summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/api_arrayelt.c
Commit message (Expand)AuthorAgeFilesLines
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEXIan Romanick2013-01-111-1/+1
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-16/+16
* mesa: Remove support for NV_vertex_program's special attributes aliasingEric Anholt2012-10-151-19/+12
* mesa: remove FEATURE_arrayelt define.Oliver McFadden2012-09-151-6/+0
* mesa: s/FREE/free/Brian Paul2012-09-011-1/+1
* mesa: s/CALLOC/calloc/Brian Paul2012-09-011-1/+1
* mesa: Add primitive restart support to glArrayElementJordan Justen2012-05-051-1/+9
* mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.Mathias Fröhlich2011-11-291-19/+19
* mesa: move ElementArrayBufferObj to gl_array_objectYuanhan Liu2011-11-291-1/+1
* mesa: Eliminate dd_function_table::MapBufferIan Romanick2011-08-231-1/+4
* mesa: Fix incorrect access parameter passed to MapBufferIan Romanick2011-08-231-3/+1
* mesa: Remove target parameter from dd_function_table::MapBufferIan Romanick2011-08-231-1/+0
* mesa: Remove target parameter from dd_function_table::UnmapBufferIan Romanick2011-08-231-3/+1
* mesa: Use appropriate call convention in VertexAttribI*v.José Fonseca2011-03-251-136/+136
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
* mesa: clean-up array element codeBrian Paul2010-10-281-190/+353
* mesa: glArrayElement support for integer-valued arraysBrian Paul2010-10-281-2/+215
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-6/+6
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
* glapi: Always build libglapi.a.Chia-I Wu2009-10-231-1/+0
* mesa/main: New feature FEATURE_arrayelt.Chia-I Wu2009-09-301-2/+16
* mesa: use _mesa_is_bufferobj()Brian Paul2009-08-121-1/+2
* mesa: use Elements() for loop limitBrian Paul2009-05-221-1/+1
* mesa: minor code clean-upBrian Paul2009-05-221-18/+19
* mesa: add explict float castsKeith Whitwell2008-09-211-48/+48
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-2/+2
* Prune incoming state to the atoms of interest. Hopefully this willKeith Whitwell2006-11-221-6/+14
* Another fixKeith Whitwell2006-11-221-0/+8
* More fixes, glean seems to run now.Keith Whitwell2006-11-211-2/+3
* Fix more typos.Keith Whitwell2006-11-211-2/+2
* Fix typos that meant vbos were never unmappedKeith Whitwell2006-11-201-4/+3
* Make sure vbo's are mapped before accessing their contents inKeith Whitwell2006-11-161-6/+89
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-18/+18
* No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul2006-04-251-12/+463
* Revert my change from 1.37 as being bogus (see ensuing list discussion forAdam Jackson2006-03-301-3/+2
* Init FogCoordFuncs[0..5] too, remove some unneeded #includesBrian Paul2006-03-171-3/+7
* remove another test for IN_DRI_DRIVERBrian Paul2006-03-171-36/+3
* Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn'tAdam Jackson2006-01-191-2/+3
* use ADD_POINTERS macro instead of (uintptr_t) castBrian Paul2005-11-251-8/+8
* Fix recent problems with display lists and other parts of the code.Ian Romanick2005-08-051-0/+28
* remove fprintf()Brian Paul2005-07-191-2/+0
* Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick2005-07-181-424/+184
* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-051-2/+2
* mesa-main-0-NULL.patch from Jeff MuizelaarKeith Whitwell2005-02-111-25/+25
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-125/+124