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* mesa: don't enable legacy GL functions when using API_OPENGL_COREJordan Justen2012-07-301-86/+141
| | | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Move buffer object dispatch setup to bufferobj.c.Eric Anholt2012-06-211-11/+1
| | | | | Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: add some GL_ARB_debug_output functionsnobled2012-03-101-4/+8
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* mesa: Remove remaining FEATURE_ARB_vertex_buffer_object guards.Mathias Fröhlich2011-12-281-4/+0
| | | | | | | | | Since commit 82b9661894315362f857192439bdcbc9db090387 and 34eae1c72a9b3a8eb0634cda52fca0208cd2f40d vbo support is mandatory for all drivers. So, remove the remaining FEATURE_ARB_vertex_buffer_object guards. Signed-off-by: Mathias Froehlich <[email protected]>
* mesa: plug in dispatch functions for GL_ARB_texture_storageBrian Paul2011-10-311-0/+9
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* mesa: initialize ARB_transform_feedback2 dispatchMarek Olšák2011-10-271-0/+1
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* Squashed commit of the following:Brian Paul2011-04-261-0/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | commit 864fe253b04105b7469e5f7b064dc37637b944f8 Author: Brian Paul <[email protected]> Date: Thu Apr 21 20:13:07 2011 -0600 mesa: s/exec/disp/ in _mesa_init_histogram_dispatch() This function isn't normally compiled (FEATURE_histogram). commit f4bf45e2b94b582cacd19cdca873c5be627e4250 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:58 2011 -0600 mesa: hook up GL_ARB_robustness dispatch functions ...and advertise the extension. Signed-off-by: Brian Paul <[email protected]> commit 2b89e38e5f572dc40cebc06381ae7c5d04386998 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:58 2011 -0600 mesa: regenerated API files for GL_ARB_robustness Signed-off-by: Brian Paul <[email protected]> commit 5d5ebfb7135cec9d833adef86cbf4d0f3d9beca8 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 glapi: add ARB_robustness xml Signed-off-by: Brian Paul <[email protected]> commit 0159d1d6d99f4bbc18381dc2081c20d3aff17ac9 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: implement GL_ARB_robustness functions Signed-off-by: Brian Paul <[email protected]> commit 938fd71f4c4742f274922d53492a7290ab8d9c9b Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add context fields for GL_ARB_robustness Signed-off-by: Brian Paul <[email protected]> commit 72075137bc79e65be03dac7e97b6dba93c3a86a4 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: standardize more bounds-checking error messages Signed-off-by: Brian Paul <[email protected]> commit 32a3fc23746db49da903fbc08afa0135af3007d2 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: standardize some bounds-checking error messages Signed-off-by: Brian Paul <[email protected]> commit cecbf1f4d164207de373dec0cadee2e84e1f9656 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add more bounds-checking support for client memory buffers Signed-off-by: Brian Paul <[email protected]> commit edc895b52383d5bd274422db56adead1d81daf5f Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add bounds-checking support for client memory buffers Signed-off-by: Brian Paul <[email protected]> commit 3a96ef28a538f158a219b406cd090dee70470c85 Author: nobled <[email protected]> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: use is_bufferobj() helper function Signed-off-by: Brian Paul <[email protected]>
* mesa: plug in new functions for GL_ARB_sampler_objectsBrian Paul2011-04-101-0/+7
| | | | | | Build the new sources, plug the new functions into the dispatch table, implement display list support. And enable extension in the gallium state tracker.
* mesa: core support for GL_ARB_texture_buffer_objectBrian Paul2011-04-051-0/+3
| | | | No GLSL or driver support yet.
* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-291-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Squashed commit of the following: Author: Marek Olšák <[email protected]> mesa: fix getteximage so that it doesn't clamp values mesa: update the compute_version function mesa: add display list support for ARB_color_buffer_float mesa: fix glGet query with GL_ALPHA_TEST_REF and ARB_color_buffer_float commit b2f6ddf907935b2594d2831ddab38cf57a1729ce Author: Luca Barbieri <[email protected]> Date: Tue Aug 31 16:50:57 2010 +0200 mesa: document known possible deviations from ARB_color_buffer_float commit 5458935be800c1b19d1c9d1569dc4fa30a97e8b8 Author: Luca Barbieri <[email protected]> Date: Tue Aug 24 21:54:56 2010 +0200 mesa: expose GL_ARB_color_buffer_float commit aef5c3c6be6edd076e955e37c80905bc447f8a82 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:12:34 2010 +0200 mesa, mesa/st: handle read color clamping properly (I'll squash the st/mesa part to a separate commit. -Marek) We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where the operation mandates it. TODO: did I get the set of operations mandating it right? commit 3a9cb5e59b676b6148c50907ce6eef5441677e36 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:09:41 2010 +0200 mesa: respect color clamping in texenv programs (v2) Changes in v2: - Fix attributes other than vertex color sometimes getting clamped commit de26f9e47e886e176aab6e5a2c3d4481efb64362 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:05:53 2010 +0200 mesa: restore color clamps on glPopAttrib commit a55ac3c300c189616627c05d924c40a8b55bfafa Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:04:26 2010 +0200 mesa: clamp color queries if and only if fragment clamping is enabled commit 9940a3e31c2fb76cc3d28b15ea78dde369825107 Author: Luca Barbieri <[email protected]> Date: Wed Aug 25 00:00:16 2010 +0200 mesa: introduce derived _ClampXxxColor state resolving FIXED_ONLY To do this, we make ClampColor call FLUSH_VERTICES with the appropriate _NEW flag. We introduce _NEW_FRAG_CLAMP since fragment clamping has wide-ranging effects, despite being in the Color attrib group. This may be easily changed by s/_NEW_FRAG_CLAMP/_NEW_COLOR/g commit 6244c446e3beed5473b4e811d10787e4019f59d6 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 17:58:24 2010 +0200 mesa: add unclamped color parameters
* mesa: add NV_texture_barrierMarek Olšák2011-03-151-0/+4
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* mesa: plug in GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+6
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* mesa: support for GL_ARB_instanced_arraysBrian Paul2011-01-151-0/+2
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* mesa: Add support for glDepthRangef and glClearDepthf.Eric Anholt2011-01-141-0/+4
| | | | | These are ARB_ES2_compatibility float variants of the core double entrypoints. Fixes arb_es2_compatibility-depthrangef.
* mesa: hook up GL 3.x entrypointsBrian Paul2010-11-211-0/+9
| | | | Fix up some details in the xml files and regenerate dispatch files.
* mesa: Allow contexts of different APIs to coexist.Chia-I Wu2010-11-021-40/+0
| | | | | | | | | | | | | | | | | | This effectively redoes 1741ddb747ca0be284315adb4b6fe67ddf292d03 in a way that allows contexts of different APIs to coexist. First, the changes to the remap table are reverted. The remap table (driDispatchRemapTable) is always initialized in the same way regardless of the context API. es_generator.py is updated to use a local remap table, whose sole purpose is to help initialize its dispatch table. The local remap table and the global one are always different, as they use different glapidispatch.h. But the dispatch tables initialized by both remap tables are always compatible with glapi (libGL.so). Finally, the semantics of one_time_init are changed to per-api one-time initialization.
* Merge branch 'glapi-reorg'Chia-I Wu2010-10-291-1/+1
|\ | | | | | | | | | | | | | | | | Conflicts: src/mapi/glapi/glapi_sparc.S src/mapi/glapi/glapi_x86.S src/mapi/glapi/glapidispatch.h src/mapi/glapi/glapioffsets.h src/mapi/glapi/glprocs.h
| * mesa: Remove unnecessary glapitable.h includes.Chia-I Wu2010-10-271-1/+1
| | | | | | | | | | | | | | | | | | With 07b85457d95bcc70588584e9380c51cd63aa3a2b, glapitable.h is included by core mesa only to know the size of _glapi_table. It is not necessary as the same info is given by _gloffset_COUNT. This change makes _glapi_table opaque to core mesa. All operations on it are supposed to go through one of the SET/GET/CALL macros.
* | mesa: plug in more GL_EXT_gpu_shader4 functionsBrian Paul2010-10-281-0/+5
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* mesa: plug in GL_EXT_texture_integer functionsBrian Paul2010-10-231-0/+7
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* mesa: plug in primitive restart functionBrian Paul2010-10-211-0/+3
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* main: remove duplicated includesNicolas Kaiser2010-09-301-4/+1
| | | | | | Remove duplicated includes. Signed-off-by: Brian Paul <[email protected]>
* Remove GL_EXT_cull_vertexIan Romanick2010-09-271-2/+0
| | | | | This is only used in the i915 driver where it provides little benefit for very few applications that use it with fixed function TNL.
* mesa: Less FEATURE_ARB_sync tests.Chia-I Wu2010-09-141-11/+1
| | | | | Add dummy static inline definitions to syncobj.h when FEATURE_ARB_sync is 0, and remove most FEATURE_ARB_sync tests.
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+6
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* mesa: move nvprogram.[ch] to main/Brian Paul2010-06-101-2/+2
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* mesa: move arbprogram.[ch] to main/Brian Paul2010-06-101-1/+1
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* mesa: move atifragshader.[ch] to main/Brian Paul2010-06-101-1/+1
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* mesa: move uniforms.c to main/Brian Paul2010-06-101-1/+1
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* mesa: refactor shader api / object codeBrian Paul2010-06-101-1/+3
| | | | | Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/.
* mesa: make a bunch of shader API functions staticBrian Paul2010-05-251-72/+2
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* mesa: Make FEATURE_ATI_fragment_shader more modular.Chia-I Wu2010-05-121-18/+1
| | | | | | This allows atifragshader.h to be used without knowing if FEATURE_ATI_fragment_shader is enabled. As a result, atifragshader.c is removed from the omit list in ES overlay.
* mesa/es: Update sources.mak and fix the build.Chia-I Wu2010-05-121-0/+6
| | | | | | | | Remove sources that are feature-aware from the omit list. x86 -O0 build is ~12KiB smaller afther making those sources feature-aware. Also, remove get.c from the omit list as get_es[12].c have been merged to it.
* mesa: Make FEATURE_EXT_transform_feedback more modular.Chia-I Wu2010-05-121-9/+1
| | | | | | This allows transformfeedback.h and st_cb_xformfb.h to be included and used without knowing if FEATURE_EXT_transform_feedback is enabled. Fix build of ES overlay.
* mesa: #ifdef out more remap_table related code when disabled.José Fonseca2010-05-021-0/+4
| | | | Seems to get everything building again here.
* mesa: Move references to main/remap_helper.h to api_exec.cKristian Høgsberg2010-04-271-0/+34
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* mesa: Move struct _glapi_table allocation out of context.cKristian Høgsberg2010-04-221-2/+10
| | | | | | We now allocate the table from api_exec.c and dlist.c where we fill out the table. This way, context.c doesn't need to know the actual contents of struct _glapi_table.
* mesa: plug in GL_EXT_transform_feedback functions into dispatchBrian Paul2010-04-021-0/+13
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* APPLE_object_purgeable: coreChris Wilson2010-03-051-0/+6
| | | | Signed-off-by: Chris Wilson <[email protected]>
* Set API dispatch pointers for OES_EGL_image functionsKristian Høgsberg2010-02-261-0/+5
| | | | This chunk fell through the cracks when I rebase the EGLImage patch series.
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
| | | | | | glapi/dispatch.h is a core Mesa header file. Move the header file to main/ to make this clear. It also becomes clear after this change that IN_DRI_DRIVER is only used in core Mesa to enable the remap table.
* mesa: Remove unnecessary headers.Vinson Lee2010-02-011-2/+0
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* mesa: Remove unnecessary headers.Vinson Lee2010-01-311-4/+0
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* mesa: plug in API functions for conditional renderingBrian Paul2009-12-311-0/+5
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* mesa: plug in GL_EXT_draw_buffers2 functionsBrian Paul2009-12-291-0/+8
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* mesa/main: Make FEATURE_dlist follow feature conventions.Chia-I Wu2009-09-301-12/+1
| | | | | As shown in mfeatures.h, this allows users of dlist.h to work without knowing if the feature is available.
* mesa/main: Make FEATURE_evaluators follow feature conventions.Chia-I Wu2009-09-301-15/+3
| | | | | As shown in mfeatures.h, this allows users of eval.h to work without knowing if the feature is available.
* mesa/main: New feature FEATURE_queryobj.Chia-I Wu2009-09-301-17/+1
| | | | | It merges FEATURE_ARB_occlusion_query and FEATURE_EXT_timer_query, and follows the feature conventions.
* mesa/main: Make FEATURE_texgen follow feature conventions.Chia-I Wu2009-09-301-13/+1
| | | | | As shown in mfeatures.h, this allows users of texgen.h to work without knowing if the feature is available.
* mesa/main: Make FEATURE_feedback follow feature conventions.Chia-I Wu2009-09-301-12/+1
| | | | | As shown in mfeatures.h, this allows users of feedback.h to work without knowing if the feature is available.