Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Change the dispatch offsets for the VertexAttrib*NV functions so they don't | Brian Paul | 2004-11-27 | 1 | -125/+124 |
| | | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct. | ||||
* | Bug #1682: Mesa core code that gets linked into DRI drivers should never call | Adam Jackson | 2004-10-24 | 1 | -63/+262 |
| | | | | through the GL API directly, but should instead use the GL_CALL macro. | ||||
* | Convert all calls using _glapi_Dispatch to use the new GL_CALL macro. | Ian Romanick | 2004-05-27 | 1 | -99/+98 |
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* | GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison) | Brian Paul | 2004-04-23 | 1 | -2/+2 |
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* | fix some warnings | Brian Paul | 2004-03-26 | 1 | -2/+2 |
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* | fix incorrect texcoord attribute index | Brian Paul | 2004-02-24 | 1 | -1/+1 |
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* | added some GLAPIENTRY keywords, minor clean-ups | Brian Paul | 2004-02-24 | 1 | -82/+82 |
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* | Yet another revision of _ae_update_state(). Issue both conventional AND | Brian Paul | 2004-02-24 | 1 | -82/+65 |
| | | | | | generic vertex attribute commands, ignoring ctx->VertexProgram.Enabled since this function may be used during display list compilation. | ||||
* | Fix the problem found with UT after I had added support for glVertexAttrib. | Brian Paul | 2004-02-11 | 1 | -110/+568 |
| | | | | | The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers since they can change from one glArrayElement call to the next. | ||||
* | revert to version 1.18 for now to fix segfaults in some applications | Roland Scheidegger | 2004-02-11 | 1 | -583/+110 |
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* | Restore some of the previous code for handling conventional vertex attributes | Brian Paul | 2004-02-09 | 1 | -341/+654 |
| | | | | | | more efficiently. Remove switches/conditionals from vertex attribute wrappers. glMultiTexCoord is implemented in terms of glVertexAttrib. | ||||
* | Updated to handle generic vertex attributes accessed vi glArrayElement(). | Brian Paul | 2004-02-08 | 1 | -220/+380 |
| | | | | | In fact, handle all conventional vertex attributes in terms of generic attributes (execept for edge flags and color indexes). | ||||
* | Add GLAPIENTRY function decorations for correct operation on Windows. | Karl Schultz | 2004-01-28 | 1 | -9/+9 |
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* | Add missing GLAPIENTRY | Karl Schultz | 2003-12-04 | 1 | -1/+1 |
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* | Merge vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 1 | -0/+3 |
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* | GL_ARB_vertex_buffer_object working now, at least for non-indexed | Brian Paul | 2003-09-17 | 1 | -3/+8 |
| | | | | vertex arrays. | ||||
* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -0/+1 |
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* | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul | 2003-05-01 | 1 | -4/+2 |
| | | | | Misc vertex array / vertex program changes. | ||||
* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -3/+3 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | updated email addresses | Brian Paul | 2002-10-29 | 1 | -2/+2 |
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* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -2/+2 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | ||||
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 1 | -2/+2 |
| | | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | ||||
* | added some casts | Brian Paul | 2002-04-19 | 1 | -2/+2 |
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* | bring in changes from dri tcl branch | Keith Whitwell | 2002-04-09 | 1 | -3/+3 |
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* | Removed api_compat stuff, there's a better way. | Brian Paul | 2002-01-14 | 1 | -28/+80 |
| | | | | Fixed FogCoord / SecondaryColor mix-ups in api_arrayelt.c | ||||
* | Remove warnings about the difference between function pointers and | Gareth Hughes | 2001-12-28 | 1 | -72/+75 |
| | | | | (void *) pointers. | ||||
* | Further help with dri libGL version skew | Keith Whitwell | 2001-12-20 | 1 | -23/+31 |
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* | Working implementation of glArrayElt that decomposes to regular | Keith Whitwell | 2001-06-01 | 1 | -176/+168 |
| | | | | glVertex/glNormal/etc calls. | ||||
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -11/+37 |
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* | Major rework of tnl module | Keith Whitwell | 2000-12-26 | 1 | -0/+284 |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |