultz2003-12-041-1/+1
* Merge vtx-0-2-branchKeith Whitwell2003-11-241-540/+146
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-221/+221
* Silence compiler warnings about implicit casts or conversions by supplying ex...Karl Schultz2003-08-301-5/+5
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-3/+6
* added GL_ARB_vertex_program functionsBrian Paul2003-05-101-4/+82
* Pass 4th element correctly in loopback_VertexAttrib4svNVKeith Whitwell2003-04-051-2/+3
* updated email addressesBrian Paul2002-10-291-2/+2
* Add casts to quiet compiler warnings.Karl Schultz2002-10-171-3/+3
* Removed api_compat stuff, there's a better way.Brian Paul2002-01-141-8/+10
* add _compat_VertexAttrib4fNVKeith Whitwell2001-12-211-1/+2
* Further help with dri libGL version skewKeith Whitwell2001-12-201-29/+31
* vertex program check-inBrian Paul2001-12-141-1/+304
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-25/+25
* API dispath updatesBrian Paul2001-11-181-25/+25
* more warning fixes (Karl Schultz)Brian Paul2001-09-141-85/+91
* Set 'prefer_float_colors' true, now that tnl uses them natively.Keith Whitwell2001-05-101-2/+2
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-29/+27
* missed a few color macro changesBrian Paul2001-01-021-8/+8
* Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul2001-01-021-17/+18
* Major rework of tnl moduleKeith Whitwell2000-12-261-2/+3
* map glIndex* functions to glIndexi() (glIndexub was looping back to glIndexub)Brian Paul2000-11-271-16/+41
* Fixed a couple of bugs that crept into last commitKeith Whitwell2000-11-241-1/+1
* New files...Keith Whitwell2000-11-241-0/+1536